
Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
Addons | Adjustable Levelup 1.4.9Allows modification of gains for stats, resources, experience gain, category points, and prodigy points. If you would like to be able to modify other values post them in the comments. UPDATE: I've added the ability to modify stat and level maximums. I have also added the ability to customize which levels stats, talents, talent types, and prodigies are gained at. This allows for alternative leveling schemes such as gaining 2 class points on every even level and 2 generic points every odd level. For example, the max/milestone level could be set to 100, xp gain at 300, and all intervals doubled with alternating offsets for a faster early game, a slower late game, and increased potential for early game specialization. NOTE: All options are accessed after loading a character through the game options window under a new Levelup tab. They will only appear for characters created after the addon is enabled. UPDATE: I've added the ability to toggle unlearning of prodigies and stats. I've also reworked some of the internals to improve compatibility with future changes. Improved Staff of Awakening 1.4.9Makes the Staff of Awakening sentient and lets it upgrade itself with the power of absorbed bosses. Planning to add additional sentient weapons. Also adds a quest to make the Sher'Tul fortress fly again and a Sher'Tul race. Both are currently beta. Flight is mostly working, but I may have missed some glitches. UPDATE: I've added the ability to continue on to the embers campaign by entering the solar system and then returning to Eyal. JPN Addons for ToME 1.5.3 AEther Operators 1.2.3Experiment addon based on Tourist example mod an Glutton Mod: |
Campaign | Maj'Eyal |
Mode | Normal Roguelike |
Sex | Male |
Race | Sher'Tul |
Class | Adventurer |
Level / Exp | 2 / 1% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 15 (base 12) |
Dexterity | 17 (base 14) |
Constitution | 15 (base 12) |
Magic | 17 (base 12) |
Willpower | 17 (base 12) |
Cunning | 20 (base 13) |
Resources
Life | 133/134 |
Stamina | 120/120 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Infravision | 10 |
See Stealth | 21.388114253578 |
See Invisible | 21.388114253578 |
Offense: Barehand
Damage | 10 |
Accuracy | 28 |
Crit Chance | 18% |
APR | 0 |
Speed | 0.80 |
Offense: Spell
Spellpower | 17 |
Crit Chance | 19% |
Speed | 1 |
Offense: Mind
Mindpower | 19 |
Crit Chance | 19% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 0 (30%) |
Defense | 21 |
Ranged Defense | 21 |
Fatigue | 0 |
Physical Save | 19 |
Spell Save | 20 |
Mental Save | 20 |
Defense: Immunities
Fear Resistance | 100% |
Instadeath Resistance | 100% |
Inscriptions (2/3)
Runes | 実効タレントレベル: 0.0 ルーン:スピード使用方式: 起動 射程: 近接/単体 クールダウン: 20 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 魔法 説明: 速度50%上昇 持続時間5 |
Runes | 実効タレントレベル: 0.0 ルーン:魔法の盾使用方式: 起動 射程: 近接/単体 クールダウン: 10 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 魔法 説明: 500ダメージまでを無効化 するシールドを生成します。持続時間 は5ターンです。 |
Class Talents
Technique / 拳闘 | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / 格闘技 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / TechPaladin | 1.00 |
| 1/1 |
| 0/1 |
| 0/5 |
| 0/5 |
Technique / 継戦 | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / 肉体強化 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / 格闘訓練 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / 危機察知 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Sher'tul | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
talent | 連撃の構え |
beneficial effect | コンボ中です。 4 Combo現在 4ポイント |
Quests
