toke the level 9 Cornac Adventurer by donglefritz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassAdventurer
Level / Exp9 / 58%
Sizebig
Lifes / Deaths

Primary Stats

Strength31 (base 12)
Dexterity16 (base 12)
Constitution30 (base 12)
Magic26 (base 26)
Willpower18 (base 12)
Cunning33 (base 25)

Resources

Mana138/138
Vim102/102
Life354/354
Positive34/34
Stamina114/114
Healing Factor1.1992147729953
Regeneration3.8974480122347

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage46
Accuracy22
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower28
Crit Chance7%
Speed1

Offense: Mind

Mindpower23
Crit Chance7%
Speed1

Offense: Damage Bonus

Fire+5%

Defense: Base

Armour (hardiness)19 (30%)
Defense12
Ranged Defense12
Fatigue1
Physical Save26
Spell Save15
Mental Save26

Defense: Resistances

Lightning+ 3%( 70%)
Fire+ 9%( 70%)
Cold+ 10%( 70%)
Physical+ 2%( 70%)
Mind+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Knockback Resistance40%
Pinning Resistance17%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Shadow magic1.00
1/5
0/5
0/5
0/5
Technique / Magical combat1.00
5/5
1/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Spell / Fire1.00
3/5
0/5
0/5
0/5
Celestial / Combat1.00
1/5
2/5
1/5
0/5

Generic Talents

Corruption / Vile life1.00
2/5
1/5
0/5
0/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.00
5/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

done
failed
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By toke the Cornac Adventurer level 7
79th Pyre 122nd year of Ascendancy at 02:34
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
acidic iron steamsaw (104% power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.90 gold from the melting of
fungal iron steamgun.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.15 gold from the melting of
nature's mossy mindstar (75% power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.09 gold from the melting of
horrifying mossy mindstar (75% power, 12 apr, mind damage).
You gain 1.61 gold from the melting of
steady elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 1.70 gold from the melting of
iron dagger of daylight (98% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.49 gold from the melting of
flaming iron dagger of phasing (101% power, 12 apr).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.