Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
Addons | Werebeast Class 1.0.5Add a Werebeast class to the Wilder metaclass. Cursed by Nature to become an avenger against all who harm her. Its a bit Cursed, a bit Wyrmic and a bit Rogue. Contains 6 mostly unique Wild-Curse talent categories. Forum link: http://forums.te4.org/viewtopic.php?f=50&t=35100&start=0 Talent Point Planner 1.0.6The Talent Point Planner allows you to plan how to spend your character's future talent points (hence the name). Bound to the <alt-shift-g> key by default [which can be changed in the usual manner], the planner makes a temporary copy of your character, levels it up to level 50, and opens the level-up dialog for you to set up your point plan. When you're finished, the plan will be saved and displayed as annotations in the regular level-up dialog. Also provides various small improvements and bugfixes for the levelup dialog:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Auto-Transmo Gems 1.0.6Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Midnight 1.1.0Adds two new shadowy Celestial classes. Now with a new starting zone: Save the Sunwall crops from a worm infestation. Currently there are nine new categories. It also grants Sun and Glyphs to Sun Paladin at 1.3 mastery. Steamtech UI 1.1.4 Everything is Unique! 1.1.3Bite-Sized Update: You spawn at level 12, and can level up to a maximum of 200. Increase your rank as you slay your foes. You can see your kill counts and your rank experience in the quest log. Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Beholder (Continuation) 1.1.1Adds Beholders as a playable race. Created by ajfluffy (design, code and conception) and rexorcorum (ideas and artwork), this addon is now being maintained by Nagyhal under the guidance of rexorcorum in ajfluffy's absence. Edit: Had to change the addon's short_name, and so v1.0.6's automatic upload helpfully made us a completely new addon page. Of course it's all on Steam, which is beautiful (thank you DG!), but I'm hoping we can merge the older versions into this thread. We'll look at it tomorrow. Edit of the edit: In the meantime, players who have fallen afoul of my clumsy Flame Laser bug are encouraged to upgrade to v5.9.2 for compatibility reasons. Have fun and happy facemelting! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Beholder |
Class | Mage Eye |
Level / Exp | 50 / 409% |
Size | medium |
Lifes / Deaths | Killed by rattlesnake at level 2 on the 75th Pyre 122nd year of Ascendancy at 18:18 / 135Killed by Bill the Stone Troll at level 5 on the 78th Pyre 122nd year of Ascendancy at 16:57 Killed by poison cloud at level 8 on the 3rd Mirth 122nd year of Ascendancy at 04:00 Killed by The Shade at level 8 on the 4th Mirth 122nd year of Ascendancy at 09:57 Killed by Anikro the halfling at level 9 on the 8th Mirth 122nd year of Ascendancy at 00:31 Killed by Anikro the halfling at level 9 on the 8th Mirth 122nd year of Ascendancy at 04:51 Killed by Anikro the halfling at level 9 on the 8th Mirth 122nd year of Ascendancy at 05:55 Killed by rogue at level 9 on the 10th Mirth 122nd year of Ascendancy at 18:59 Killed by rogue at level 10 on the 1st Summertide 122nd year of Ascendancy at 04:59 Killed by drem at level 10 on the 1st Summertide 122nd year of Ascendancy at 16:46 Killed by Silinor the bandit at level 10 on the 2nd Summertide 122nd year of Ascendancy at 04:15 Killed by Emeligavea the rogue at level 11 on the 2nd Summertide 122nd year of Ascendancy at 18:32 Killed by Emeligavea the rogue at level 11 on the 2nd Summertide 122nd year of Ascendancy at 20:28 Killed by Emeligavea the rogue at level 11 on the 2nd Summertide 122nd year of Ascendancy at 23:26 Killed by Glorith the war bear at level 11 on the 3rd Summertide 122nd year of Ascendancy at 01:11 Killed by Glorith the war bear at level 11 on the 3rd Summertide 122nd year of Ascendancy at 02:51 Killed by Emeligavea the rogue at level 11 on the 3rd Summertide 122nd year of Ascendancy at 04:53 Killed by Glorith the war bear at level 11 on the 3rd Summertide 122nd year of Ascendancy at 07:43 Killed by Emelerimira the bandit at level 12 on the 1st Flare 122nd year of Ascendancy at 11:36 Killed by Horned Horror at level 12 on the 1st Flare 122nd year of Ascendancy at 14:39 Killed by Horned Horror at level 12 on the 1st Flare 122nd year of Ascendancy at 17:48 Killed by temporal stalker at level 13 on the 1st Flare 122nd year of Ascendancy at 23:46 Killed by temporal stalker at level 13 on the 2nd Flare 122nd year of Ascendancy at 02:04 Killed by war hound at level 16 on the 11st Haze 122nd year of Ascendancy at 14:55 Killed by Gloreriamina the umber hulk at level 17 on the 11st Haze 122nd year of Ascendancy at 18:01 Killed by venom drake at level 20 on the 22nd Haze 122nd year of Ascendancy at 17:18 Killed by snow giant boulder thrower at level 20 on the 23rd Haze 122nd year of Ascendancy at 15:45 Killed by Celia at level 20 on the 37th Haze 122nd year of Ascendancy at 19:11 Killed by skeleton master archer at level 22 on the 45th Haze 122nd year of Ascendancy at 13:50 Killed by skeleton master archer at level 22 on the 46th Haze 122nd year of Ascendancy at 11:41 Killed by elven tempest at level 25 on the 60th Haze 122nd year of Ascendancy at 14:39 Killed by elven mage at level 25 on the 60th Haze 122nd year of Ascendancy at 20:37 Killed by elven cultist at level 25 on the 61st Haze 122nd year of Ascendancy at 09:11 Killed by disarming trap at level 25 on the 61st Haze 122nd year of Ascendancy at 21:02 Killed by elven cultist at level 25 on the 62nd Haze 122nd year of Ascendancy at 00:58 Killed by elven cultist at level 26 on the 62nd Haze 122nd year of Ascendancy at 16:19 Killed by elven cultist at level 26 on the 63rd Haze 122nd year of Ascendancy at 10:20 Killed by Lisynor the cold drake hatchling at level 26 on the 67th Haze 122nd year of Ascendancy at 14:04 Killed by Betulratta the emperor wight at level 28 on the 70th Haze 122nd year of Ascendancy at 07:00 Killed by Velamille the skeleton warrior at level 28 on the 70th Haze 122nd year of Ascendancy at 22:46 Killed by orc blood mage at level 28 on the 71st Haze 122nd year of Ascendancy at 10:42 Killed by skeleton master archer at level 29 on the 72nd Haze 122nd year of Ascendancy at 08:48 Killed by orc blood