lost anorithilの護衛に成功した。 Escort: lost anorithil (level 2 of Trollmire)達成場所は2 of Trollmire Cunningが2上昇 を獲得した。 | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Equipment
Light source | ![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
![]() Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: 実効タレントレベル: 0.0 使用方式: 起動 射程: 近接/単体 クールダウン: 27 飛来速度: 即時 使用速度: 魔法 (100% ターン) これは: 魔法 説明: 自身のマナを活性化させ ます。マナの自動回復量が661%増加し ます。効果は10ターン継続します。使 用時にマナが33回復します。 また休憩時、ターン毎にマナが0.5 ずつ回復するようになります。 It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
![]() 平衡のアイアンダガー (98% パワー, 5 貫通) Requires: - Dexterity 11 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Power: 99% Range: 1.3x Uses stats: 45% Str, 45% Dex Damage type: 物理 Accuracy bonus: +0.5% 貫通 / 命中 Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% When wielded/worn: Accuracy: +5 (+2 eff.) Defense: +4 (+2 eff.) Disarm immunity: +16% Sharp, short and deadly. |
![]() Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Power: 100% Range: 1.3x Uses stats: 45% Str, 45% Dex Damage type: 物理 Accuracy bonus: +0.5% 貫通 / 命中 Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
![]() アイアンモール (117% パワー, 1 貫通) Requires: - Strength 11 5.00 Encumbrance. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Power: 117% Range: 1.5x Uses stat: 120% Str Damage type: 物理 Accuracy bonus: +0.1% ダメージ / 命中 Armour Penetration: +1 Physical crit. chance: +0.5% Attack speed: 100% Massive two-handed mauls. |
![]() Requires: - Strength 11 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Power: 111% Range: 1.6x Uses stat: 120% Str Damage type: 物理 Accuracy bonus: +0.4% 致命倍率 / 命中 Armour Penetration: +1 Physical crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. |
![]() Requires: - Dexterity 11 - Talent 射撃 4.00 Encumbrance. Type: weapon / longbow ; tier 1 It must be held with both hands. Accuracy bonus: +0.2% 致命率 / 命中 Attack speed: 125% Firing range: +6 Longbows are used to shoot arrows at your foes. |
![]() Requires: - Strength 11 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Power: 105% Range: 1.4x Uses stat: 100% Str Damage type: 物理 Accuracy bonus: +0.4% 致命倍率 / 命中 Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% Sharp, long, and deadly. |
![]() Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Power: 77% Range: 1.1x Uses stats: 30% Wil, 10% Cun Damage type: 精神 Mastery: サイブレイド Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() Requires: - Dexterity 11 - Talent 射撃 4.00 Encumbrance. Type: weapon / sling ; tier 1 Accuracy bonus: +0.1% ダメージ / 命中 Attack speed: 125% Firing range: +6 Slings are used to hurl stones or metal shots at your foes. |
![]() ニレの杖(星) (100% パワー, 2 貫通, 物理 element) Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Power: 100% Range: 1.2x Uses stat: 80% Mag Damage type: 物理 Mastery: 杖術の熟練 Accuracy bonus: +2.5% 発動ダメージ / 命中 Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% 物理 Talent granted: +1 杖に命令 Spellpower: +3 (+3 eff.) Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Power: 100% Range: 1.2x Uses stat: 80% Mag Damage type: 物理 Mastery: 杖術の熟練 Accuracy bonus: +2.5% 発動ダメージ / 命中 Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% 物理 Talent granted: +1 杖に命令 Spellpower: +3 (+3 eff.) Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
![]() 貴族の亜麻布の外套 (1 回避, 0 アーマー) Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +2 Wil Mental save: +6 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() 2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() (回避)アイアンブーツ (2 回避, 3 アーマー) Requires: - Talent 重装の熟練 Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Defense: +2 (+1 eff.) Ranged Defense: +2 (+1 eff.) Fatigue: +2% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() Requires: - Talent 重装の熟練 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 When used to modify unarmed attacks: Power: 100% Range: 1.4x Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: 物理 Accuracy bonus: +0.1% ダメージ / 命中 Armour Penetration: +3 Physical crit. chance: +2.0% Attack speed: 125% Metal gloves protecting the hands up to the middle of the lower arm. |
