












Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.6 |
| Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.6.0Donators/Buyers bonus! Easy Map 1.4.0This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Possessor Bonus Class 1.6.6Donators/Buyers bonus! Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Select your Escorts 1.6.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game ZOmnibus Addon Pack 1.6.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Insane Adventure |
| Sex | Female |
| Race | Krog |
| Class | Cursed |
| Level / Exp | 31 / 43% |
| Size | gargantuan |
| Lifes / Deaths | Killed by Ivulevena the black bear at level 10 on the 4th Flare 122nd year of Ascendancy at 23:45 0 / 8Killed by Mayabrewyn the shadow stalker at level 27 on the 2nd Wintertide 123rd year of Ascendancy at 10:58 Killed by ritch flamespitter at level 31 on the 2nd Regrowth 123rd year of Ascendancy at 19:15 Killed by ritch flamespitter at level 31 on the 2nd Regrowth 123rd year of Ascendancy at 21:20 Killed by Mayyma the corrupted mastocytic feeder at level 31 on the 3rd Regrowth 123rd year of Ascendancy at 08:51 Killed by Porymibeth the corrupted acidic digestor at level 31 on the 3rd Regrowth 123rd year of Ascendancy at 17:31 Killed by Porymibeth the corrupted acidic digestor at level 31 on the 3rd Regrowth 123rd year of Ascendancy at 18:48 Killed by Vorythra the corrupted acidic digestor at level 31 on the 4th Regrowth 123rd year of Ascendancy at 00:05 |
| Antimagic | Follower |
Primary Stats
| Strength | 129 (base 60) |
| Dexterity | 6 (base 10) |
| Constitution | 25 (base 10) |
| Magic | 1 (base 10) |
| Willpower | 72 (base 60) |
| Cunning | 14 (base 12) |
Resources
| Life | -170/1222 |
| Hate | 104/104 |
| Equilibrium | 4 |
| Healing Factor | 1.461201568223 |
| Regeneration | 248.72210446063 |
Speed
| Mental | +58.563068433501% |
| Attack | +58.563068433501% |
| Movement | +476.04442129812% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 2 |
Offense: Mainhand
| Damage | 149 |
| Accuracy | 26 |
| Crit Chance | 41% |
| APR | 20 |
| Speed | 0.63 |
Offense: Offhand
| Damage | 73 |
| Accuracy | 26 |
| Crit Chance | 43% |
| APR | 20 |
| Speed | 0.63 |
Offense: Spell
| Spellpower | 0 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Mind
| Mindpower | 35 |
| Crit Chance | 15% |
| Speed | 0.63066388023349 |
Offense: Damage Bonus
| Light | +23% |
| Fire | +14% |
| Physical | +54% |
| Cold | +14% |
| All | +11% |
Offense: Damage Penetration
| Mind | +5% |
| Physical | +10% |
Defense: Base
| Armour (hardiness) | 40.292304923968 (86.818181818182%) |
| Defense | 50 |
| Ranged Defense | 50 |
| Fatigue | 0 |
| Physical Save | 46 |
| Spell Save | 23 |
| Mental Save | 41 |
Defense: Resistances
| Acid | + 70%( 70%) |
| Blight | + 70%( 70%) |
| Arcane | + 14%( 70%) |
| Cold | + 36%( 70%) |
| All | + 4%( 70%) |
| Physical | + 28%( 70%) |
| Lightning | + 40%( 70%) |
| Light | + 19%( 70%) |
| Temporal | + 13%( 70%) |
| Mind | + 41%( 70%) |
| Darkness | + 57%( 70%) |
| Fire | + 48%( 70%) |
| Nature | + 32%( 70%) |
Defense: Immunities
| Disarm Resistance | 54% |
| Pinning Resistance | 29% |
| Knockback Resistance | 64% |
| Confusion Resistance | 51% |
| Fear Resistance | 41% |
| Stun Resistance | 41% |
| Instadeath Resistance | 100% |
| Blind Resistance | 20% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 615 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 903% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 303 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 31% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Willpower stat. |
Class Talents
| Cursed / Gloom | 1.30 |
| 3/5 |
| 2/5 |
| 1/5 |
| 3/5 |
| Cursed / Predator | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Cursed / Rampage | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Cursed / Strife | 1.30 |
| 2/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Cursed / Endless hunt | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Cursed / Slaughter | 1.30 |
| 3/5 |
| 3/5 |
| 3/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed form | 1.17 |
| 1/5 |
| 3/5 |
| 1/5 |
| 1/5 |
| Race / Krog | 1.00 |
| 1/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.37 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Stalk |
| talent | Surge |
| detrimental effect | Badly off balance. Global damage is reduced by 15%. Off-balance |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+3 cooldowns). Infusion Saturation |
| beneficial effect | The target has 17 increased life regeneration. Recovery |
| detrimental effect | Target is drenched with magical water, halving its stun resistance. Wet |
| beneficial effect | A flow of life spins around the target, regenerating 120.20 life per turn. Regeneration |
| beneficial effect | You gain 55% resistance against blight, darkness and acid. Resolve |
| detrimental effect | Huge cut that bleeds, doing 91.13 physical damage per turn. Bleeding |
| beneficial effect | The target is rampaging! (+367% movement speed, +59% attack speed, +59% mind speed, +24% physical damage, +12 physical save, +12 mental save, 47/47 damage shrugged off this turn) Rampaging |