mage at level 30 on the 75th Haze 122nd year of Ascendancy at 13:23 Killed by naga myrmidon at level 30 on the 75th Haze 122nd year of Ascendancy at 18:43 Killed by storm drake at level 30 on the 75th Haze 122nd year of Ascendancy at 21:51 Killed by vampire lord at level 30 on the 76th Haze 122nd year of Ascendancy at 04:51 Killed by skeleton archer at level 31 on the 77th Haze 122nd year of Ascendancy at 12:15 Killed by grave wight at level 31 on the 77th Haze 122nd year of Ascendancy at 23:01 Killed by armoured skeleton warrior at level 32 on the 78th Haze 122nd year of Ascendancy at 07:18 Killed by Forest Troll Hedge-Wizard at level 35 on the 50th Regrowth 123rd year of Ascendancy at 14:55 Killed by Golbug the Destroyer at level 35 on the 52nd Regrowth 123rd year of Ascendancy at 07:03 Killed by Gloryseba the orc cryomancer at level 39 on the 4th Pyre 123rd year of Ascendancy at 22:08 Killed by Polyba the orc blood mage at level 39 on the 10th Pyre 123rd year of Ascendancy at 12:46 Killed by ghast at level 39 on the 10th Pyre 123rd year of Ascendancy at 14:56 Killed by armoured skeleton warrior at level 39 on the 10th Pyre 123rd year of Ascendancy at 17:30 Killed by skeleton warrior at level 39 on the 11st Pyre 123rd year of Ascendancy at 00:07 Killed by skeleton mage at level 39 on the 12nd Pyre 123rd year of Ascendancy at 00:27 Killed by bloated horror at level 39 on the 12nd Pyre 123rd year of Ascendancy at 04:59 Killed by luminous horror at level 39 on the 12nd Pyre 123rd year of Ascendancy at 14:28 Killed by worm that walks at level 40 on the 12nd Pyre 123rd year of Ascendancy at 16:31 Killed by shadow at level 40 on the 12nd Pyre 123rd year of Ascendancy at 20:43 Killed by worm that walks at level 40 on the 13rd Pyre 123rd year of Ascendancy at 01:13 Killed by Xeronor the orc pyromancer at level 40 on the 14th Pyre 123rd year of Ascendancy at 15:59 Killed by Emelagalaith the bone horror at level 40 on the 14th Pyre 123rd year of Ascendancy at 18:25 Killed by orc blood mage at level 41 on the 15th Pyre 123rd year of Ascendancy at 02:49 Killed by Beluthra the faeros at level 43 on the 42nd Pyre 123rd year of Ascendancy at 13:35 Killed by Eynole the human at level 43 on the 43rd Pyre 123rd year of Ascendancy at 12:50 Killed by Anroz the wretchling at level 43 on the 53rd Pyre 123rd year of Ascendancy at 22:12 Killed by Arywe the storm drake hatchling at level 44 on the 55th Pyre 123rd year of Ascendancy at 00:13 Killed by ritch flamespitter at level 44 on the 55th Pyre 123rd year of Ascendancy at 20:11 Killed by orc berserker at level 46 on the 78th Pyre 123rd year of Ascendancy at 03:57 Killed by Pomn at level 46 on the 10th Mirth 123rd year of Ascendancy at 13:05 Killed by uruivellas at level 46 on the 2nd Summertide 123rd year of Ascendancy at 22:12 Killed by carrion worm mass at level 46 on the 3rd Summertide 123rd year of Ascendancy at 07:41 Killed by Grushnak, Battlemaster of the Pride at level 46 on the 3rd Summertide 123rd year of Ascendancy at 08:20 Killed by Grushnak, Battlemaster of the Pride at level 46 on the 3rd Summertide 123rd year of Ascendancy at 10:56 Killed by Grushnak, Battlemaster of the Pride at level 46 on the 3rd Summertide 123rd year of Ascendancy at 15:23 Killed by Grushnak, Battlemaster of the Pride at level 46 on the 3rd Summertide 123rd year of Ascendancy at 17:37 Killed by Grushnak, Battlemaster of the Pride at level 46 on the 3rd Summertide 123rd year of Ascendancy at 20:42 Killed by Xerebrerin the Neverdead at level 47 on the 2nd Flare 123rd year of Ascendancy at 07:52 Killed by Xerebrerin the Neverdead at level 47 on the 2nd Flare 123rd year of Ascendancy at 11:29 Killed by Xerebrerin the Neverdead at level 47 on the 2nd Flare 123rd year of Ascendancy at 13:27 Killed by Xerebrerin the Neverdead at level 47 on the 2nd Flare 123rd year of Ascendancy at 16:11 Killed by shadow at level 47 on the 2nd Flare 123rd year of Ascendancy at 18:32 Killed by Xerebrerin the Neverdead at level 47 on the 2nd Flare 123rd year of Ascendancy at 21:12 Killed by Xerebrerin the Neverdead at level 47 on the 2nd Flare 123rd year of Ascendancy at 23:07 Killed by Xerebrerin the Neverdead at level 47 on the 3rd Flare 123rd year of Ascendancy at 01:28 Killed by Xerebrerin the Neverdead at level 47 on the 3rd Flare 123rd year of Ascendancy at 04:14 Killed by shadow at level 47 on the 3rd Flare 123rd year of Ascendancy at 06:53 Killed by Xerebrerin the Neverdead at level 47 on the 3rd Flare 123rd year of Ascendancy at 09:37 Killed by Xerebrerin the Neverdead at level 47 on the 3rd Flare 123rd year of Ascendancy at 11:06 Killed by Xerebrerin the Neverdead at level 47 on the 3rd Flare 123rd year of Ascendancy at 14:26 Killed by Xerebrerin the Neverdead at level 47 on the 3rd Flare 123rd year of Ascendancy at 16:35 Killed by Xerebrerin the Neverdead at level 47 on the 3rd Flare 123rd year of Ascendancy at 18:21 Killed by shadow at level 47 on the 3rd Flare 123rd year of Ascendancy at 19:58 Killed by Xerebrerin the Neverdead at level 47 on the 3rd Flare 123rd year of Ascendancy at 23:11 Killed by Xerebrerin the Neverdead at level 47 on the 4th Flare 123rd year of Ascendancy at 03:06 Killed by Xerebrerin the Neverdead at level 47 on the 4th Flare 123rd year of Ascendancy at 05:31 Killed by shadow at level 47 on the 4th Flare 123rd year of Ascendancy at 07:41 Killed by slimy ooze at level 47 on the 5th Flare 123rd year of Ascendancy at 06:10 Killed by Vusid the Crusher at level 47 on the 5th Flare 123rd year of Ascendancy at 09:39 Killed by orc high pyromancer at level 47 on the 20th Dusk 123rd year of Ascendancy at 07:16 Killed by orc pyromancer at level 48 on the 20th Dusk 123rd year of Ascendancy at 13:48 Killed by orc high pyromancer at level 48 on the 20th Dusk 123rd year of Ascendancy at 16:10 Killed by Forgery of Haze (orc necromancer) at level 48 on the 21st Dusk 123rd year of Ascendancy at 09:17 Killed by armoured skeleton warrior at level 48 on the 21st Dusk 123rd year of Ascendancy at 11:16 Killed by overpowered greater multi-hued wyrm at level 48 on the 21st Dusk 123rd year of Ascendancy at 14:30 Killed by multi-hued drake at level 48 on the 21st Dusk 123rd year of Ascendancy at 16:58 Killed by overpowered greater multi-hued wyrm at level 49 on the 21st Dusk 123rd year of Ascendancy