Death the level 19 Higher Necromancer by templar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp19 / 42%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity12 (base 10)
Constitution31 (base 23)
Magic62 (base 46)
Willpower49 (base 26)
Cunning15 (base 11)

Resources

Life435/435
Mana322/341
Souls9/10
Healing Factor1.1567164179104
Regeneration0.2891791044776

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite2
Infravision4
See Invisible6

Offense: Mainhand

Damage47
Accuracy8
Crit Chance4%
APR8
Speed1.00

Offense: Spell

Spellpower51
Crit Chance11%
Speed1

Offense: Mind

Mindpower31
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)9 (52.131147540984%)
Defense36
Ranged Defense36
Fatigue0
Physical Save24
Spell Save40
Mental Save27

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Pinning Resistance24%
Instadeath Resistance100%
Knockback Resistance20%
Disarm Resistance22%
Poison Resistance20%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
1/5
0/5
Spell / Necrotic minions1.30
5/5
5/5
1/5
2/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Advanced necrotic minions1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
0/5
0/5
Race / Higher1.00
1/5
2/5
1/5
0/5
Technique / Combat training1.00
2/5
1/5
3/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
active
done
active
done
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Death the Higher Necromancer level 8
9th Mirth 122nd year of Ascendancy at 05:48
see stats
Exterminator Killed 1000 creatures.
By Death the Higher Necromancer level 16
5th Decay 122nd year of Ascendancy at 08:14
see stats
Level 10 Got a character to level 10.
By Death the Higher Necromancer level 10
6th Dusk 122nd year of Ascendancy at 08:19
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Death the Higher Necromancer level 13
43rd Dusk 122nd year of Ascendancy at 17:20
see stats
That was close Killed your target while having only 1 life left.
By Death the Higher Necromancer level 1
75th Pyre 122nd year of Ascendancy at 01:29
see stats
The Arena Unlocked Arena mode.
By Death the Higher Necromancer level 8
1st Dusk 122nd year of Ascendancy at 21:44
see stats
The secret city Discovered the truth about mages.
By Death the Higher Necromancer level 16
2nd Wintertide 123rd year of Ascendancy at 08:23
see stats
Thralless Freed at least 30 enthralled slaves in the slavers' compound.
By Death the Higher Necromancer level 15
43rd Haze 122nd year of Ascendancy at 13:35
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Death the Higher Necromancer level 19
16th Regrowth 123rd year of Ascendancy at 11:16
see stats

Log

You gain 2.59 gold from the transmogrification of balanced iron longsword of massacre (16.5-23.1 power, 2 apr).
You gain 5.34 gold from the transmogrification of
warbringer's steel greatsword (20.5-32.8 power, 2 apr).
You gain 2.78 gold from the transmogrification of
insidious steel greatsword of massacre (33.5-53.6 power, 2 apr).
You gain 1.85 gold from the transmogrification of
flaming dwarven-steel greatmaul of massacre (46-69 power, 2 apr).
You gain 1.94 gold from the transmogrification of
acidic dwarven-steel battleaxe of massacre (40.5-60.75 power, 2 apr).
You gain 1.56 gold from the transmogrification of
chilling steel battleaxe (21-31.5 power, 2 apr).
You gain 4.22 gold from the transmogrification of
shimmering yew magestaff of projection (20-24 power, 4 apr, cold element).
You gain 4.03 gold from the transmogrification of
shimmering yew magestaff of fate (20-24 power, 4 apr, cold element).
You gain 2.92 gold from the transmogrification of
surging ash starstaff of might (15-18 power, 3 apr, darkness element).
You gain 3.13 gold from the transmogrification of
short ash starstaff of might (15-18 power, 3 apr, light element).
You gain 3.67 gold from the transmogrification of
cruel ash starstaff of might (15-18 power, 3 apr, light element).
You gain 2.56 gold from the transmogrification of
surging elm starstaff of might (10-12 power, 2 apr, darkness element).
You gain 2.50 gold from the transmogrification of
warrior's gold ring of clarity.
You gain 2.05 gold from the transmogrification of
pixie's gold ring.
You gain 2.65 gold from the transmogrification of
gold ring of pilfering.
You gain 2.62 gold from the transmogrification of
gold ring of pilfering.
You gain 1.85 gold from the transmogrification of
restful copper amulet of strength (+2).
You gain 2.19 gold from the transmogrification of
vision rune of the psychic (radius 8; dur 15; see dragon).
You gain 0.53 gold from the transmogrification of
teleportation rune (range 20).
You gain 1.60 gold from the transmogrification of
phase door rune (range 5; power 17; dur 4).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 25%; cure physical).
You gain 1.68 gold from the transmogrification of
regeneration infusion of the warrior (heal 283 over 5 turns).
You gain 0.89 gold from the transmogrification of
regeneration infusion (heal 132 over 5 turns).
You gain 1.15 gold from the transmogrification of
regeneration infusion (heal 218 over 5 turns).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.

Death deactivates Necrotic Aura.

Death deactivates Will o' the Wisp.

Death deactivates Blurred Mortality.