| beneficial effect | Stalking The Divine Writhing Mass. Bonus level 2: +14 accuracy, +18% melee damage, +1.00 hate/turn prey was hit. Stalking 1644/3505 +2 |
| beneficial effect | The target's unnatural body has responded to damage taken. All damage that the target inflicts is increased by 11%. Strength and Willpower are increased by 5. Poisons and diseases have a 11% chance of being neutralized each turn. Cursed Form |
| detrimental effect | The target is being driven mad by the void, taking 118.05 darkness damage per turn and reducing all powers by 60. Dark Whispers |
| detrimental effect | The target's mind and body is wasting away, reducing all stats by 16. AtrophyThis effect will fade in 2 turns if the source is not in line of sight. |
Quests
You successfully escorted the lost tinker to the recall portal on level 2 of Trollmire. Escort: lost tinker (level 2 of Trollmire) | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Old Forest. Escort: lost warrior (level 2 of Old Forest)As a reward you improved Strength by +5. | done |
You failed to protect the lost warrior from death by dire wolf. Escort: lost warrior (level 3 of Old Forest) | failed |
You successfully escorted the lost warrior to the recall portal on level 3 of Trollmire. Escort: lost warrior (level 3 of Trollmire)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 4 of Old Forest. Escort: repented thief (level 4 of Old Forest)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
You have begun to look for a way to overcome the curse that afflicts you. KeepsakeYou have found a small iron acorn which you keep as a reminder of your past You have destroyed the merchant caravan that you once considered family. Kyless, the one who brought the curse, is dead by your hand. Berethh is dead, may he rest in peace. Your curse has defiled the iron acorn which now serves as a reminder of your vile nature. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed pouch of faeros ash. * 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' * You've found the needed vial of wight ectoplasm. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | blood-soaked pair of hardened leather boots of massiveness (0 def, 3 armour)2.0 T3 feet armor [Ego++] Master While equipped: Stats +4 Str +5 Con dps ---------- Phys.crit +4.0% Phys.pwr +3 (+1 eff.) Dmg.mod +7% physical Apr +6 ----- def ----- Armour +3 ---------- misc Size +1 A pair of boots made of leather. |
| Light source | dwarven lantern 'Gadanor'1.0 T5 lite [Rare] Nature While equipped: Stats +6 Con dps ---------- Phys.crit +2.0% Crit.mult +20.00% Phys.pwr +10 (+3 eff.) Mind.pwr +25 (+10 eff.) Res.pen +10% physical ----- def ----- Defense +30 (+10 eff.) Resists +15% blight Phys.save +6 (+2 eff.) Mind.save +6 (+2 eff.) HP.reg +16.00 ---------- misc Max.hate +4.00 Light +5 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | warlord's dwarven-steel helm of knowledge (0 def, 4 armour)3.0 T3 head armor [Ego++] Nature/Psionic While equipped: Stats +5 Str +6 Wil +3 Cun dps ---------- Phys.pwr +8 (+2 eff.) Mind.pwr +4 (+2 eff.) ----- def ----- Armour +4 Fatigue +4% Resists +8% physical Phys.save +7 (+2 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On hands | Mayobrena the Sunclamor (0 def, 2 armour)1.0 T2 hands armor [Rare] Master While equipped: dps ---------- Phys.crit +10.0% Spell.crit +8% Mind.crit +12% Crit.mult +9.00% Dmg.mod +3% fire ----- def ----- Armour +2 Resists +9% acid +9% temporal +3% light +3% blight ---------- misc Light +3 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | iron pickaxe 'Cleanseprophet' (dig speed 31 turns)3.0 T1 digger tool [Rare] Master While equipped: Stats +1 Str dps ---------- Dmg.mod +12% light Res.pen +5% mind Melee Ret 6 nature On Hit (Melee): * 20% chance to slow global speed by 50% ----- def ----- Resists +3% nature ---------- misc Infravis +2 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | Turihad the Hailpanic0.1 T1 ring jewelry [Rare] Master While equipped: Stats +5 Cun +5 Dex dps ---------- Dmg.mod +3% cold Acc +7 (+4 eff.) Melee Ret 4 mind 6 cold On Hit (Melee): * 20% chance to slow global speed by 50% ----- def ----- Resists +9% mind +6% cold Rings can have magical properties. |
| On fingers | Radhebar0.1 T3 ring jewelry [Random Unique] Nature/Master While equipped: dps ---------- Melee Ret 8 physical ----- def ----- Defense +15 (+5 eff.) Resists +3% blight Max.HP +155.00 HP.reg +17.00 Heal.mod +29% Disarm- +34% Pinning- +29% Knockbk- +23% Rings can have magical properties. |
| Around neck | serendipitous steel amulet of perfection (0.17 Cursed / Cursed form,0.17 Wild-gift / Antimagic)0.1 T2 amulet jewelry [Ego++] Nature/Master While equipped: Stats +7 Lck dps ---------- Acc +6 (+3 eff.) ----- def ----- Defense +5 (+1 eff.) Unseen.red 13% ---------- misc Masteries +0.17 Wild-gift/Antimagic +0.17 Cursed/Cursed form Amulets can have magical properties. |
| In main hand | Durarig the stralite longsword (142% power, 5 apr)3.0 T4 longsword 1H weapon [Random Unique] Nature/Master/Psionic Power 143% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +5 Crit +4.5% Atk.spd 100% Melee+ +13 mind On Hit: * 19% chance to reduce all saves and defense by 23 While equipped: Stats +11 Wil +4 Cun +8 Con dps ---------- Phys.crit +9.0% Crit.mult +12.00% Apr +9 On Hit (Melee): * 20% chance to slow global speed by 50% ----- def ----- Resists +12% lightning +3% cold +5% arcane +9% blight Max.HP +55.00 Sharp, long, and deadly. |
