
The Gaping Maw (72-108 power, 4 apr)Requires:
- Strength 60
Infused by nature
Infused by arcane disrupting forces
3.00 Encumbrance.
1.20 Ego Multiplier.
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 72.0 - 108.0
Uses stat: 120% Str
Damage type: Physical
Armour Penetration: +4
Physical crit. chance: +8.0%
Attack speed: 100%
Damage when this weapon hits: +50 acid / +50 slime
When wielded/worn:
Talents cooldown: Ice Claw (-1 turn) Mana Clash (-2 turns) Swallow (-2 turns)
This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid.
This item has been sent to the Item's Vault.

Dawn's Blade (50-70 power, 7 apr)Requires:
- Magic 18
- Strength 35
Powered by arcane forces
3.00 Encumbrance.
Type: weapon / longsword ; tier 5
It is part of a set of items.
Base power: 50.0 - 70.0
Uses stats: 25% Mag, 80% Str
Damage type: Physical
Armour Penetration: +7
Physical crit. chance: +5.0%
Attack speed: 100%
Damage conversion: 30% light
Damage against: +25% Undead / +25% Demon
When wielded/worn:
Changes resistances penetration: +25% light
Changes damage: +18% light
Talent masteries: +0.20 Celestial / Sun +0.10 Celestial / Light
Talents cooldown: Healing Light (-2 turns) Barrier (-2 turns) Providence (-4 turns) Sun Flare (-2 turns)
Spellpower: +10
Spell crit. chance: +4%
Light radius: +2
It can be used to invoke dawn, costing 31 power out of 35/35.
Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows.
This item has been sent to the Item's Vault.

Xanena (10 def, 10 armour, 197.5 block)Requires:
- Strength 35
- Talent Armour Training (level 2)
Powered by arcane forces
Crafted by a master
Infused by psionic forces
7.00 Encumbrance.
Type: armor / shield ; tier 4
When wielded/worn:
Armour: +10
Defense: +10
Ranged Defense: +10
Fatigue: +14%
Changes stats: +4 Str / +6 Wil
Damage when the wearer is hit: 15 fire / 12 acid / 12 blight / 15 dreamforge
Changes resistances: +16% fire
Changes damage: +9% blight
Talent granted: +4 Block
Psi when hit: +2.20
Handheld deflection devices
This item has been sent to the Item's Vault.

Lunar Shield (12 def, 7 armour, 250 block)Requires:
- Strength 35
- Talent Armour Training (level 2)
Powered by arcane forces
7.00 Encumbrance.
Type: armor / shield ; tier 5
When wielded/worn:
Armour: +7
Defense: +12
Ranged Defense: +5
Fatigue: +2%
Changes resistances: +25% darkness
Changes damage: +15% darkness
Talent masteries: +0.20 Celestial / Star fury +0.10 Celestial / Twilight
Talent granted: +5 Block
Spellpower: +10
Light radius: +1
Talent on hit(spell): Moonlight Ray (10% chance level 2).
A large section of chitin removed from Nimisil. It continues to give off a strange white glow.
This item has been sent to the Item's Vault.

Spellblade (50-70 power, 2 apr)Requires:
- Strength 28
- Magic 28
- Dexterity 28
Powered by arcane forces
3.00 Encumbrance.
Type: weapon / longsword ; tier 5
Base power: 50.0 - 70.0
Uses stat: 100% Str
Damage type: Physical
Armour Penetration: +2
Physical crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +4 Str / +4 Mag
Changes damage: +18% physical / +18% fire / +18% light
Spellpower: +20
Spell crit. chance: +9%
Light radius: +1
Mages sometimes have funny ideas. Archmage Varil once learned how to handle a sword and found he preferred wielding it instead of his staff.
This item has been sent to the Item's Vault.