at 18:40 Killed by overpowered greater multi-hued wyrm at level 49 on the 21st Dusk 123rd year of Ascendancy at 22:03 Killed by overpowered greater multi-hued wyrm at level 49 on the 22nd Dusk 123rd year of Ascendancy at 00:41 Killed by orc high pyromancer at level 50 on the 22nd Dusk 123rd year of Ascendancy at 17:51 Killed by orc pyromancer at level 50 on the 24th Dusk 123rd year of Ascendancy at 17:43 Killed by orc high pyromancer at level 50 on the 24th Dusk 123rd year of Ascendancy at 22:08 Killed by orc pyromancer at level 50 on the 25th Dusk 123rd year of Ascendancy at 09:28 Killed by disarming trap at level 50 on the 26th Dusk 123rd year of Ascendancy at 22:22 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 27th Dusk 123rd year of Ascendancy at 01:34 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 27th Dusk 123rd year of Ascendancy at 03:28 Killed by orc berserker at level 50 on the 31st Dusk 123rd year of Ascendancy at 04:37 Killed by orc high pyromancer at level 50 on the 75th Dusk 123rd year of Ascendancy at 20:43 Killed by Poravena the void horror at level 50 on the 78th Dusk 123rd year of Ascendancy at 17:30 Killed by lava floor at level 50 on the 79th Dusk 123rd year of Ascendancy at 11:39 Killed by Toonra the champion of Urh'Rok at level 50 on the 3rd Haze 123rd year of Ascendancy at 04:57 Killed by Isybeth the orc grand master assassin at level 50 on the 9th Haze 123rd year of Ascendancy at 00:02 Killed by fire wyrm at level 50 on the 10th Haze 123rd year of Ascendancy at 09:13 Killed by Elandar at level 50 on the 10th Haze 123rd year of Ascendancy at 12:34 Killed by Elandar at level 50 on the 10th Haze 123rd year of Ascendancy at 15:33 Killed by Argoniel at level 50 on the 10th Haze 123rd year of Ascendancy at 18:10 Killed by Elandar at level 50 on the 10th Haze 123rd year of Ascendancy at 19:54 Killed by Elandar at level 50 on the 10th Haze 123rd year of Ascendancy at 21:12 Killed by Elandar at level 50 on the 10th Haze 123rd year of Ascendancy at 23:05 Killed by Elandar at level 50 on the 11st Haze 123rd year of Ascendancy at 00:56 Killed by Elandar at level 50 on the 11st Haze 123rd year of Ascendancy at 03:06 Killed by forest wight at level 50 on the 11st Haze 123rd year of Ascendancy at 05:52 Killed by Elandar at level 50 on the 11st Haze 123rd year of Ascendancy at 07:46 |
Primary Stats
Strength | 24 (base 20) |
Dexterity | 24 (base 10) |
Constitution | 60 (base 54) |
Magic | 94 (base 60) |
Willpower | 93 (base 60) |
Cunning | 64 (base 19) |
Resources
Life | 562/1409 |
Mana | 810/861 |
Stamina | 474/474 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +15% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 14 |
Infravision | 10 |
See Stealth | 49.449789749555 |
See Invisible | 62.583916914479 |
Offense: Barehand
Damage | 10 |
Accuracy | 27 |
Crit Chance | 31% |
APR | 23 |
Speed | 1.00 |
Offense: Spell
Spellpower | 64.5 |
Crit Chance | 46% |
Speed | 1 |
Offense: Mind
Mindpower | 60.175 |
Crit Chance | 40% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +15% |
Lightning | +21% |
Light | +14% |
Cold | +33% |
Physical | +9% |
Arcane | +42% |
Fire | +31% |
All | +5% |
Offense: Damage Penetration
Arcane | +60% |
Fire | +50% |
Darkness | +50% |
Defense: Base
Armour (hardiness) | -14.019607020084 (70%) |
Defense | 55.966666666667 |
Ranged Defense | 55.966666666667 |
Fatigue | 3 |
Physical Save | 34.075 |
Spell Save | 51.4 |
Mental Save | 49.566666666667 |
Defense: Resistances
Fire | + 24%( 70%) |
Lightning | + 26%( 70%) |
Light | + 20%( 70%) |
Nature | + 24%( 70%) |
Blight | + 25%( 70%) |
Arcane | + 32%( 70%) |
Cold | + 69%( 70%) |
All | + 15%( 70%) |
Defense: Immunities
Pinning Resistance | 25% |
Silence Resistance | 30% |
Confusion Resistance | 43% |
Knockback Resistance | 25% |
Stun Resistance | 85% |
Instadeath Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 296 life. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 241 damage for 5 turns. The effect will scale with your magic stat. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Central-eye | 0.70 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Spell / Frost-eye | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Spell / Lightning-eye | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Tri-beam | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 4/5 |
Spell / Death-eye | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Spell / Fire-eye | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
Technique / Tentacle-combat | 0.80 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Race / Beholder | 1.10 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Spell / Divination | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
Spell / Aegis | 1.20 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Extraplanar Origin |
talent | Fire Mastery |
talent | Use Tentacles |
talent | Keen Senses |
talent | Death Mastery |
beneficial effect | The target is out of phase with reality, increasing defense by 15, resist all by 15%, and the duration of all timed effects by 0%. Out of Phase |
detrimental effect | The more you use your eye beams, the longer they will take to recharge (+1 cooldowns). Drained Eyestalks |
detrimental effect | The target has been splashed with acid, taking 38.14 acid damage per turn, reducing armour by 36 and attack by 31. Acid Splash |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
Your colony has sent you on a mission to investigate a recently detected burst of magical energy in this area of space. Crash LandingYou unfortunately have crash landed on this planet and need to regain your powers by draining magical items. Current growth points: 84.00. You have acquired all the magical power you need. Current form bonuses: +4 life rating(retroactive), +40% armor hardiness, +12 armor, +80% blindness resistance, underwater breathing, +35% movement speed. +Levitation and avoid pressure traps. +2 class points. Deathray and Tribeam trees available. | active |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 2 of Daikara. Escort: injured seer (level 2 of Daikara)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lone alchemist (level 2 of Ruins of Kor'Pul)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Trollmire. Escort: lost anorithil (level 2 of Trollmire)As a reward you improved Magic by +1. | done |
