The trip to Minas Tirith was very rewarding. The Weapon Smith offered Haldor to learn how to use heavy armor and how to increase his life energies for a very reasonable price. The lost merchant's Rare Goods shop had a better staff and a leather armor able to protect Haldor from stunning.
On his way back to the western part of Middle-Earth, Haldor meets a severely wounded man covered in dirt and blood... a woodsman, or maybe a lumberjack.
"Please, help!" shouts the man, pointing at the nearby forest. "Ben Cruthdar has become mad and is slaughtering everybody in my village!"
"I will go there and see what I can do..." replies Haldor.
Upon entering the village, Haldor is welcomed by a multitude of screams. The source of the problem seems to be a madman wielding a big axe and surrounded by a malignant gloomy aura. As the man approaches a pond, Haldor sees a white swan, swimming on the surface of the pond, become black because of the gloom and flying away with a gleam of madness in its eyes...
A lumberjack falls dead... and another one. Haldor has to hurry, or soon nobody will remain in this village except himself and that madman. He teleports quickly near the cursed lumberjack and bolts him to death.
"Thank you for saving me from that curse..." says the dying Ben Cruthdar. "I didn't want to harm the people in this village... it was all because of that curse. Now it has been lifted from me... and I can die in peace..."
The thankful remaining lumberjacks collect some gold and offer it as reward to Haldor. Now he can continue his journey... with a bigger purse.
Talking with the elves of Harlindon, Haldor learns about a strange hole in the beach near the bay of the Lhun. Many adventurers have disappeared inside that hole... and nobody ever came back! Maybe he will find more treasures in that place...
Haldor enters the strange hole... Inside it feels like a dungeon with walls made of sand. Near the entrance, a sandworm is crawling on a pile of bones and various items. Haldor dispatches the sandworm and examines the pile of items... and finds a pair of yellow boots. The Boots of Tom Bombadil... a nice find.
Suddenly, a huge sandworm crawls out of a wall. Haldor stands no chance against a creature this big... but fortunately, the worm doesn't care about his presence and continues digging through the sand walls. Following the worm seems to be the fastest way to progress inside this place... but Haldor has to be very careful as the unstable tunnels created by those sandworm burrowers tend to be very fragile and can easily collapse.
Going deep in the Sandworm Lair is very tedious. Worms of course, but also jellies, oozes and all types of vermin try to stop Haldor's progression. And suddenly stands in front of him the biggest worm he has ever seen... the Sandworm Queen. Haldor immediately tries to freeze her, but she seems to resist the freezing bolt! So fire blast, teleport away and mana/lightning bolts will do the job...
Once the Sandworm Queen is dead, Haldor grabs a dagger and starts to cut her heart out of her disgusting body. He doesn't know why... but he starts to devour the almost still beating heart. Suddenly, the knowledge of this old creature fills Haldor and he feels more talented, with increased abilities. Haldor increases his life energies again and maximizes his capacity to lighten his burden with Feather Wind.
Apart from the Heart of the Sandworm Queen, Haldor doesn't find anything interesting in the Sandworm Lair. Reluctant to spend more time in the sandy place, he teleports back to Angolwen... Inspecting the wands and staves shop, he finds the powerful Staff of Destruction in the list of items for sale. Having accumulated enough funds, he buys the precious artifact staff... Haldor feels powerful...
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