![]() (機敏)アイアンガントレット(+2) (0 回避, 1 アーマー) Requires: - Talent 重装の熟練 Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +10 (+5 eff.) Armour: +1 Changes stats: +2 Dex When used to modify unarmed attacks: Power: 102% Range: 1.4x Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: 物理 Accuracy bonus: +0.1% ダメージ / 命中 Accuracy: +5 Armour Penetration: +3 Physical crit. chance: +6.0% Attack speed: 125% Metal gloves protecting the hands up to the middle of the lower arm. |
![]() 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 When used to modify unarmed attacks: Power: 93% Range: 1.1x Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: 物理 Accuracy bonus: +0.2% 致命率 / 命中 Armour Penetration: +1 Physical crit. chance: +1.0% Attack speed: 167% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) A pointy cloth hat, very wizardly... |
![]() 鉱夫のレザーキャップ (0 回避, 2 アーマー) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +2 Fatigue: +1% Infravision radius: +1 A cap made of leather. |
![]() Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+0 eff.) Fatigue: +6% A suit of armour made of leather. |
![]() Requires: - Strength 11 - Talent 重装の熟練 (level 2) 7.00 Encumbrance. Type: armor / shield ; tier 1 When wielded/worn: Armour: +2 Defense: +4 (+2 eff.) Ranged Defense: +4 (+2 eff.) Fatigue: +6% Talent granted: +1 盾の防御 Handheld deflection devices. |
![]() Requires: - Dexterity 11 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Power: 113% Range: 1.4x Uses stats: 50% Str, 70% Dex Damage type: 物理 Accuracy bonus: +0.2% 致命率 / 命中 Armour Penetration: +5 Physical crit. chance: +1.0% Capacity: 15 Arrows are used with bows to pierce your foes to death. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: 酸 Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: アイテムを自動的に鑑定してくれる。 |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. 大いなる力を秘めたシェール・タル古 代遺跡の付属装置だ。アイテムを入れる とコアに送られて分解され、城塞のエネ ルギーになる。副産物として金が生成さ れるが、城塞の役には立たないので送り 返される。 この装置を所持していると、足元のア イテムが自動的に収納されていく。収納 したまま現在の階を去ると、中のアイテ ムは自動的にエネルギーに変換されてし まう。取っておきたいアイテムは変換前 にアイテム欄から取り出しておかなけれ ばならない。また、収納しているアイテ ムの重さは0となる。 |
![]() Requires: - Dexterity 11 3.00 Encumbrance. Type: ammo / shot ; tier 1 Power: 107% Range: 1.2x Uses stats: 50% Cun, 70% Dex Damage type: 物理 Accuracy bonus: +0.1% ダメージ / 命中 Armour Penetration: +1 Physical crit. chance: +4.0% Capacity: 21 Shots are used with slings to pummel your foes to death. |
![]() (対物理障壁)大充填のアイアントークン [パワー 31] (23 ターン) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 31 for 7 turns, putting all charms on cooldown for 23 turns. Torques are made by powerful psionics to store psionic powers. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: 閃光 Gems can be sold for money or used in arcane rituals. |
Achievements
Log
アンリは緑イモムシの大群を倒した!
レベル2にようこそ [アンリ]
アンリは3 能力点, 1 クラスタレント習得点, 1 基礎タレント習得点を使える Pで分配.
ミス!オオカミはアンリにかわされた
アンリは白イモムシの大群に8 物理ダメージを与えた
アンリは白イモムシの大群を倒した!
ミス!オオカミはアンリにかわされた
ミス!オオカミはアンリにかわされた
アンリはオオカミに9 物理ダメージを与えた
二連打のクールダウンが完了した
ミス!オオカミはアンリにかわされた
アンリは二連打を放った。
アンリはオオカミに7 物理, 7 物理ダメージを与えた (合計 14 ダメージ).
ミス!オオカミはアンリにかわされた
アンリはオオカミに9 物理ダメージを与えた
オオカミはアンリに(3 resist armour), 1 物理ダメージを与えた (合計 1 ダメージ).
アンリはオオカミに9 物理ダメージを与えた
二連打のクールダウンが完了した
アンリは二連打を放った。
アンリはオオカミに7 物理ダメージを与えた
アンリはオオカミを倒した!
アンリは連撃の構えを解除した