You failed to protect the lost sun paladin from death by Pomn. Escort: lost sun paladin (level 4 of Old Forest) | failed |
You successfully escorted the repented thief to the recall portal on level 5 of Dreadfell. Escort: repented thief (level 5 of Dreadfell)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: worried loremaster (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +2. | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Old Forest. Escort: worried loremaster (level 1 of Old Forest)As a reward you improved Magic by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1161. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed green worm. * You've found the needed multi-hued wyrm scale. * You've found the needed pouch of luminous horror dust. Agrimley the hermit has completed an elixir of explosive force without your aid. Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed ritch stinger. * You've found the needed wretchling eyeball. * You've found the needed faerlhing fang. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of CreationSlasul told you his side of the story. Now you must decide: which of them is corrupt? * You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
Tool | Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 Armour penetration: +12 Defense: +12 Changes stats: +10 Lck / +5 Cun Physical save: +10 Spell save: +10 Mental save: +10 See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 30 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
On fingers | Ring of Command (quartz) Ring of Command (quartz)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +7 Changes stats: +2 Wil / +2 Mag Stun/Freeze immunity: +30% It can be used to Socket Gem, costing 25 power out of 25/25. Using the remains of your escape pod, you fashioned this simple band. A gem could be placed within to enhance its properties. |
On fingers | Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a tidal wave, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
On fingers | Salumina the Smearripper Salumina the SmearripperCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +8 Changes stats: +3 Cun / +4 Dex Damage when the wearer hits(melee): 23 bleed / 15 gloom Changes resistances: +5% arcane / +3% cold Mental save: +7 Confusion immunity: +22% Hate when firing a critical mind attack: +2.00 Maximum hate: +8.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 38%. Rings can have magical properties. |
On fingers | Elemental Fury Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun / +3 Mag Changes damage: +12% arcane / +12% fire / +12% cold / +12% lightning All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
On fingers | conjurer's gold ring of pilfering conjurer's gold ring of pilferingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +7 Armour penetration: +11 Defense: +10 Changes stats: +5 Mag / +6 Wil Spellpower: +7 It can be used to activate talent Disengage, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: 7.0 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
On fingers | Grinaromirek GrinaromirekCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Defense: +46 Changes stats: +2 Dex / +8 Wil / +10 Cun Damage when the wearer hits(melee): 32 bleed / 16 gloom Changes resistances: +3% lightning / +12% blight Hate when firing a critical mind attack: +3.00 Maximum hate: +10.00 Mindpower: +11 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 29%. Rings can have magical properties. |
On fingers | solipsist's voratun ring of misery solipsist's voratun ring of miseryInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +16 Cun / +6 Wil Damage when the wearer hits(melee): 33 bleed / 15 gloom Hate when firing a critical mind attack: +2.00 Maximum hate: +10.00 Mindpower: +9 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 29%. Rings can have magical properties. |
On fingers | Void Orb Void OrbPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage when the wearer hits(melee): 15 arcane Changes resistances: +15% arcane Changes resistances penetration: +10% arcane Changes damage: +4% physical / +15% arcane / +4% fire / +4% cold / +4% lightning / +5% all Talent masteries: +0.10 Spell / Arcane +0.10 Spell / Aether Talent cooldown: Aether Avatar (-4 turns) Spell save: +10 Silence immunity: +30% Maximum mana: +35.00 Spellpower: +10 Spell crit. chance: +5% Talent on hit(spell): Arcane Vortex (10% chance level 2). It can be used to activate talent Manathrust (costing 6 power out of 6/6) : Effective talent level: 4.4 Power cost: 6 out of 6/6. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Conjures up mana into a powerful bolt doing 265.57 arcane damage. At level 3, it becomes a beam. The damage will increase with your Spellpower. This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core. |
Around neck | Frost Lord's Chain Frost Lord's ChainPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Damage when the wearer is hit: 10 cold Changes resistances: +25% cold Changes damage: +12% cold Talent granted: +2 Shivgoroth Form Stun/Freeze immunity: +30% Spellpower: +12 Gives all your cold damage a 20% chance to freeze the target, and allows 20% of your damage to ignore ice blocks. This impossibly cold chain of frost coated metal radiates a strange and imposing aura. |
Light source | dwarven lantern 'Glintfiend' dwarven lantern 'Glintfiend'Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 5 When wielded/worn: Damage when the wearer hits(melee): 6 lightning Damage when the wearer is hit: 4 lightning / 8 light Changes resistances: +6% light Changes damage: +9% light Mental save: +8 Blindness immunity: +24% Confusion immunity: +21% Mindpower: +10 Mental crit. chance: +8% Light radius: +13 See stealth: +23 See invisible: +17 It can be used to activate talent Track, placing all other charms into a 40 cooldown : Effective talent level: 3.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 35 for 6 turns. The radius will increase with your Cunning. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
On head | Crown of Eternal Night (0 def, 3 armour) Crown of Eternal Night (0 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. When wielded/worn: Armour: +3 Fatigue: +3% Reduce damage by fixed amount: +10 all This crown looks useless, yet you can feel it woven with fell magics of undeath. Maybe it has a use. |
