Dark Sun the level 1 Cornac Adventurer by Pax_Empyrean

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassAdventurer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic15 (base 15)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life108/108
Psi102/102
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage8
Accuracy7
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense1.7
Ranged Defense1.7
Fatigue6
Physical Save8.4
Spell Save9.45
Mental Save8.4

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Shadow magic1.00
0/5
0/5
0/5
0/5
Technique / Magical combat1.00
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.00
0/5
0/5
0/5
0/5
Celestial / Sunlight1.00
0/5
0/5
0/5
0/5
Cunning / Stealth1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.00
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
On hands
Main armor

Inventory

Achievements

Log

Ran for 2 turns (stop reason: didn't move).

Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:15.

Talent Realign is ready to use.

Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:41.


There is a Zigur (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

You somehow avoid the trap (A Million Cuts).

You somehow avoid the trap (Nature's Punch).

You somehow avoid the trap (Infused Leather).

You somehow avoid the trap (Slash & Dash).

You somehow avoid the trap (Trainer).

Ran for 5 turns (stop reason: didn't move).


You somehow avoid the trap (Nature's Reach).

Ran for 2 turns (stop reason: didn't move).


You somehow avoid the trap (Purification Tools).

Ran for 3 turns (stop reason: didn't move).


Lore found:
Rules of the Ziguranth
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 6 turns (stop reason: learnt lore).