| Around waist | Samudur1.0 T3 belt armor [Random Unique] Nature/Master While equipped: dps ---------- Melee Ret 6 mind ----- def ----- Resists +7% acid +6% lightning +6% nature +3% blight +15% cold +5% arcane +11% fire Max.HP +41.00 A belt that goes around your waist. |
| In off hand | enhanced stralite waraxe of crippling (140% power, 5 apr)3.0 T4 waraxe 1H weapon [Ego++] Nature/Master Power 140% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.3% crit chance (max 25%) Apr +5 Crit +6.5% Atk.spd 100% On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: Stats +7 Str +5 Dex +6 Mag +4 Wil +6 Cun +6 Con dps ---------- Phys.crit +9.0% One-handed war axes. |
| Cloak | Belaromidondil the cashmere cloak (9 def, 0 armour)2.0 T3 cloak armor [Rare] Nature While equipped: dps ---------- On Hit (Melee): * 20% chance to reduce armor by 5% ----- def ----- Defense +9 (+3 eff.) Resists +6% acid +15% fire +13% light +9% cold Stealth +8 Heal.mod +15% Blind- +20% Disarm- +20% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Scale Mail of Kroltar (10 def, 18 armour)14.0 T5 heavy armor [Unique] Nature/Master Kroltar's head would turn up the heat. While equipped: Stats +5 Str +3 Dex +4 Con ----- def ----- Armour +18 Defense +10 (+3 eff.) Fatigue +16% Resists +20% acid +20% blight +20% fire +20% nature +20% lightning Max.HP +120.00 Devouring Flame: Level 3.0 Pwr.cost 50 out of 80/80. Range 10 Travel.spd instantaneous Is a mind power a nature gift Description: Spit a cloud of flames, doing 22.66 fire damage in a radius of 3 each turn for 7 turns. The flames will ignore the caster, and will drain 10% of the damage dealt as the flames consume enemies life force and transfer it to the user. The damage will increase with your Mindpower, and can critical. Each point in fire drake talents also increases your fire resistance by 1%. A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields. |
Inventory
Primal Infusion (affinity 17%; reduction 3; dur 4; cd 18)0.1 infusion scroll [Unique] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 21 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to heal for 17% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 3 each turn for 4 turns. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. This wild infusion has evolved. |
shielding rune (absorb 212; dur 7; cd 17)0.1 rune scroll [Normal] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 17 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to create a protective shield absorbing at most 212 damage for 7 turns. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
steel amulet 'Eleratha'0.1 T2 amulet jewelry [Rare] Master While equipped: ----- def ----- Resists +18% acid +3% temporal +6% darkness +6% blight +5% arcane +3% light ---------- misc Masteries +0.14 Technique/Combat training Amulets can have magical properties. |
protective stralite amulet of perfection (0.34 Cursed / Strife,0.34 Cursed / Fears)0.1 T4 amulet jewelry [Ego++] Master While equipped: ----- def ----- Armour +6 Defense +6 (+2 eff.) Res.Cap +5% all Phys.save +8 (+3 eff.) ---------- misc Masteries +0.34 Cursed/Strife +0.34 Cursed/Fears Amulets can have magical properties. |
stralite amulet 'Stormbloom'0.1 T4 amulet jewelry [Rare] Nature While equipped: dps ---------- Dmg.mod +18% lightning +15% mind Res.pen +25% arcane +25% acid Melee Ret 4 arcane On Hit (Melee): * 20% chance to reduce armor by 5% ----- def ----- Resists +6% lightning +22% fire +26% cold Amulets can have magical properties. |
psionicist's voratun ring of clarity0.1 T5 ring jewelry [Ego] Psionic While equipped: Stats +4 Wil ----- def ----- Mind.save +18 (+6 eff.) Confus- +37% Rings can have magical properties. |
sneakthief's voratun ring of sensing0.1 T5 ring jewelry [Ego+] Arcane/Master While equipped: Stats +6 Cun +7 Dex dps ---------- Acc +12 (+6 eff.) ----- def ----- Blind- +26% ---------- misc Infravis +5 See.Stealth +17 See.Invis +17 Rings can have magical properties. |
Healtorrent the elven-wood magestaff (129% power, 5 apr, arcane element)5.0 T4 staff 2H weapon Reqs Mag 35 [Rare] Arcane Power 129% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.5% proc dam (max 250%) Apr +5 Crit +4.5% Atk.spd 100% While equipped: Stats +5 Str dps ---------- Spell.crit +4% Phys.pwr +25 (+7 eff.) Spell.pwr +21 (+0 eff.) S.pwr/crit +9 Dmg.mod +25% arcane Res.pen +40% nature Melee Ret 8 physical On Hit (Melee): * 20% chance to slow global speed by 50% ----- def ----- Die.at -60.00 life ---------- misc Talents +1 Command Staff Conjure elemental energy in a radius 8 cone, dealing 20.05 to 24.06 arcane damage Puts all charms on 8 cooldown Staves designed for wielders of magic, by the greats of the art. |
