I've figured out why the elven ruins were abandoned
It's not the claustrophobic architecture or the hordes of the undead, it's because the place itself is a jerk. I just finished running the ruins with my lvl 30 Cursed, a cursed who received a voratun greatsword at lvl 20ish. He still takes it out of his pack sometimes to stare at wistfully, "If only you were an axe," he whispers to it nightly. So I enter the ruins and its like entering CRAZY BOB'S VORATUN WAREHOUSE. Just for fun I picked up every voratun weapon I came across and I now have a copy or three of every type of voratun weapon made, oh except NO axes of any variety. If you'd like I can melt down one of my three longswords and try to make you some voratun underpants because damn if I know what else to do with all this. Damn you elven ruins, DAMN YOU!
Finally Saved the Girl
Finally saved Melinda from the corrupters, that damn quest has claimed more characters pride than any other. I think half of them die with that ignored scream still ringing in their ears. Level 23 Yeek summoner finally did it. The combination of dominate will and the ability to tie up multiple groups at once got me down to the girl and getting her out again was just a matter of safe summoning around corners to check for baddies. This dungeon made me fall in love with dominate, getting two companions out in the first actions was crucial to just about every encounter. It also made me realize the points I spent in war hound were a waste, the poor guys life doesn't scale at all. Even with maxed resilience he only has 196 which lets him pull off one hit before being toasted. All in all it was a lot of fun, and the most tense I've ever been during a video game.