Grargh the level 6 Dwarf Berserker by Lichlady

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp6 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 29)
Dexterity9 (base 11)
Constitution20 (base 17)
Magic8 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life273/273
Stamina82/82
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1
See Stealth5
See Invisible6

Offense: Mainhand

Damage60
Accuracy24
Crit Chance17%
APR2
Speed1.00

Offense: Spell

Spellpower4
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.1
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+3%

Defense: Base

Armour (hardiness)14.73 (48.103448275862%)
Defense0
Ranged Defense2
Fatigue14
Physical Save18.55
Spell Save7.35
Mental Save14.05

Defense: Resistances

Lightning+ 5%( 70%)
Light+ 16%( 70%)
Temporal+ 6%( 70%)
Blight+ 12%( 70%)
Darkness+ 11%( 70%)
All 0%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance44%
Poison Resistance20%
Stun Resistance44%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Two-handed weapons1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Two-handed maiming1.20
1/5
0/5
0/5
0/5
Technique / Bloodthirst1.30
4/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
3/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On feet
Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Grargh the Dwarf Berserker level 4
20th Voratun 122nd year of Ascendancy at 01:18
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


Grargh deactivates Berserker.

Grargh activates Berserker.

Grargh wears:
bright brass lantern of clarity.

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
Grargh wears:
miner's pair of iron boots of uncanny dodging (2 def, 7 armour).

Space around you starts to dissolve...


Resting starts...

Rested for 9 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 31 turns (stop reason: dialog is displayed).


You gain 8.00 gold from the transmogrification of
opal.
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 2.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
There is a Iron Council (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.