
stabilizing dwarven-steel helm of the depths (0 def, 4 armour)Requires:
- Talent Armour Training
Infused by nature
Crafted by a master
3.00 Encumbrance.
Type: armor / head ; tier 3
When wielded/worn:
Armour: +4
Fatigue: +4%
Changes resistances: +10% cold
Allows you to breathe in: water
Physical save: +10
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.

Blastqueller (0 def, 3 armour)Requires:
- Talent Armour Training
Infused by psionic forces
3.00 Encumbrance.
Type: armor / feet ; tier 1
When wielded/worn:
Armour: +3
Fatigue: +2%
Damage when the wearer hits(melee): 2 lightning
Changes resistances penetration: +5% lightning
Changes damage: +12% lightning
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.
