

Requires:
- Talent Armour Training
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 5
When wielded/worn:
Armour: +5
Fatigue: +5%
Changes stats: +5 Str / +4 Con
Damage when the wearer is hit: 12 mind
Changes resistances: +6% fire / +8% cold / +15% nature / +6% mind / +6% darkness
Changes resistances penetration: +5% mind
Physical save: +14
Spell save: +9
Mental save: +15
Maximum life: +96.00
Healing mod.: +30%
It can be used to activate talent Battle Cry, placing all other charms into a 17 cooldown :
Effective talent level: 2.0
Power cost: 17 out of 28/28.
Range: melee/personal
Travel Speed: instantaneous
Description: Your battle cry shatters the will of your foes within a radius of 5, lowering their Defense by 14 for 7 turns, making them easier to hit.
The chance to hit increases with your Physical Power.
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
- Talent Armour Training (level 2)
Powered by arcane forces
7.00 Encumbrance.
Type: armor / shield ; tier 5
When wielded/worn:
Armour: +10
Armour Hardiness: +7%
Defense: +12
Ranged Defense: +12
Fatigue: +14%
Changes stats: +3 Str
Damage when the wearer is hit: 19 fire
Changes resistances: +12% fire
Talent granted: +5 Block
It can be used to activate talent Stone Wall, placing all other charms into a 24 cooldown :
Effective talent level: 2.4
Power cost: 24 out of 40/40.
Range: 7.0
Travel Speed: instantaneous
Is: a spell
Description: Entomb yourself in a wall of stone for 10 turns.
At level 4, it becomes targetable.
Any hostile creature caught in the radius will also suffer 337.79 physical dmage.
Duration and damage will improve with your Spellpower.
Handheld deflection devices
This item has been sent to the Item's Vault.


Requires:
- Strength 48
- Talent Armour Training
Powered by arcane forces
Crafted by a master
14.00 Encumbrance.
Type: armor / heavy ; tier 5
When wielded/worn:
Armour: +10
Defense: +5
Fatigue: +16%
Changes stats: +7 Str
Damage when the wearer hits(melee): 15 acid / 17 fire
Damage when the wearer is hit: 11 acid / 12 fire
Changes resistances: +7% physical / +24% fire / +25% acid / +19% darkness
Light radius: +2
It can be used to activate talent Track, placing all other charms into a 18 cooldown :
Effective talent level: 2.0
Power cost: 18 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 36 for 5 turns.
The radius will increase with your Cunning.
A suit of armour made of mail.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Infused by nature
Crafted by a master
Infused by psionic forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Fatigue: -8%
Changes stats: +8 Cun / +8 Wil
Damage when the wearer hits(melee): 4 nature
Damage when the wearer is hit: 12 blight
Changes resistances: +3% light
Changes resistances penetration: +5% blight
Changes damage: +9% nature / +3% light
Maximum encumbrance: +40
Life regen: +2.00
Maximum life: +100.00
Mindpower: +15
Light radius: +3
Healing mod.: +24%
Rings can have magical properties.
This item has been sent to the Item's Vault.