Diablo the level 10 Yeek Archmage by Istrebitel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp10 / 6%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity8 (base 10)
Constitution6 (base 10)
Magic34 (base 34)
Willpower25 (base 13)
Cunning17 (base 11)

Resources

Life164/164
Mana124/148
Healing Factor0.96590909090909
Regeneration0.24147727272727

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy2
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+17%

Defense: Base

Armour (hardiness)4 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save10
Spell Save20
Mental Save14

Defense: Resistances

Cold+ 5%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
3/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done

Equipment

Tool
On hands
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Diablo the Yeek Archmage level 10
5th Mirth 122nd year of Ascendancy at 17:17
see stats

Log

Diablo picks up (c.): ash vilestaff of illumination (111% power, 3 apr, fire element).
Ran for 12 turns (stop reason: interesting terrain).

--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Diablo picks up (e.):
spiked cured leather armour of temporal resistance (2 def, 4 armour).
Diablo picks up (g.):
Steel Helm of Garkul (0 def, 6 armour).
Diablo picks up (d.):
acidic steel dagger of crippling (103% power, 6 apr).
Diablo picks up (e.):
thought-forged steel dagger of erosion (104% power, 6 apr).
Lore found:
Steel Helm of Garkul
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 5 turns (stop reason: dialog is displayed).

--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Diablo picks up (d.):
manaburning steel greatmaul of erosion (129% power, 2 apr).
Ran for 16 turns (stop reason: at door).

--------------------------------

Diablo deactivates Arcane Shield.

Diablo activates Arcane Shield.

Diablo deactivates Shielding.

Diablo activates Shielding.

Diablo deactivates Arcane Power.

Diablo activates Arcane Power.

Diablo deactivates Arcane Power.

--------------------------------

Connection to online server lost, trying to reconnect.
Connection to online server established.
Diablo deactivates Arcane Shield.

Diablo deactivates Shielding.