Skeleton
Skeleton | |
---|---|
Metarace | Undead |
Locked | Yes |
Life Rating | 12 |
Exp Penalty | +40% |
Stat Modifiers | |
Strength | +3 |
Dexterity | +4 |
Constitution | 0 |
Magic | 0 |
Willpower | 0 |
Cunning | 0 |
Luck | 0 |
Description
Skeletons are animated bones, undead creatures both strong and dexterous. They have access to special skeleton talents and a wide range of undead abilities:
- Poison immunity
- Bleeding immunity
- Fear immunity
- No need to breathe
- Special skeleton talents: bone armour, resilient bones, re-assemble
Note: Undead are unnatural creatures and may not use infusions or be any Wilder classes. They also do not gain the Harmony talent tree from eating the sandworm queen's heart.
Starting Equipment
- Brass Lantern
- Rune: Shielding
- Rune: Phase Door
Starting Location
Racial Talents
Skeleton | ||
Game Version | 1.7.6 | |
---|---|---|
Category Type | Undead | |
Category | Skeleton | |
Requirements | Level (0,1,2,3,4) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Improves your skeletal condition, increasing Strength and Dexterity by 2–15cTS:0.75P. |
Bone Armour | ||
Game Version | 1.7.6 | |
---|---|---|
Category Type | Undead | |
Category | Skeleton | |
Requirements | Level (4,5,6,7,8) | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | 25–15cTL:10 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Creates a shield of bones, absorbing (120–400cTS + 3.5 * Dexterity + Max Life * 1–5%cTL:10%) damage. Lasts for 10 turns.
The total damage the shield can absorb increases with your Dexterity. |
Resilient Bones | ||
Game Version | 1.7.6 | |
---|---|---|
Category Type | Undead | |
Category | Skeleton | |
Requirements | Level (8,9,10,11,12) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Your undead bones are very resilient, reducing the duration of all detrimental effects on you by 10–41.7%cTL:100%.
Note: the duration reduction is rounded down. An effect with duration 2 will still generally have duration 2 after resilient bones at 40% is applied. |
Re-Assemble | ||
Game Version | 1.7.6 | |
---|---|---|
Category Type | Undead | |
Category | Skeleton | |
Requirements | Level (12,13,14,15,16) | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | 30–15cTL:10 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Re-position some of your bones, healing yourself for (100–500cTS + Max Life * 1–5%cTL:10%).
At level 5, you will gain the ability to completely re-assemble your body should it be destroyed (can only be used once). |
Strategy
Skeletons make superb Archers and Rogues (though the latter have a difficult start). In fact, they are a great choice for virtually any class (their power is reflected in their exp penalty -- the highest of all the races in the game).
Other stats:
- Poison Immunity 100%
- Cut Immunity 100%
- Fear Immunity 100%
Races | ||||||||
---|---|---|---|---|---|---|---|---|
Human | Elf | Halfling | Dwarf | Yeek | Giant | Undead | Orc | Yeti |
Higher | Shalore | Halfling | Dwarf | Yeek | Ogre | Ghoul | Orc | Kruk Yeti |
Cornac | Thalore | Drem | Krog | Skeleton | ||||
Doomelf | Whitehoof |