Shalore
Shalore | |
---|---|
Metarace | Elf |
Locked | No |
Life Rating | 9 |
Exp Penalty | +25% |
Stat Modifiers | |
Strength | -2 |
Dexterity | +1 |
Constitution | 0 |
Magic | +2 |
Willpower | +3 |
Cunning | +1 |
Luck | 0 |
Description
Shaloren elves have close ties with the magic of the world, and produced in the past many great mages. Yet they remain quiet and try to hide their magic from the world, for they remember too well the Spellblaze - and the Spellhunt that followed. They possess the Grace of the Eternals talent which allows them a boost of speed every once in a while.
Linguistic note: Shalore is singular, and Shaloren is plural.
Racial Talents
Grace of the Eternals | ||
Game Version | 1.7.6 | |
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Category Type | Race | |
Category | Shalore | |
Requirements | Level (0,1,2,3,4) | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | 45–25cTL:10 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | Call upon the grace of the Eternals to increase your global speed by 10–47.6%cSS:Dex or 10–47.6%cSS:Mag for 5 turns.
The speed bonus will increase with your Dexterity or Magic (whichever is higher). |
Magic of the Eternals | ||
Game Version | 1.7.6 | |
---|---|---|
Category Type | Race | |
Category | Shalore | |
Requirements | Level (8,9,10,11,12) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Reality bends slightly in the presence of a Shaloren, due to their inherent magical nature.
Increases critical chance by 3–10%cTS:0.75P and critical strike power by 5–20%cTS:0.75P. |
Secrets of the Eternals | ||
Game Version | 1.7.6 | |
---|---|---|
Category Type | Race | |
Category | Shalore | |
Requirements | Level (16,17,18,19,20) | |
Use Mode | Sustained | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | 45–25cTL:5 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | As the only immortal race of Eyal, the Shaloren have learnt, over the long years, to use their innate inner magic to protect themselves.
You gain 20–45%cTL:100% chance to become invisible with power of 7–25cSS:Mag for 5 turns, when hit by a blow doing at least 10% of your total life. |
Timeless | ||
Game Version | 1.7.6 | |
---|---|---|
Category Type | Race | |
Category | Shalore | |
Requirements | Level (24,25,26,27,28) | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | 50 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | The world grows old as you stand through the ages. To you, time is different.
Reduces the time remaining on detrimental effects by 2.9–10.1cTS:log, cooling down talents by 1–5cTS:log, and increases the time remaining on beneficial effects by 1–5cTS:log (up to 2 times the current duration). |
Starting Equipment
- Brass Lantern
- Rune: Shielding
- Rune: Phase Door
Starting Location
Scintillating Caves (except for Celestial, Chronomancer and [Archmage]] characters)
Strategy
Shaloren make surprisingly mediocre mages. Their low hp, coupled with mages' -4 hp per level makes them glass cannons who need to carefully manage all their shields. Their Timeless talent synergizes extremely well with talents that make you extremely powerful for a short time. With Timeless, you become extremely powerful for a long time. This makes the Shaloren Berserker a surprisingly viable build, for example.
Races | ||||||||
---|---|---|---|---|---|---|---|---|
Human | Elf | Halfling | Dwarf | Yeek | Giant | Undead | Orc | Yeti |
Higher | Shalore | Halfling | Dwarf | Yeek | Ogre | Ghoul | Orc | Kruk Yeti |
Cornac | Thalore | Drem | Krog | Skeleton | ||||
Doomelf | Whitehoof |