Etenim the level 13 Yeek Wyrmic by famousmonkey

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceYeek
ClassWyrmic
Level / Exp13 / 39%
Sizesmall
Lifes / Deaths

Primary Stats

Strength25 (base 17)
Dexterity14 (base 10)
Constitution38 (base 39)
Magic13 (base 10)
Willpower47 (base 30)
Cunning29 (base 15)

Resources

Life937/815
Equilibrium10
Healing Factor1.2102122670883
Regeneration12.124254559139

Speed

Mental+10.286604772585%
Attack+10.286604772585%
Movement-59.13001655783%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage37
Accuracy32
Crit Chance6%
APR2
Speed0.91

Offense: Offhand

Damage15
Accuracy46
Crit Chance8%
APR12
Speed0.91

Offense: Spell

Spellpower4.3333333333333
Crit Chance7%
Speed1

Offense: Mind

Mindpower44
Crit Chance14%
Speed0.90672843004102

Offense: Damage Bonus

Lightning+17%
Temporal+3%
Nature+10%
Mind+3%
Cold+14%
All0%

Offense: Damage Penetration

Darkness+15%
Temporal+5%
Lightning+6%
Mind+18%
Fire+15%
Nature+10%

Defense: Base

Armour (hardiness)41.08934837382 (81.151787968034%)
Defense18
Ranged Defense18
Fatigue18
Physical Save28
Spell Save26
Mental Save40

Defense: Resistances

Acid+ 26%( 70%)
Light+ 13%( 70%)
Cold+ 39%( 70%)
Mind+ 29%( 70%)
Lightning+ 46%( 70%)
Fire+ 16%( 70%)
All+ 10%( 70%)

Defense: Immunities

Pinning Resistance10%
Silence Resistance55%
Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (5/5)

Infusions
Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
5/5
4/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
4/5
5/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
2/5
5/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
4/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
1/5
1/5
2/5
Wild-gift / Fungus1.00
5/5
5/5
5/5
0/5
Race / Yeek1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.30
2/5
3/5
0/5
1/5
1/5
0/5

Effects

Quests

active
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Madness (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Etenim the Yeek Wyrmic level 12
15th Dusk 122nd year of Ascendancy at 23:36
see stats
Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Etenim the Yeek Wyrmic level 10
9th Flare 122nd year of Ascendancy at 17:31
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Etenim the Yeek Wyrmic level 12
2nd Dusk 122nd year of Ascendancy at 16:41
see stats
Utterly Destroyed (Madness (Adventure) difficulty) Died on the Eidolon Plane.
By Etenim the Yeek Wyrmic level 13
26th Dusk 122nd year of Ascendancy at 21:32
see stats

Log

Etenim performs a melee critical strike against Bill the Stone Troll!
Etenim hits Bill the Stone Troll for 45 physical, 6 lightning, 7 mind, 6 lightning (63 total damage).
Bill the Stone Troll uses
Shattering Blow.
Bill the Stone Troll hits Etenim for 249 physical damage.
Melee retaliation hits Bill the Stone Troll for
8 lightning, 5 nature, 26 cold (39 total damage).
Etenim the level 13 yeek wyrmic was punctured to death by Bill the Stone Troll and clobbered into soup on level 4 of Trollmire.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Bill the Stone Troll killed Etenim!
Saving game...

Resting starts...

Talent Acidic Spray is ready to use.
Talent Infusion: Healing is ready to use.
Talent Prismatic Slash is ready to use.
Talent Corrosive Mist is ready to use.
Talent Infusion: Healing is ready to use.
Talent Ice Claw is ready to use.
Talent Nature's Balance is ready to use.
Talent Icy Skin is ready to use.
Etenim activates
Icy Skin.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Static Field is ready to use.
Etenim gains 2% of a turn from Ancestral Life.
Talent Infusion: Wild is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Saving done.

Personal New Achievement: Utterly Destroyed (Madness (Adventure) difficulty)!