Solar Knight the level 1 Cornac Adventurer by Pax_Empyrean

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassAdventurer
Level / Exp1 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic14 (base 14)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Psi102/102
Vim100/100
Life138/138
Positive0/50
Stamina105/105
Paradox300
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy6
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower17
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save8
Spell Save9
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Magical combat1.00
1/5
0/5
0/5
0/5
Celestial / Sunlight1.00
2/5
0/5
0/5
0/5
Corruption / Brutality1.00
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Spacetime Weaving1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.00
0/5
0/5
0/5
0/5
Celestial / Light1.00
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 26 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Solar Knight wears:
resilient linen cloak (1 def, 0 armour).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (24/24, 12.5-15 power, 1 apr).
You gain 1.16 gold from the transmogrification of
temporal iron gauntlets (0 def, 1 armour).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Talent Arcane Combat is ready to use.
Talent Searing Light is ready to use.
Talent Draining Assault is ready to use.
Talent Healing Light is ready to use.
Talent Dimensional Step is ready to use.
Rested for 40 turns (stop reason: all resources and life at maximum).


Solar Knight activates Arcane Combat.