Inventory
This item will automatically be transmogrified when you leave the level. movement infusion (1004% speed; 6 turns)movement infusion (1004% speed; 6 turns) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 1004% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. sun infusion (rad 8; power 24; turns 4; dispells darkness)sun infusion (rad 8; power 24; turns 4; dispells darkness) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 8 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 12). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 24) for 4 turns. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Rune of the Rift (522.00 temporal damage, removed from time 4 turns) Rune of the Rift (522.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.0 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 548.10 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Ancient Tome titled 'Gems and their uses' Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Hunter's Fetish Hunter's FetishInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Armour penetration: +10 Physical crit. chance: +10.0% Damage when the wearer hits(melee): 25 crippling poison Damage when the wearer hits(ranged): 25 crippling poison Talent mastery: +0.10 Cursed / Predator Stealth bonus: +10 Spell crit. chance: +10% Mental crit. chance: +10% Infravision radius: +5 A disgusting collection of various bits of prey that the Hunter has caught. |
Vox VoxPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Silence immunity: +100% Maximum mana: +50.00 Maximum vim: +50.00 Spellpower: +9 Spell crit. chance: +4% See invisible: +20 Casting speed: +15% No force can hope to silence the wearer of this amulet. |
Worn Glyph Worn GlyphInfused by nature Infused by arcane disrupting forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +5% arcane / +5% nature / +5% blight Spell save: +5 Aged by time and nature, it isn't clear what is enscribed on this pendant. Some of its power still lingers though. |
wanderer's gold amulet of manastreaming wanderer's gold amulet of manastreamingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -5% Changes stats: +3 Dex / +2 Mag / +4 Cun / +5 Con Life regen: +0.50 Stamina each turn: +0.50 Mana each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +3 Maximum mana: +30.00 Movement speed: +10% Amulets can have magical properties. |
This item will automatically be transmogrified when you leave the level. MnemonicMnemonic Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +8 Wil Changes resistances: +25% mind Talent mastery: +0.20 Psionic / Mentalism Mental save: +20 Confusion immunity: +40% Psi each turn: +0.50 Mindpower: +12 When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns. Talent on hit(mindpower): Mental Refresh (10% chance level 1). It can be used to activate talent Mental Shielding (costing 30 power out of 30/30) : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 2 mental effects will be affected. This talent takes no time to use. As long as you wear this ring, you will never forget who you are. |
gladiator's copper ring of pilfering gladiator's copper ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +7 Armour penetration: +8 Physical power: +5 Defense: +7 Changes stats: +5 Str / +4 Con It can be used to activate talent Disengage, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: 7.0 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
gold ring 'Khelythad' gold ring 'Khelythad'Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +2 Mag Critical mult.: +5.00% Disarm immunity: +22% Pinning immunity: +28% Knockback immunity: +20% Maximum life: +25.00 Maximum mana: +40.00 Rings can have magical properties. |
treant's copper ring of life treant's copper ring of lifeInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +6% nature Physical save: +11 Poison immunity: +10% Disease immunity: +11% Life regen: +0.50 Maximum life: +40.00 Healing mod.: +10% Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. voratun ring of lifevoratun ring of life Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Life regen: +1.50 Maximum life: +100.00 Healing mod.: +28% Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. voratun battleaxe 'Kindlebrawn' (57.5-86.25 power, 4 apr)voratun battleaxe 'Kindlebrawn' (57.5-86.25 power, 4 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 57.5 - 86.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 111% When wielded/worn: Accuracy: +36 Physical power: +17 Defense: +18 Changes stats: +6 Dex / +1 Wil / +9 Con Damage when the wearer is hit: 8 light Changes resistances penetration: +18% physical / +5% arcane Disarm immunity: +42% Damage Shield penetration: +20% New effects duration reduction after a teleport: +40% Massive two-handed battleaxes. |
Mercy (35-45.5 power, 9 apr) Mercy (35-45.5 power, 9 apr)Requires: - Dexterity 42 Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 4 Base power: 35.0 - 45.5 Uses stats: 55% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +20.0% Attack speed: 100% Special effect when this weapon hits: deals physical damage up to 15% of foe's missing health, based on enemy rank When wielded/worn: Changes stats: +6 Str / +6 Dex Critical mult.: +25.00% This dagger was used by a nameless healer during the Age of Dusk. The plagues that ravaged his town were beyond the ability of mortal man to treat, so he took to using his dagger to as an act of mercy when faced with hopeless patients. Despite his good intentions, it is now cursed with dark power, letting it kill in a single stroke against those already weakened. This item has been sent to the Item's Vault. |
This item will automatically be transmogrified when you leave the level. quick voratun dagger of shearing (37-48.1 power, 9 apr)quick voratun dagger of shearing (37-48.1 power, 9 apr) Requires: - Dexterity 48 Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 5 Base power: 37.0 - 48.1 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 111% When wielded/worn: Accuracy: +10 Armour penetration: +11 Changes stats: +4 Dex Changes resistances penetration: +8% physical Changes damage: +12% physical Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. quick voratun dagger of vileness (37.5-48.75 power, 9 apr)quick voratun dagger of vileness (37.5-48.75 power, 9 apr) Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 5 Base power: 37.5 - 48.8 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 111% Damage when this weapon hits: +12 blight Burst (radius 2) on crit: +17 infective blight When wielded/worn: Accuracy: +8 Changes stats: +4 Dex Sharp, short and deadly. |
