Skelemage the level 20 Skeleton Archmage by espie

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
Steamtech UI 1.0.5
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp20 / 88%
Sizebig
Lifes / Deaths

Primary Stats

Strength31.752612745299 (base 10)
Dexterity24.752612745299 (base 10)
Constitution19 (base 15)
Magic49 (base 44)
Willpower53 (base 42)
Cunning11 (base 11)

Resources

Life327/375
Mana92/264
Healing Factor1.3
Regeneration0.52

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+156.16921969587%

Vision

Sight10
Lite4
Infravision4

Offense: Mainhand

Damage37
Accuracy19
Crit Chance12%
APR4
Speed1.00

Offense: Spell

Spellpower48
Crit Chance7%
Speed1

Offense: Mind

Mindpower34.75
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+6%
Blight+5%
Physical+13%
Cold+6%
All0%
Lightning+5%
Light+10%
Mind+10%
Arcane+6%
Fire+44%
Nature+14%

Defense: Base

Armour (hardiness)6 (30%)
Defense8.1634144608546
Ranged Defense11.163414460855
Fatigue0
Physical Save25.881707230427
Spell Save35.35
Mental Save29.7

Defense: Resistances

Mind+ 8%( 70%)
Lightning+ 6%( 70%)
Light+ 30%( 70%)
Nature+ 10%( 70%)
Acid+ 6%( 70%)
Fire+ 27%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance10%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
5/5
1/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
2/5
1/5
1/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
1/5
5/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
1/5
Undead / Skeleton1.10
2/5
5/5
1/5
2/5
Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
5/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
1/5

Effects

talent
beneficial effect

Quests

done
active
done
failed
done
done
failed
failed
done
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Skelemage the Skeleton Archmage level 17
1st Regrowth 123rd year of Ascendancy at 14:24
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Skelemage the Skeleton Archmage level 11
61st Dusk 122nd year of Ascendancy at 08:24
see stats
Exterminator Killed 1000 creatures.
By Skelemage the Skeleton Archmage level 15
73rd Haze 122nd year of Ascendancy at 09:51
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By Skelemage the Skeleton Archmage level 19
51st Regrowth 123rd year of Ascendancy at 13:12
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Skelemage the Skeleton Archmage level 20
78th Regrowth 123rd year of Ascendancy at 16:05
see stats
Level 10 Got a character to level 10.
By Skelemage the Skeleton Archmage level 10
40th Dusk 122nd year of Ascendancy at 23:25
see stats
Level 20 Got a character to level 20.
By Skelemage the Skeleton Archmage level 20
68th Regrowth 123rd year of Ascendancy at 04:42
see stats
The Arena Unlocked Arena mode.
By Skelemage the Skeleton Archmage level 12
42nd Haze 122nd year of Ascendancy at 16:46
see stats
The secret city Discovered the truth about mages.
By Skelemage the Skeleton Archmage level 4
5th Mirth 122nd year of Ascendancy at 03:57
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Skelemage the Skeleton Archmage level 17
7th Allure 123rd year of Ascendancy at 07:38
see stats

Log

Skelemage stops surging mana.

Skelemage picks up (i.):
cruel elven-wood vilestaff of might (25-30 power, 5 apr, fire damage).
Skelemage picks up (s.):
hardened leather armour of cold resistance (3 def, 6 armour).
Skelemage picks up (g.):
balanced steel longsword of crippling (14.5-20.3 power, 3 apr).
Skelemage picks up (m.):
flaming quiver of yew arrows of vileness (12/12, 30-42 power, 10 apr).
Skelemage picks up (i.):
steel mace of erosion (16-22.4 power, 3 apr).
Talent Illuminate is ready to use.

Skelemage is no longer out of phase.


Talent Shielding is ready to use.

Talent Rune: Phase Door is ready to use.
Talent Time Shield is ready to use.
Talent Arcane Vortex is ready to use.

Talent Rune: Shielding is ready to use.

Talent Aegis is ready to use.

Talent Bone Armour is ready to use.

Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
Personal New Achievement: Home sweet home!

Talent Rune: Manasurge is ready to use.
Talent Arcane Shield is ready to use.
Talent Arcane Power is ready to use.