Clotso the Bashy the level 9 Cornac Berserker by Anhedonia

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
QuickTome: Remove Stat Requirements 1.4.8
QuickTome: Event Changes 1.3.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp9 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 33)
Dexterity15 (base 11)
Constitution13 (base 13)
Magic13 (base 10)
Willpower17 (base 10)
Cunning19 (base 19)

Resources

Life261/261
Stamina154/154
Healing Factor1.0245901639344
Regeneration3.7577325578743

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth20.783939787388
See Invisible20.783939787388
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage27
Accuracy23
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower6.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+11%
Mind+6%
Arcane+3%

Offense: Damage Penetration

Blight+5%
Light+5%

Defense: Base

Armour (hardiness)15.335093952971 (48.103448275862%)
Defense5
Ranged Defense5
Fatigue10
Physical Save24
Spell Save21
Mental Save12

Defense: Resistances

Lightning+ 19%( 70%)
Temporal+ 19%( 70%)
Blight+ 7%( 70%)
Physical+ 10%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
1/5
1/5
0/5
Technique / Berserker's strength1.30
1/5
4/5
1/5
0/5
Technique / Two-handed assault1.30
3/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
1/5
0/5
Technique / Conditioning1.30
1/5
4/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

--------------------------------
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


--------------------------------

You gain 0.74 gold from the transmogrification of
miner's pair of rough leather boots (0 def, 5 armour).
You gain 0.47 gold from the transmogrification of
insulating iron helm (0 def, 3 armour).
Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


--------------------------------

You are yanked out of this place!

You gain 1.15 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 0.92 gold from the transmogrification of
iron plate armour of cold resistance (3 def, 7 armour).
You gain 0.84 gold from the transmogrification of
shimmering linen robe (0 def, 0 armour).
You gain 1.01 gold from the transmogrification of
mindwoven linen robe of blight (+10%) (0 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 2.41 gold from the transmogrification of
cruel elm starstaff (10-12 power, 2 apr, physical element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 3.00 gold from the transmogrification of
thought-forged iron longsword of erosion (13-18.2 power, 2 apr).
You gain 2.35 gold from the transmogrification of
balanced iron longsword (10.5-14.7 power, 2 apr).
You gain 1.62 gold from the transmogrification of
clarifying copper amulet of mastery (0.11 Technique / Archery training).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.