Brightblur the dragonbone magestaff (136% power, 6 apr, arcane element)5.0 T5 staff 2H weapon Reqs Mag 48 [Random Unique] Arcane Power 137% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.5% proc dam (max 250%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Phys.crit +11.0% Spell.crit +5% Spell.pwr +25 (+0 eff.) Melee+ 26 arcane Dmg.mod +36% arcane +27% fire Melee Ret 6 fire ----- def ----- Armour +15 Hardiness +9% Defense +9 (+3 eff.) Resists +5% arcane Phys.save +10 (+3 eff.) ---------- misc Max.mana +59.00 Wards +3 arcane Talents +1 Command Staff +4 Ward Staves designed for wielders of magic, by the greats of the art. |
potent dragonbone vilestaff of wizardry (143% power, 6 apr, darkness element)5.0 T5 staff 2H weapon Reqs Mag 48 [Ego+] Arcane Power 144% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.5% proc dam (max 250%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: Stats +4 Wil +3 Mag dps ---------- Spell.crit +5% Spell.pwr +26 (+0 eff.) Dmg.mod +35% darkness ---------- misc Max.mana +84.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
shimmering dragonbone magestaff of breaching (136% power, 6 apr, lightning element)5.0 T5 staff 2H weapon Reqs Mag 48 [Ego+] Arcane Power 137% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.5% proc dam (max 250%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Spell.crit +5% Spell.pwr +15 (+0 eff.) Dmg.mod +30% lightning Res.pen +15% lightning ---------- misc Mana/turn +0.26 Max.mana +58.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
Glywe the Ichorwedge (129% power, 2 apr)5.0 T2 greatmaul 2H weapon [Random Unique] Nature/Disrupt/Psionic Power 129% Range: 1.5x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +2 Crit +1.0% Atk.spd 100% On Crit.r2 +16 nature On Hit: * 10% chance to slow global speed by 50% * 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity) While equipped: Stats +6 Str +7 Dex +11 Mag +7 Wil +7 Cun +7 Con ----- def ----- Crit.dmg- 5.00% ---------- misc See.Invis +6 Massive two-handed mauls. |
stralite greatmaul 'Ce'Nera' (166% power, 3 apr)5.0 T4 greatmaul 2H weapon [Random Unique] Nature/Psionic Power 166% Range: 1.5x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +3 Crit +2.5% Atk.spd 100% Melee+ +20 darkness +13 nature Against +13% Living While equipped: Stats +2 Str +13 Wil +3 Cun +17 Con dps ---------- Crit.mult +5.00% Melee Ret 2 mind ----- def ----- Max.HP +65.00 ---------- misc Hate/m.crit +4.00 Massive two-handed mauls. |
flaming voratun greatsword of ruin (174% power, 4 apr)3.0 T5 greatsword 2H weapon [Ego+] Arcane/Master Power 174% Range: 1.6x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +5.0% Atk.spd 100% On Hit.r1 +21 fire While equipped: dps ---------- Phys.crit +10.0% Crit.mult +34.00% Apr +17 Massive two-handed swords. |
plaguebringer's voratun greatsword (175% power, 4 apr)3.0 T5 greatsword 2H weapon [Ego+] Arcane Power 175% Range: 1.6x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +5.0% Atk.spd 100% Melee+ +17 blight On Hit: 20% Epidemic 5 On Hit: * 16% chance to reduce strength, dexterity, and constitution by 5 While equipped: ----- def ----- Disease- +35% Massive two-handed swords. |
Liselessra the Brandcutter (101% power, 2 apr)3.0 T1 longsword 1H weapon [Rare] Master Power 101% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +2 Crit +2.5% Atk.spd 100% On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: Stats +2 Str +1 Wil dps ---------- Phys.crit +6.0% Res.pen +5% fire Sharp, long, and deadly. |
Yvuldavena the steel longsword (113% power, 3 apr)3.0 T2 longsword 1H weapon [Random Unique] Nature/Disrupt Power 113% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +3 Crit +3.0% Atk.spd 100% Melee+ +11 nature While equipped: Stats +4 Cun dps ---------- Mind.pwr +5 (+2 eff.) Dmg.mod +3% mind ----- def ----- Resists +9% acid +7% cold +8% fire +9% lightning +4% all Spell.save +6 (+3 eff.) Sharp, long, and deadly. |
dwarven-steel longsword of crippling (129% power, 4 apr)3.0 T3 longsword 1H weapon [Ego+] Master Power 129% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +3.5% Atk.spd 100% On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: dps ---------- Phys.crit +7.0% Sharp, long, and deadly. |
warbringer's dwarven-steel longsword (127% power, 4 apr)3.0 T3 longsword 1H weapon [Ego+] Master Power 127% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: Stats +2 Con dps ---------- Phys.pwr +5 (+2 eff.) Res.pen +9% physical ----- def ----- Disarm- +12% Sharp, long, and deadly. |
warbringer's voratun longsword of corruption (151% power, 6 apr)3.0 T5 longsword 1H weapon [Ego++] Arcane/Master Power 152% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +6 Crit +5.0% Atk.spd 100% On Hit: 20% Curse of Death 5 While equipped: Stats +3 Con dps ---------- Phys.pwr +14 (+4 eff.) Res.pen +9% physical ----- def ----- Disarm- +20% Sharp, long, and deadly. |
voratun mace of enduring (159% power, 6 apr)3.0 T5 mace 1H weapon [Ego+] Nature Power 160% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +6 Crit +3.0% Atk.spd 100% While equipped: Stats +9 Wil +8 Con ----- def ----- Max.HP +89.00 Blunt and deadly. |
voratun mace of shearing (156% power, 6 apr)3.0 T5 mace 1H weapon [Ego+] Master Power 156% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +6 Crit +3.0% Atk.spd 100% While equipped: dps ---------- Res.pen +9% all Acc +16 (+8 eff.) Apr +6 Blunt and deadly. |
