Daybloom
Requires:
- Level 15
Powered by arcane forces
Crafted by a master
Infused by psionic forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 1
When wielded/worn:
Accuracy: +13 (+7 eff.)
Armour penetration: +8
Physical power: +6 (+3 eff.)
Armour: +2
Defense: +13 (+7 eff.)
Changes stats: +2 Con
Changes resistances penetration: +5% light
Mental save: +5 (+2 eff.)
Confusion immunity: +21%
Stamina each turn: +1.00
Only die when reaching: -20.00 life
Spellpower: +6 (+2 eff.)
Mindpower: +6 (+3 eff.)
It can be used to activate talent Disengage, placing all other charms into a 10 cooldown :
Effective talent level: 2.0
Power cost: 10 out of 10/10.
Range: 7
Travel Speed: instantaneous
Description: Jump back up to 4 grids from your target, springing over any creatures in your way.
You must disengage in a nearly straight line directly away from your target (which you must be able to see).
After moving, you gain 138% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).
The extra speed and maximum distance you can move are reduced by your Fatigue level.
Rings make your fingers look great!
This item has been sent to the Item's Vault.
DaybloomRequires:
- Level 15
Powered by arcane forces
Crafted by a master
Infused by psionic forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 1
When wielded/worn:
Accuracy: +13 (+7 eff.)
Armour penetration: +8
Physical power: +6 (+3 eff.)
Armour: +2
Defense: +13 (+7 eff.)
Changes stats: +2 Con
Changes resistances penetration: +5% light
Mental save: +5 (+2 eff.)
Confusion immunity: +21%
Stamina each turn: +1.00
Only die when reaching: -20.00 life
Spellpower: +6 (+2 eff.)
Mindpower: +6 (+3 eff.)
It can be used to activate talent Disengage, placing all other charms into a 10 cooldown :
Effective talent level: 2.0
Power cost: 10 out of 10/10.
Range: 7
Travel Speed: instantaneous
Description: Jump back up to 4 grids from your target, springing over any creatures in your way.
You must disengage in a nearly straight line directly away from your target (which you must be able to see).
After moving, you gain 138% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).
The extra speed and maximum distance you can move are reduced by your Fatigue level.
Rings make your fingers look great!
This item has been sent to the Item's Vault.