Borosk's Hate (60-96 power, 22 apr) Borosk's Hate (60-96 power, 22 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +22 Physical crit. chance: +10.0% Attack speed: 100% Special effect when this weapon hits: 25% chance to strike the target again When wielded/worn: Changes stats: +10 Str / +5 Dex Talent mastery: +0.20 Technique / Two-handed maiming This impressive looking sword features two massive blades aligned in parallel. They seem weighted remarkably well. This item has been sent to the Item's Vault. |
This item will automatically be transmogrified when you leave the level. thunderous voratun longsword of gravity (43-60.2 power, 6 apr)thunderous voratun longsword of gravity (43-60.2 power, 6 apr) Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 43.0 - 60.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Special effect when this weapon hits: 25% chance to crush the target Damage when this weapon hits: +20 gravity Damage conversion: 50% lightning When wielded/worn: Changes stats: +4 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Changes resistances penetration: +10% lightning Changes damage: +9% physical Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level. inquisitor's voratun mace of gravity (45.5-63.7 power, 6 apr)inquisitor's voratun mace of gravity (45.5-63.7 power, 6 apr) Requires: - Strength 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 45.5 - 63.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% Special effect when this weapon hits: 25% chance to crush the target Special effect when this weapon crits: burns latent spell energy Damage when this weapon hits: +33 manaburn arcane / +16 gravity When wielded/worn: Changes damage: +15% physical Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. plaguebringer's voratun mace of evisceration (46-64.4 power, 6 apr)plaguebringer's voratun mace of evisceration (46-64.4 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 46.0 - 64.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% When this weapon hits: Epidemic (10% chance level 1). Special effect when this weapon crits: wounds the target Damage when this weapon hits: +16 blight When wielded/worn: Physical crit. chance: +14.0% Physical power: +10 Disease immunity: +28% Blunt and deadly. |
Core of the Forge (24-26.4 power, 40 apr, dreamforge damage) Core of the Forge (24-26.4 power, 40 apr, dreamforge damage)Requires: - Willpower 40 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 24.0 - 26.4 Uses stats: 60% Wil, 20% Cun Damage type: Dreamforge Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +10 Physical power: +10 Changes stats: +3 Cun / +6 Wil Damage when the wearer hits(melee): 30 dreamforge Changes resistances: +5% physical / +15% fire / +5% mind Changes resistances penetration: +10% mind / +10% physical Changes damage: +10% physical / +10% fire / +10% mind Talent masteries: +0.20 Psionic / Dream Forge +0.20 Psionic / Dream Smith Mindpower: +14 Mental crit. chance: +8% It can be used to activate talent Forge Bellows (costing 24 power out of 30/30) : Effective talent level: 3.0 Power cost: 24 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Release the bellows of the forge upon your surroundings, inflicting 31.25 mind damage, 38.98 burning damage, and knocking back your enemies in a radius 4 cone. Empty terrain may be changed (50% chance) for 3 turns into forge walls, which block movement and inflict 2.68 mind and 3.35 fire damage on nearby enemies. The damage and knockback chance will scale with your Mindpower. This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike. |
Nexus of the Way (22-24.2 power, 40 apr, mind damage) Nexus of the Way (22-24.2 power, 40 apr, mind damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 22.0 - 24.2 Uses stats: 60% Wil, 20% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +6 Wil Changes resistances: +20% mind Changes resistances penetration: +20% mind Changes damage: +20% mind Confusion immunity: +30% Mindpower: +20 Mental crit. chance: +9% It can be used to activate talent Wayist (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: 4.0 Travel Speed: instantaneous Is: a mind power Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help. Summons up to 3 yeek mindslayers to your side for 6 turns. The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts. |
Oozing Heart (17-18.7 power, 25 apr, nature slow damage) Oozing Heart (17-18.7 power, 25 apr, nature slow damage)Requires: - Willpower 36 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 Base power: 17.0 - 18.7 Uses stats: 50% Wil, 20% Cun Damage type: Nature slow Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +25 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +2 Cun / +7 Wil Changes resistances: +12% arcane / +12% blight Changes damage: +18% nature / +15% acid Talent masteries: +0.10 Wild-gift / Slime +0.10 Wild-gift / Ooze Spell save: +15 Mindpower: +12 Mental crit. chance: +8% It can be used to activate talent Ooze Spit (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: 10.0 Travel Speed: 800% of base Description: Spit slime at your target doing 57.97 nature damage and slowing it down by 30% for 3 turns. The damage will increase with the Dexterity stat This mindstar oozes a thick, caustic liquid. Magic seems to die around it. This item has been sent to the Item's Vault. |
Rod of Sarrilon (30-36 power, 4 apr, temporal damage) Rod of Sarrilon (30-36 power, 4 apr, temporal damage)Requires: - Magic 48 Powered by unknown forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 150% Mag Damage type: Temporal Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes stats: +7 Wil / +8 Mag Changes resistances penetration: +30% temporal Changes damage: +40% temporal Talent masteries: +0.20 Chronomancy / Timeline Threading +0.20 Spell / Temporal +0.20 Chronomancy / Time Travel +0.20 Chronomancy / Paradox Talents cooldown: Body Reversion (-2 turns) Temporal Reprieve (-10 turns) Paradox Clone (-7 turns) Gravity Well (-6 turns) Temporal Clone (-5 turns) Teleport immunity: +100% Spellpower: +40 Spell crit. chance: +15% Reduces paradox failures(equivalent to willpower): +50 A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand. |
