GrubstandardJones! the level 2 Experienced Adventurer by SubstandardJones!

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceExperienced
ClassAdventurer
Level / Exp2 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 23)
Dexterity12 (base 12)
Constitution23 (base 23)
Magic12 (base 12)
Willpower26 (base 23)
Cunning14 (base 12)

Resources

Hate26/100
Equilibrium10
Life152/152
Psi_feedback0/100
Psi135/135
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy6
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage5
Accuracy6
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower22.9
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+5%

Defense: Base

Armour (hardiness)4 (30%)
Defense1.7
Ranged Defense1.7
Fatigue6
Physical Save16.1
Spell Save13.3
Mental Save14

Defense: Resistances

Fire+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cursed / Gloom1.00
3/5
0/5
0/5
0/5
Psionic / Solipsism1.00
3/5
0/5
0/5
0/5
Wild-gift / Ooze1.00
3/5
0/5
0/5
0/5
Cursed / Rampage1.00
3/5
0/5
0/5
0/5
Psionic / Psychic Assault1.00
3/5
0/5
0/5
0/5

Generic Talents

Psionic / Feedback1.00
3/5
0/5
0/5
0/5
Psionic / Mental discipline1.00
3/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active

Equipment

Psionic focus
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log

There is a way to the next level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (20/20, 8-9.6 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (9/9, 9-12.6 power, 5 apr).
You gain 0.60 gold from the transmogrification of
cured leather armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (2 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid damage).
You gain 1.90 gold from the transmogrification of
ash vilestaff of might (15-18 power, 3 apr, acid damage).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3.3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron dagger (4.5-5.85 power, 5 apr).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.