As promised here comes T-Engine4 and ToME4 beta37 ! See http://te4.org/
Don't forget to help ToME by with donations ( http://te4.org/donate ) !
This is a bugfix release to fix some important b36 bugs and it also is a celebration for winning the roguelike of the year poll!
Release highlights:
- Many important bugfixes
- Disappearing zones should be fixed, at last!
Expanded changelist:
- Fixed dying at the orc ambush
- Made the end of the lichform quest more obvious
- New "unavailable" category in the use talent menu
- Fixed staff of absorption quest when loosing the ambush
- Grand Arrival: Stone Golem correctly checks for stun immunity
- Grand Arrival: Flamespitter now correctly affects foes
- Stealth bonus correctly shows in the character sheet
- When killing foes in walls the object drops will try to move into a clean space nearby
- Perhaps fixed actor duplication on level change
- A NPC using switch place while dying will not duplicate the player
- Displacement Shield cast correctly respects maximun range
- Wearing an item directly from the transmo chest will correctly remove it from the chest
- Learning spells wil a shadowblade or an arcane blade will not provide mana regen
- Necrotic minions will not spawn Will'o'Wisp upon death if their master is already dead
- Necrotic Aura will be present even for necromancers starting with no talents
- Smaller initial resolution
- Golem/Arcane tree talents are now considered spells & can be silenced
- Lichform can not be unlearnt
- Fixed the disappearing zones bug. I'm quite sure this time! :)
- Time Prison now prevents the application of any timed effects
- The transmo chest will only start to provide energy once you have talked to the butler
- Grand Corruptor correctly triggers the quest even in the fearscape if spawned in the mark of the spellblaze
- Sunder Arms/Armour does not check for stun resistance anymore
- Grab/Crush/Constrict check for pin resistance instead of stun resistance
- Switching control of your character will not prevent respecing talents
- Removed speed rune from the Weirdling Beast; gave him a new one to compensate
- When 'l'ooking around if you press enter you get a map menu just like when right clicking
- Darkness & Shadows trees are not spells
- Bone Grab correctly deals damage
- Fixed when Fillarel is dies in the unremarkable cave
- Disruption Shield now takes effect *after* damage shield, time shield, displacement shield
- Talent icons stay greyed out even when cooling down when the talent is unusable (but the countdown is still shown)
- Disperse magic now respects range
Have fun!
- darkgod's blog
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