Eclipsewreck the dwarven-steel waraxe (129% power, 4 apr)3.0 T3 waraxe 1H weapon [Random Unique] Master/Psionic Power 129% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.3% crit chance (max 25%) Apr +4 Crit +4.5% Atk.spd 100% Melee+ +10 mind On Hit: * 12% chance to reduce all saves and defense by 23 * 10 arcane resource burn * 20% chance to reduce damage dealt by 19% On Crit: * Wound the target dealing 231 physical damage across 5 turns and reducing healing by 50% While equipped: Stats +3 Cun +3 Wil dps ---------- Phys.crit +8.0% Phys.pwr +9 (+3 eff.) ----- def ----- Resists +6% acid +6% fire One-handed war axes. |
dwarven-steel waraxe 'Tarrigokor' (118% power, 4 apr)3.0 T3 waraxe 1H weapon [Rare] Psionic Power 118% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.3% crit chance (max 25%) Apr +4 Crit +4.5% Atk.spd 100% On Hit.r1 +8 acid On Hit: * 20% chance to reduce armor by 5% * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) While equipped: dps ---------- Dmg.mod +18% physical ----- def ----- Armour +8 One-handed war axes. |
Emelevena the voratun waraxe (150% power, 6 apr)3.0 T5 waraxe 1H weapon [Rare] Nature Power 151% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.3% crit chance (max 25%) Apr +6 Crit +7.0% Atk.spd 100% Melee+ +12 mind +12 physical On Hit.r1 +20 acid On Crit.r2 +20 physical While equipped: Stats +15 Wil +15 Con dps ---------- Dmg.mod +24% physical Apr +4 ----- def ----- Phys.save +18 (+6 eff.) Max.HP +109.00 One-handed war axes. |
voratun waraxe 'Elawyn' (162% power, 6 apr)3.0 T5 waraxe 1H weapon [Rare] Arcane Power 163% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.3% crit chance (max 25%) Apr +6 Crit +19.0% Atk.spd 100% Melee+ +20 light +16 temporal Against +30% Undead While equipped: dps ---------- Res.pen +20% physical Apr +6 ----- def ----- Armour +6 One-handed war axes. |
voratun waraxe 'Gloomoozer' (151% power, 6 apr)3.0 T5 waraxe 1H weapon [Random Unique] Master/Psionic Power 151% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.3% crit chance (max 25%) Apr +6 Crit +7.0% Atk.spd 100% On Hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns While equipped: dps ---------- Res.pen +14% physical Acc +24 (+12 eff.) Apr +10 On Hit (Melee): * 10% chance to reduce all saves and defense by 23 ----- def ----- Defense +11 (+3 eff.) Resists +15% mind +6% darkness Disarm- +45% One-handed war axes. |
stralite dagger of torment (134% power, 9 apr)1.0 T4 dagger 1H weapon Reqs Dex 35 [Ego+] Psionic Power 134% Range: 1.3x Uses 45% Dex, 45% Str Dmg Physical Acc+ +0.3% crit chance (max 25%) Apr +9 Crit +8.0% Atk.spd 100% On Hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns Sharp, short and deadly. |
quick voratun dagger of corruption (147% power, 9 apr)1.0 T5 dagger 1H weapon Reqs Dex 48 [Ego++] Arcane/Master Power 147% Range: 1.3x Uses 45% Dex, 45% Str Dmg Physical Acc+ +0.3% crit chance (max 25%) Apr +9 Crit +10.0% Atk.spd 100% On Hit: 20% Curse of Impotence 5 While equipped: Stats +7 Dex dps ---------- Phys.spd +10% Acc +19 (+10 eff.) Sharp, short and deadly. |
slimey quiver of dragonbone arrows of grasping (23/23, 166% power, 18 apr)3.0 T5 arrow ammo Reqs Dex 48 [Ego+] Nature/Disrupt Power 166% Range: 1.4x Uses 70% Dex, 50% Str Dmg Physical Acc+ +0.3% crit chance (max 25%) Apr +18 Crit +3.0% Capacity 23 On Hit: * 20% chance to slow global speed by 50% * 20% chance to create vines that bind the target to the ground dealing 141 nature damage and pinning them for 3 turns Arrows are used with bows to pierce your foes to death. |
flaming pouch of voratun shots of corruption (22/22, 166% power, 6 apr)3.0 T5 shot ammo Reqs Dex 48 [Ego+] Arcane Power 167% Range: 1.2x Uses 70% Dex, 50% Cun Dmg Physical Acc+ +0.2% base dam (max 20%) Apr +6 Crit +7.0% Capacity 22 On Hit.r1 +13 fire On Hit: 20% Curse of Impotence 5 Shots are used with slings to pummel your foes to death. |
Piercing Gaze (5 def, 25 armour, 100% power, 180 block)7.0 T4 shield armor [Unique] Arcane When used to Attack: Power 150% Range: 1.2x Uses 100% Str Dmg Physical Acc+ +2.5% proc dam (max 250%) Crit +5.0% Block +180 While equipped: dps ---------- On shield block: * 30% chance of petrifying the attacker. ----- def ----- Armour +25 Defense +5 (+1 eff.) Rng.Def +10 (+3 eff.) Fatigue +12% Resists +10% acid +10% physical +10% fire +10% lightning ---------- misc Talents +1 Block On block: 30% chance of petrifying the attacker. This gigantic shield has a stone eye embedded in it. |
flaming voratun shield of winter (0 def, 10 armour, 100% power, 186.5 block)7.0 T5 shield armor [Ego+] Nature When used to Attack: Power 176% Range: 1.2x Uses 100% Str Dmg Physical Acc+ +2.5% proc dam (max 250%) Crit +5.0% Block +186 Melee+ +17 cold On Hit.r1 +17 fire While equipped: Stats +5 Wil dps ---------- Melee+ 8 fire On shield block: * Deals 121 cold damage and freezes enemies in radius 4 to the ground for 3 turns (1/turn) Melee Ret 16 fire ----- def ----- Armour +10 Fatigue +8% Resists +15% cold ---------- misc Talents +1 Block Handheld deflection devices. |
impervious voratun shield (0 def, 18 armour, 100% power, 299.5 block)7.0 T5 shield armor [Ego+] Master When used to Attack: Power 175% Range: 1.2x Uses 100% Str Dmg Physical Acc+ +2.5% proc dam (max 250%) Crit +5.0% Block +300 While equipped: Stats +5 Con ----- def ----- Armour +18 Fatigue +8% Phys.save +14 (+5 eff.) ---------- misc Talents +1 Block Handheld deflection devices. |
