Seawolfe the level 1 Shalore Doombringer by Seawolfe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassDoombringer
Level / Exp1 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 17)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic14 (base 12)
Willpower13 (base 10)
Cunning12 (base 11)

Resources

Life128/128
Stamina108/108
Vim100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy18
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.9
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense2.35
Ranged Defense2.35
Fatigue12
Physical Save9.45
Spell Save9.45
Mental Save8.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Seawolfe HEALS from fire damage!
Burning from Demonic clerk hits
Seawolfe for 14 fire, 6 healing (14 total damage) [6 healing].
Seawolfe casts Rune: Phase Door.

Seawolfe is out of phase.

Demonic clerk casts Flame.

Seawolfe stops burning.


Seawolfe picks up (a.):
sun infusion of the duelist (rad 6; power 27; turns 3; dispells darkness).
Demonic clerk casts Flame.


Demonic clerk casts Flame.

Seawolfe is on fire!

Demonic clerk's Flame hits
Seawolfe for 11 fire damage.
Seawolfe returns to normal.


Burning from Demonic clerk hits
Seawolfe for 4 fire damage.
Investigator casts Abduction.

Investigator hits Seawolfe for 12 physical damage.
Seawolfe the level 1 shalore doombringer was eviscerated to death by an investigator on level 1 of Searing Halls.
You have no more lives left.
Seawolfe stops burning.

Seawolfe is no longer out of phase.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Investigator killed Seawolfe!

Saving done.

Saving game...