This item will automatically be transmogrified when you leave the level. infernal dragonbone starstaff (30-36 power, 6 apr, darkness damage)infernal dragonbone starstaff (30-36 power, 6 apr, darkness damage) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 100% Mag Damage type: Darkness Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage when the wearer hits(melee): 35 shadowflame Changes damage: +30% darkness Talent granted: +1 Command Staff Critical mult.: +38.00% Spellpower: +18 Spell crit. chance: +5% See invisible: +20 Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. arcing voratun waraxe of erosion (39-54.6 power, 6 apr)arcing voratun waraxe of erosion (39-54.6 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Infused by nature 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.0 - 54.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% Special effect when this weapon hits: 25% chance for lightning to arc to a second target Damage when this weapon hits: +11 nature / +20 lightning / +10 temporal One-handed war axes. |
The Calm (15 def, 0 armour) The Calm (15 def, 0 armour)Requires: - Level 25 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +15 Changes stats: +10 Mag / +8 Wil / +6 Cun Changes resistances: +20% lightning Changes resistances penetration: +15% lightning Changes damage: +25% lightning Spellpower: +20 Movement speed: +10% Slows Projectiles: +15% Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze. This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary. This item has been sent to the Item's Vault. |
brawler's hardened leather gloves of war-making (0 def, 2 armour) brawler's hardened leather gloves of war-making (0 def, 2 armour)Requires: - Level 15 Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Physical crit. chance: +5.0% Armour: +2 Changes stats: +3 Str / +3 Dex / +3 Cun Talent cooldown: Double Strike (-1 turn) Critical mult.: +5.00% Physical save: +7 Spell crit. chance: +8% Mental crit. chance: +7% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. This item has been sent to the Item's Vault. |
This item will automatically be transmogrified when you leave the level. brawler's voratun gauntlets (0 def, 3 armour)brawler's voratun gauntlets (0 def, 3 armour) Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Armour: +3 Changes stats: +2 Str / +4 Dex / +4 Cun Talent cooldown: Double Strike (-1 turn) Physical save: +5 Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level. catburglar's drakeskin leather cap of trickery (0 def, 5 armour)catburglar's drakeskin leather cap of trickery (0 def, 5 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour penetration: +7 Armour: +5 Fatigue: +5% Changes stats: +4 Cun / +11 Dex Changes resistances: +23% darkness Infravision radius: +7 A cap made of leather. |
This item will automatically be transmogrified when you leave the level. nimble drakeskin leather armour of resilience (12 def, 8 armour)nimble drakeskin leather armour of resilience (12 def, 8 armour) Requires: - Strength 20 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +12 Ranged Defense: +9 Fatigue: +8% Changes stats: +4 Dex Maximum life: +56.00 Movement speed: +10% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. troll-hide drakeskin leather armour of Eyal (5 def, 8 armour)troll-hide drakeskin leather armour of Eyal (5 def, 8 armour) Requires: - Strength 20 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +5 Fatigue: +8% Life regen: +17.50 Maximum life: +53.00 Healing mod.: +29% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. hardened voratun plate armour of implacability (9 def, 32 armour)hardened voratun plate armour of implacability (9 def, 32 armour) Requires: - Strength 60 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +32 Defense: +9 Fatigue: +18% Changes resistances: +13% physical / +8% fire / +10% cold / +11% lightning / +11% acid Physical save: +12 A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level. reinforced voratun shield of harmony (12 def, 14 armour, 274 block)reinforced voratun shield of harmony (12 def, 14 armour, 274 block) Requires: - Strength 48 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +14 Defense: +12 Ranged Defense: +12 Fatigue: +14% Talent mastery: +0.30 Wild-gift / Harmony Talent granted: +5 Block Healing mod.: +14% It can be used to activate talent Waters of Life, placing all other charms into a 30 cooldown : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: The waters of life flow through you, purifying any poisons or diseases currently affecting you. For 9 turns, all poisons and diseases will heal you instead of damaging you. When activated, it also heals you for 36 life for each disease or poison you have. The healing per disease/poison will increase with your Willpower. Handheld deflection devices |
This item will automatically be transmogrified when you leave the level. battle-ranger's quiver of dragonbone arrows of crippling (32/32, 50-70 power, 18 apr)battle-ranger's quiver of dragonbone arrows of crippling (32/32, 50-70 power, 18 apr) Requires: - Dexterity 48 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 50.0 - 70.0 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +18 Physical crit. chance: +14.0% Capacity: 32 Special effect when this weapon crits: cripple the target When wielded/worn: Ammo reloads per turns: +3 Arrows are used with bows to pierce your foes to death. |
6 agate 6 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
560 alchemist agate 560 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
5 onyx 5 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
18 aquamarine 18 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
6 lapis lazuli 6 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
8 opal 8 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
17 sapphire 17 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
15 topaz 15 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
8 jade 8 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