Yeek-fur Robe (10 def, 5 armour)2.0 T3 cloth armor [Unique] Psionic While equipped: dps ---------- Mind.crit +5% Mind.pwr +10 (+5 eff.) Dmg.mod +20% mind ----- def ----- Armour +5 Defense +10 (+3 eff.) Resists +20% cold +20% mind +11% all Mind.save +10 (+3 eff.) Confus- +35% ---------- misc Telepathy Humanoid A beautifully soft robe of fine white fur. It looks designed for a halfling noble, with glorious sapphires sewn across the hems. But entrancing as it is, you can't help but feel a little queasy wearing it. |
stargazer's elven-silk robe (0 def, 0 armour)2.0 T5 cloth armor [Ego+] Arcane While equipped: Stats +3 Cun dps ---------- Spell.crit +6% Spell.pwr +6 (+0 eff.) Dmg.mod +29% light +16% darkness ----- def ----- Resists +15% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
verdant elven-silk robe of life (0 def, 0 armour)2.0 T5 cloth armor [Ego++] Nature While equipped: Stats +6 Con dps ---------- Dmg.mod +30% nature ----- def ----- Resists +14% blight +15% all Max.HP +76.00 HP.reg +3.30 Heal.mod +28% Poison- +38% Disease- +35% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Anesamnir (16 def, 12 armour)9.0 T3 light armor [Random Unique] Nature/Master/Psionic While equipped: Stats +3 Cun dps ---------- Phys.crit +4.0% Crit.mult +12.00% Phys.pwr +7 (+2 eff.) Dmg.mod +3% mind Res.pen +15% blight Melee Ret 6 mind On Hit (Melee): * 20% chance to reduce all saves and defense by 23 ----- def ----- Armour +12 Defense +16 (+5 eff.) Fatigue +8% Resists +6% acid +5% cold Mind.save +13 (+4 eff.) ---------- misc Breathe water A suit of armour made of leather. |
Unrasafast the Furnacecrack (20 def, 8 armour)9.0 T5 light armor [Rare] Arcane While equipped: dps ---------- Dmg.mod +15% mind +12% blight Res.pen +25% mind +15% fire On Hit (Melee): * 20% chance to reduce strength, dexterity, and constitution by 5 ----- def ----- Armour +8 Defense +20 (+6 eff.) Fatigue +8% Resists +15% mind +29% temporal A suit of armour made of leather. |
Zaregondur (35 def, 18 armour)9.0 T5 light armor [Rare] Psionic While equipped: Stats +6 Cun +9 Str dps ---------- Mind.pwr +30 (+11 eff.) Dmg.mod +12% mind ----- def ----- Armour +18 Defense +35 (+11 eff.) Fatigue +8% Resists +4% physical Mind.save +25 (+8 eff.) ---------- misc Psi/ret +0.20 A suit of armour made of leather. |
drakeskin leather armour 'Araldarin' (20 def, 8 armour)9.0 T5 light armor [Random Unique] Nature/Master/Psionic While equipped: Stats +2 Dex +4 Wil +7 Cun dps ---------- On Hit (Melee): * 20% chance to slow global speed by 50% ----- def ----- Armour +8 Defense +20 (+6 eff.) Fatigue +8% Resists +24% lightning +6% fire +3% temporal Mind.save +19 (+6 eff.) Max.HP +55.00 HP.reg +9.00 Heal.mod +16% ---------- misc Infravis +2 See.Invis +3 A suit of armour made of leather. |
volcanic drakeskin leather armour of cold resistance (20 def, 16 armour)9.0 T5 light armor [Ego+] Nature/Master While equipped: dps ---------- Melee+ 10 fire Ranged+ 7 fire ----- def ----- Armour +16 Defense +20 (+6 eff.) Fatigue +8% Resists +19% cold +21% physical +20% fire A suit of armour made of leather. |
Beegorn the steel mail armour (2 def, 10 armour)14.0 T2 heavy armor [Random Unique] Nature/Master While equipped: dps ---------- Res.pen +5% temporal ----- def ----- Armour +10 Defense +2 (+0 eff.) Fatigue +8% Resists +15% fire Crit.dmg- 10.00% Phys.save +6 (+2 eff.) Max.HP +33.00 ---------- misc Infravis +3 A suit of armour made of mail. |
steel mail armour 'Velomira' (2 def, 12 armour)14.0 T2 heavy armor [Rare] Master While equipped: dps ---------- Melee Ret 2 temporal ----- def ----- Armour +12 Defense +2 (+0 eff.) Fatigue +12% Resists +18% cold +3% light +3% nature Crit.dmg- 15.00% Max.HP +40.00 Stun/Frz- +20% A suit of armour made of mail. |
Beorain the Scumrune (4 def, 8 armour)14.0 T4 heavy armor [Random Unique] Nature/Master While equipped: dps ---------- On Hit (Melee): * 10% chance to slow global speed by 50% * 20% chance to reduce all saves and defense by 23 ----- def ----- Armour +8 Defense +4 (+1 eff.) Fatigue +12% Resists +21% acid +3% nature Max.HP +80.00 HP.reg +10.00 Heal.mod +27% A suit of armour made of mail. |
iron plate armour 'Eilinetta' (0 def, 13 armour)17.0 T1 massive armor [Rare] Master While equipped: Stats +4 Str dps ---------- Phys.crit +1.0% Res.pen +10% acid ----- def ----- Armour +13 Fatigue +22% Resists +17% fire Die.at -60.00 life A suit of armour made of metal plates. |
stralite plate armour 'Snowbolt' (0 def, 13 armour)17.0 T4 massive armor [Rare] Master While equipped: dps ---------- Dmg.mod +15% cold Res.pen +25% acid +25% cold Melee Ret 6 blight On Hit (Melee): * 20% chance to reduce armor by 5% ----- def ----- Armour +13 Fatigue +22% Resists +9% acid +25% fire A suit of armour made of metal plates. |
voratun plate armour of Eyal (0 def, 16 armour)17.0 T5 massive armor [Ego+] Nature While equipped: ----- def ----- Armour +16 Fatigue +22% Max.HP +33.00 HP.reg +7.00 Heal.mod +15% A suit of armour made of metal plates. |
