Hettinik the level 5 Kruk Yeti Annihilator by Ithilgor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceKruk Yeti
ClassAnnihilator
Level / Exp5 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity14 (base 17)
Constitution14 (base 10)
Magic10 (base 10)
Willpower11 (base 10)
Cunning26 (base 27)

Resources

Life163/163
Steam100/100
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy8
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower18
Crit Chance6%
Speed1

Offense: Damage Bonus

Mind+3%
Nature+6%

Defense: Base

Armour (hardiness)18.522593642275 (62.32946707186%)
Defense4
Ranged Defense4
Fatigue27
Physical Save10
Spell Save7
Mental Save17

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 6%( 70%)
Nature+ 10%( 70%)
Fire+ 6%( 70%)
Mind+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
3/5
0/5
0/5
0/5
Steamtech / Magnetism1.30
0/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
5/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
3/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Yeti1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Ran for 2 turns (stop reason: hostile spotted to the east (human guard)).

Hettinik uses
Steamgun Turret.

Human guard aims less carefully.


Steamgun turret's Steamgun Turret hits Human guard for
66 physical damage.
Talent Flame Turret is ready to use.
Talent Medic Turret is ready to use.

Steamgun turret's Steamgun Turret misses human guard.


Hettinik shoots!
Steamgun turret's Steamgun Turret misses human guard.

Human guard hits Steamgun turret for 30 physical damage.
Hettinik's Shoot hits Human guard for
36 physical damage.
Hettinik's Grenade Launcher misses human guard.


Hettinik shoots!
Steamgun turret's Steamgun Turret performs a ranged critical strike against Human guard!
Human guard hits Steamgun turret for 24 physical damage.
Steamgun turret's Steamgun Turret hits Human guard for
99 physical damage.
Steamgun turret's Steamgun Turret killed Human guard!

Learnt new tinker schematic:
Magnetic Shell

Resting starts...

Your summoned steamgun turret disappears.
Rested for 1 turns (stop reason: all resources and life at maximum).