Kruk Yeti
| Kruk Yeti | |
|---|---|
| Metarace | Yeti |
| Locked | Yes |
| Life Rating | 13 |
| Exp Penalty | +25% |
| Stat Modifiers | |
| Strength | +5 |
| Dexterity | -3 |
| Constitution | +4 |
| Magic | 0 |
| Willpower | +1 |
| Cunning | -1 |
| Luck | 0 |
Description
Requires Embers of Rage.
Yetis are a towering mass of muscle. While normal yetis are non-sentient beasts this kind is special. A few orcs of the Kurk pride have mastered techno-psionics, allowing them to literally hijack a yeti's mind and transfer their own mind inside. Doing so drains their old knowledge and they need to start afresh, gaining considerable strength in the process; for the good of the Prides.
Starting Equipment
- Brass Lantern
Starting Location
Racial Talents
| Algid Rage | ||
| ||
| Game Version | 1.7.6 | |
|---|---|---|
| Category Type | Race | |
| Category | Kruk Yeti | |
| Requirements | Level (0,1,2,3,4) | |
| Use Mode | Activated | |
| Cost | - | |
| Range | Melee/Personal | |
| Cooldown | 46–30cTL:5 | |
| Travel Speed | Instantaneous | |
| Use Speed | instant | |
| Description | Your yeti is attuned to the cold climates.
For 5 turns all damage you deal has 30–50%cSS:Will chance to encase the target in an iceblock for 3 turns. While Algid Rage is up you easily pierce through iceblocks, reducing the damage they absorb by 50%. The bonus will increase with your Willpower. | |
| Thick Fur | ||
| ||
| Game Version | 1.7.6 | |
|---|---|---|
| Category Type | Race | |
| Category | Kruk Yeti | |
| Requirements | Level (8,9,10,11,12) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | ||
| Travel Speed | - | |
| Use Speed | - | |
| Description | Your yeti's fur acts like a shield, providing 3%–20%cTS + 10% cold resistance, 3%–10%cTS + 10% physical resistance and 6–25cTS:0.75P magical save. | |
| Resilient Body | ||
| ||
| Game Version | 1.7.6 | |
|---|---|---|
| Category Type | Race | |
| Category | Kruk Yeti | |
| Requirements | Level (16,17,18,19,20) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | ||
| Travel Speed | - | |
| Use Speed | - | |
| Description | Your yeti's body is very resilient to detrimental effects.
Each time you are hit by a physical, magical, or mental detrimental effect your body reacts with a burst of healing. This effect heals for ( (0.2–0.6cTL:0.9 * Con) + 20) and can only occur up to 3 times per turn. It increases with your Constitution stat. | |
| Mindwave | ||
| ||
| Game Version | 1.7.6 | |
|---|---|---|
| Category Type | Race | |
| Category | Kruk Yeti | |
| Requirements | Level (24,25,26,27,28) | |
| Use Mode | Activated | |
| Cost | - | |
| Range | Melee/Personal | |
| Cooldown | 46–30cTL:10 | |
| Travel Speed | Instantaneous | |
| Use Speed | instant | |
| Description | You willingly fry a few parts of your yeti's brain to trigger a huge psionic blast in cone of radius 5.
Any foes caught in the blast will suffer 50–300cSS:Con mind damage and be confused (35% power) for 3–5cTL:8 turns. The damage will increase with your Constitution and the apply power will be the highest of your mind, spell, or physical power. | |
Strategy
- Fill me in!
| Races | ||||||||
|---|---|---|---|---|---|---|---|---|
| Human | Elf | Halfling | Dwarf | Yeek | Giant | Undead | Orc | Yeti |
| Higher | Shalore | Halfling | Dwarf | Yeek | Ogre | Ghoul | Orc | Kruk Yeti |
| Cornac | Thalore | Drem | Krog | Skeleton | ||||
| Doomelf | Whitehoof | |||||||