Mighty Girdle1.0 T1 belt armor [Unique] Master Some giant wraps would make you feel great. While equipped: ----- def ----- Armour +4 Fatigue -10% Max.HP +40.00 Knockbk- +40% ---------- misc Max.enc +70 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
Rope Belt of the Thaloren1.0 T2 belt armor [Unique] Nature While equipped: Stats +7 Cun +8 Wil dps ---------- Mind.crit +15% Mind.pwr +15 (+6 eff.) ---------- misc Masteries +0.20 Wild-gift/Harmony The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
Tempestsmash1.0 T5 belt armor [Rare] Psionic While equipped: Stats +3 Str +6 Cun +6 Con dps ---------- Spell.pwr +30 (+0 eff.) Mind.pwr +6 (+3 eff.) Dmg.mod +18% lightning ----- def ----- Phys.save +15 (+5 eff.) ---------- misc Mana/turn +0.16 Vim/s.crit +2.00 Max.mana +100.00 A belt that goes around your waist. |
drakeskin leather belt1.0 T5 belt armor [Normal] A belt that goes around your waist. |
linen cloak 'Glimmercast' (7 def, 2 armour)2.0 T1 cloak armor [Rare] Master While equipped: dps ---------- On Hit (Melee): * 20 arcane resource burn ----- def ----- Armour +2 Defense +7 (+2 eff.) Resists +3% light Crit.dmg- 5.00% Phys.save +6 (+2 eff.) Spell.save +6 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Anedor the Swampoozer (0 def, 5 armour)2.0 T5 feet armor [Rare] Master While equipped: Stats +8 Cun dps ---------- Crit.mult +15.00% Res.pen +15% cold Melee Ret 6 nature On Hit (Melee): * 20% chance to slow global speed by 50% ----- def ----- Armour +5 Fatigue -5% Phys.save +8 (+3 eff.) ---------- misc Max.enc +50 Equi/ret +0.12 Psi/ret +0.24 Max.psi +40.00 A pair of boots made of leather. |
Braneranik the pair of iron boots (0 def, 3 armour)3.0 T1 feet armor [Rare] Nature While equipped: Stats +1 Str dps ---------- Crit.mult +15.00% Phys.pwr +10 (+3 eff.) Res.pen +5% physical ----- def ----- Armour +3 Fatigue +2% Resists +6% lightning +6% temporal Die.at -40.00 life ---------- misc Max.stam +20.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Isymina the Freezetreason (0 def, 3 armour)3.0 T1 feet armor [Rare] Nature While equipped: Stats +2 Wil dps ---------- Melee Ret 2 cold ----- def ----- Armour +3 Fatigue +2% Mind.save +3 (+1 eff.) HP.reg +2.00 Heal.mod +11% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Mucuswalker (0 def, 3 armour)3.0 T1 feet armor [Rare] Psionic While equipped: Stats +3 Cun +3 Wil dps ---------- Dmg.mod +15% cold Res.pen +10% nature Melee Ret 10 fire On Hit (Melee): * 20% chance to slow global speed by 50% ----- def ----- Armour +3 Fatigue +2% Phys.save +6 (+2 eff.) Spell.save +7 (+3 eff.) Mind.save +6 (+2 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Sludgegrip (0 def, 0 armour)1.0 T1 hands armor [Unique] Nature While equipped: Stats +4 Cun +4 Wil dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +5% nature ----- def ----- Resists +10% nature Poison- +20% ---------- misc Masteries +0.20 Wild-gift/Slime Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves are coated with a thick, green liquid. |
cinder drakeskin leather gloves of regeneration (0 def, 3 armour)1.0 T4 hands armor [Ego+] Nature While equipped: dps ---------- Melee+ 9 fire Dmg.mod +7% fire ----- def ----- Armour +3 Resists +7% fire HP.reg +2.90 ---------- misc Stam/turn +0.80 Psi/turn +0.40 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
restful drakeskin leather gloves of strength (+4) (0 def, 3 armour)1.0 T4 hands armor [Ego] Master/Psionic While equipped: Stats +4 Str dps ---------- Phys.pwr +15 (+4 eff.) ----- def ----- Armour +3 HP.reg +10.00 ---------- misc Stam/turn +1.60 Max.stam +24.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
dwarven-steel gauntlets 'Bregiregontir' (0 def, 2 armour)1.5 T2 hands armor [Rare] Master While equipped: Stats +2 Str +3 Dex +3 Cun dps ---------- Acc +12 (+6 eff.) On Hit (Melee): * 20% chance to slow global speed by 50% ----- def ----- Armour +2 Fatigue +3% Resists +15% darkness +3% temporal Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
fire opal0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Summertide Phial1.0 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(128 power, based on Willpower). Uses 10 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
Mummified Egg-sac of Ungolë2.0 egg misc [Unique] Nature While carried: ---------- misc Light -2 Summon up to 2 spiders. Uses 80 power out of 27/100 Dry and dusty to the touch, it still seems to retain some shadow of life. |
Cold Iron Acorn0.0 T1 trinket misc [Plot Item] Psionic While carried: dps ---------- Mov.spd +20% Dmg.mod +12% physical ----- def ----- Resists +30% mind A small acorn, crafted crudely out of iron. It once belonged to Bander, but now it is yours. The acorn serves as a reminder of who and what you are. |
Kyless' Book5.0 T1 trinket misc [Plot Item] Psionic This was the book that gave power to Kyless and eventually led to his doom. The book is simple in appearance, bound in leather with no markings on the cover. All of the pages are blank. |