7 turquoise 7 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Blood-Runed Athame Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
5 bloodstone 5 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
9 fire opal 9 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
7 garnet 7 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
6 ruby 6 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
22 amethyst 22 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
6 diamond 6 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
7 moonstone 7 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
9 pearl 9 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
5 quartz 5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
6 amber 6 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
3 citrine 3 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
2 zircon 2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
By Pomn the Beholder Mage Eye level 32
80th Haze 122nd year of Ascendancy at 08:54 see stats
By Pomn the Beholder Mage Eye level 50
27th Dusk 123rd year of Ascendancy at 19:12 see stats
By Pomn the Beholder Mage Eye level 32
78th Haze 122nd year of Ascendancy at 18:56 see stats
By Pomn the Beholder Mage Eye level 37
58th Regrowth 123rd year of Ascendancy at 19:18 see stats
By Pomn the Beholder Mage Eye level 48
21st Dusk 123rd year of Ascendancy at 14:19 see stats
By Pomn the Beholder Mage Eye level 36
56th Regrowth 123rd year of Ascendancy at 00:46 see stats
By Pomn the Beholder Mage Eye level 15
14th Dusk 122nd year of Ascendancy at 08:43 see stats
By Pomn the Beholder Mage Eye level 38
76th Regrowth 123rd year of Ascendancy at 13:53 see stats
By Pomn the Beholder Mage Eye level 35
52nd Regrowth 123rd year of Ascendancy at 10:53 see stats
By Pomn the Beholder Mage Eye level 41
15th Pyre 123rd year of Ascendancy at 09:05 see stats
By Pomn the Beholder Mage Eye level 19
22nd Haze 122nd year of Ascendancy at 12:28 see stats
By Pomn the Beholder Mage Eye level 21
44th Haze 122nd year of Ascendancy at 07:06 see stats
By Pomn the Beholder Mage Eye level 19
22nd Haze 122nd year of Ascendancy at 00:38 see stats
By Pomn the Beholder Mage Eye level 47
19th Dusk 123rd year of Ascendancy at 17:25 see stats
By Pomn the Beholder Mage Eye level 50
48th Dusk 123rd year of Ascendancy at 21:31 see stats
By Pomn the Beholder Mage Eye level 38
76th Regrowth 123rd year of Ascendancy at 03:03 see stats
By Pomn the Beholder Mage Eye level 19
15th Haze 122nd year of Ascendancy at 02:24 see stats
By Pomn the Beholder Mage Eye level 49
22nd Dusk 123rd year of Ascendancy at 04:03 see stats
By Pomn the Beholder Mage Eye level 10
10th Mirth 122nd year of Ascendancy at 20:41 see stats
By Pomn the Beholder Mage Eye level 20
22nd Haze 122nd year of Ascendancy at 12:28 see stats
By Pomn the Beholder Mage Eye level 30
75th Haze 122nd year of Ascendancy at 11:29 see stats
By Pomn the Beholder Mage Eye level 40
12nd Pyre 123rd year of Ascendancy at 16:27 see stats
By Pomn the Beholder Mage Eye level 50
22nd Dusk 123rd year of Ascendancy at 04:14 see stats
By Pomn the Beholder Mage Eye level 50
27th Dusk 123rd year of Ascendancy at 05:10 see stats
By Pomn the Beholder Mage Eye level 16
43rd Dusk 122nd year of Ascendancy at 01:57 see stats
By Pomn the Beholder Mage Eye level 26
63rd Haze 122nd year of Ascendancy at 22:57 see stats
By Pomn the Beholder Mage Eye level 47
5th Flare 123rd year of Ascendancy at 21:43 see stats
By Pomn the Beholder Mage Eye level 36
52nd Regrowth 123rd year of Ascendancy at 13:13 see stats
By Pomn the Beholder Mage Eye level 17
11st Haze 122nd year of Ascendancy at 18:02 see stats
By Pomn the Beholder Mage Eye level 32
78th Haze 122nd year of Ascendancy at 18:54 see stats
By Pomn the Beholder Mage Eye level 7
79th Pyre 122nd year of Ascendancy at 13:57 see stats
By Pomn the Beholder Mage Eye level 47
1st Flare 123rd year of Ascendancy at 03:53 see stats
By Pomn the Beholder Mage Eye level 9
6th Mirth 122nd year of Ascendancy at 11:35 see stats
By Pomn the Beholder Mage Eye level 24
55th Haze 122nd year of Ascendancy at 05:05 see stats
By Pomn the Beholder Mage Eye level 27
69th Haze 122nd year of Ascendancy at 01:55 see stats
By Pomn the Beholder Mage Eye level 16
43rd Dusk 122nd year of Ascendancy at 01:57 see stats
By Pomn the Beholder Mage Eye level 31
77th Haze 122nd year of Ascendancy at 14:37 see stats
Log
Pomn avoids 142 damage!
Elandar hits Pomn for (10 resist armor), 142 cold (142 total damage).
Lava floor hits Elandar for 17 fire damage.
Forest wight's cold area effect hits Argoniel for 3 cold damage.
Forest wight's cold area effect hits Elandar for 5 cold damage.
Elandar stops burning.
Acid Splash from Argoniel hits Pomn for (10 resist armor), 33 acid (33 total damage).
Elandar casts Lightning.
Argoniel stops burning.
Arcane Vortex from Pomn hits Argoniel for 8 fire, 5 cold, 4 lightning, 9 arcane (26 total damage).
Elandar hits Pomn for (10 resist armor), 407 lightning (407 total damage).
Lava floor hits Elandar for 15 fire damage.
Bleeding from Pomn hits Argoniel for 24 fire, 15 cold, 14 lightning, 29 arcane (82 total damage).
Insidious Poison from Pomn hits Argoniel for 5 fire, 3 cold, 3 lightning, 6 arcane (17 total damage).
Pomn hits Something for 49 fire, 29 cold, 27 lightning, 58 arcane, 49 fire, 29 cold, 27 lightning, 58 arcane (327 total damage).
Pomn hits Something for 55 fire, 42 cold, 38 lightning, 63 arcane, 55 fire, 42 cold, 38 lightning, 63 arcane (398 total damage).
Pomn hits Something for 62 fire, 41 cold, 50 lightning, 68 arcane, 62 fire, 41 cold, 50 lightning, 68 arcane (441 total damage).
Ran for 2 turns (stop reason: taken damage).
Acid Splash from Argoniel hits Pomn for (10 resist armor), 33 acid (33 total damage).
A part of Argoniel's bone shield regenerates.
Arcane Vortex from Pomn hits Argoniel for 8 fire, 5 cold, 4 lightning, 9 arcane (26 total damage).
Arcane Vortex from Pomn hits Elandar for 9 fire, 7 cold, 6 lightning, 10 arcane (32 total damage).
Bleeding from Pomn hits Argoniel for 24 fire, 15 cold, 14 lightning, 29 arcane (82 total damage).
Insidious Poison from Pomn hits Argoniel for 5 fire, 3 cold, 3 lightning, 6 arcane (17 total damage).
Elandar starts to bleed.
Elandar resists!
Pomn avoids 10 damage!
Pomn avoids 10 damage!