Tooth of the Mouth (dig speed 12 turns)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Eye of the Dreaming One2.0 T1 misc tool [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+2 eff.) ----- def ----- Mind.save +10 (+3 eff.) The wearer is asleep. Lucid Dreamer: May act while sleeping Sleep: Level 3.0 Pwr.cost 20 out of 25/25. Range 7 Travel.spd instantaneous Is a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 9 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Entropy (1/1)2.0 T2 rod charm [Unique] Unknown While carried: ---------- misc Light -1 Temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 51% of the healing done. This effect scales with your Magic stat.. Uses 75 power out of 75/75 This rod seems to make light die around it. You feel tired just looking at it. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
focusing dragonbone wand of lightning storm [power 488] (15 cooldown)2.0 T5 wand charm [Ego+] Arcane Create a radius 3 storm for 5 turns. Each turn, creatures within take 91 lightning damage and will be dazed for 1 turn (458 total damage) Puts all charms on 15 cooldown 100% to reduce 1 talent cooldowns by 2. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Heart of the Sandworm Queen0.0 heart corpse [Plot Item] Nature Consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Forbidden Tome: "The Day It Came"2.0 forbidden tome [Unique] Unknown Read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
Achievements
Dragon's Greed (Insane (Adventure) difficulty)
Amassed 8000 gold pieces.By Insane! the Krog Cursed level 30
1st Regrowth 123rd year of Ascendancy at 00:07 see stats
Exterminator (Insane (Adventure) difficulty)
Killed 1000 creatures.By Insane! the Krog Cursed level 21
50th Haze 122nd year of Ascendancy at 14:49 see stats
Level 10 (Insane (Adventure) difficulty)
Got a character to level 10.By Insane! the Krog Cursed level 10
10th Mirth 122nd year of Ascendancy at 00:47 see stats
Level 20 (Insane (Adventure) difficulty)
Got a character to level 20.By Insane! the Krog Cursed level 20
20th Haze 122nd year of Ascendancy at 07:41 see stats
Level 30 (Insane (Adventure) difficulty)
Got a character to level 30.By Insane! the Krog Cursed level 30
10th Allure 123rd year of Ascendancy at 05:36 see stats
Rescuer of the lost (Insane (Adventure) difficulty)
Rescued the merchant from the assassin lord.By Insane! the Krog Cursed level 17
28th Dusk 122nd year of Ascendancy at 04:28 see stats
Size matters (Insane (Adventure) difficulty)
Did over 600 damage in one attack.By Insane! the Krog Cursed level 26
72nd Haze 122nd year of Ascendancy at 06:44 see stats
The Arena (Insane (Adventure) difficulty)
Unlocked Arena mode.By Insane! the Krog Cursed level 7
1st Mirth 122nd year of Ascendancy at 09:54 see stats
Treasure Hoarder (Insane (Adventure) difficulty)
Amassed 3000 gold pieces.By Insane! the Krog Cursed level 21
50th Haze 122nd year of Ascendancy at 02:11 see stats
Treasure Hunter (Insane (Adventure) difficulty)
Amassed 1000 gold pieces.By Insane! the Krog Cursed level 14
8th Flare 122nd year of Ascendancy at 22:54 see stats
Unstoppable (Insane (Adventure) difficulty)
Returned from the dead.By Insane! the Krog Cursed level 31
3rd Regrowth 123rd year of Ascendancy at 18:48 see stats
Log
The Divine Writhing Mass's cold repulsion area effect hits Vorythra the corrupted acidic digestor for 7 cold, 3 physical (11 total damage).
The Divine Writhing Mass's cold repulsion area effect hits Insane! for 7 cold, 11 physical (17 total damage).
The Divine Writhing Mass's aether beam hits Insane! for 3 arcane damage.
Vorythra the corrupted acidic digestor's acid area effect hits The Divine Writhing Mass for 10 acid damage.
Vorythra the corrupted acidic digestor's acid area effect hits Gaeramarth for 15 acid damage.
Vorythra the corrupted acidic digestor's acid area effect hits Vorythra the corrupted acidic digestor for 6 acid damage.
Vorythra the corrupted acidic digestor's acid area effect hits Insane! for 5 acid damage.
The Divine Writhing Mass casts Manathrust.
Insane! has shrugged off 47 damage and is ready for more.
Bleeding from Vorythra the corrupted acidic digestor hits Insane! for 46 physical damage.
The Divine Writhing Mass's aether beam hits Insane! for 0 arcane damage.
Dark Whispers from The Divine Writhing Mass hits Insane! for 0 darkness damage.
The Divine Writhing Mass's Manathrust hits Insane! for 45 arcane damage.
The Divine Writhing Mass's aether beam hits Insane! for 2 arcane damage.
The Divine Writhing Mass's aether beam hits Insane! for 3 arcane damage.
Dark Whispers from The Divine Writhing Mass hits Gaeramarth for 21 darkness damage.
The Divine Writhing Mass's aether beam hits Insane! for 2 arcane damage.
Gaeramarth is silenced!
Burning from Malyu hits The Divine Writhing Mass for 10 fire damage.
The Divine Writhing Mass's aether beam hits Gaeramarth for 67 arcane damage.
The Divine Writhing Mass's aether beam hits Insane! for 4 arcane damage.
Vorythra the corrupted acidic digestor uses Twist the Knife.
Vorythra the corrupted acidic digestor performs a melee critical strike against Insane!!
Your hatred grows even as your life fades! (+14 hate)
Vorythra the corrupted acidic digestor's blood frenzy intensifies!
Insane! is dazed!
Vorythra the corrupted acidic digestor performs a melee critical strike against Insane!!
Insane! is not dazed anymore.
Your hatred grows even as your life fades! (+10 hate)
Saving game...



















































































































