Negromancer the level 16 Higher Necromancer by atomsk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp16 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 10)
Dexterity11 (base 10)
Constitution20 (base 10)
Magic50 (base 43)
Willpower53 (base 33)
Cunning15 (base 11)

Resources

Life450/450
Mana360/360
Souls10/10
Healing Factor1.33
Regeneration2.527

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision1

Offense: Mainhand

Damage29
Accuracy5
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower40.666666666667
Crit Chance4%
Speed1

Offense: Mind

Mindpower38.05
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)25 (35%)
Defense1.35
Ranged Defense1.35
Fatigue9
Physical Save31.55
Spell Save34.025
Mental Save32.9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance21%
Confusion Resistance21%
Instadeath Resistance100%
Stun Resistance50%
Poison Resistance20%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
1/5
1/5
1/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Vampirism1.30
1/5
1/5
1/5
1/5
Spell / Reaping1.30
1/5
1/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
4/5
1/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
1/5
1/5
0/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
active
done
active
done
active
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Roguelike) Killed 1000 creatures.
By Negromancer the Higher Necromancer level 15
35th Dusk 122nd year of Ascendancy at 13:41
see stats
Level 10 (Roguelike) Got a character to level 10.
By Negromancer the Higher Necromancer level 10
3rd Flare 122nd year of Ascendancy at 02:18
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Negromancer the Higher Necromancer level 8
7th Mirth 122nd year of Ascendancy at 08:59
see stats

Log

Today is the 37th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
There is a way to the lake of Nur here (press '' or right click to use).
Ran for 59 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
ash totem of thorny skin [power 29] (20 cooldown).
You gain 0.35 gold from the transmogrification of
supercharged steel torque of mindblast [power 197] (9 cooldown).
You gain 1.45 gold from the transmogrification of
pouch of steel shots of erosion (19/19, 17.5-21 power, 2 apr).
You gain 3.33 gold from the transmogrification of
bright brass lantern of clarity.
You gain 1.74 gold from the transmogrification of
brass lantern of health.
You gain 1.00 gold from the transmogrification of
Wrathroot's Barkwood (9 def, 10 armour, 60 block).
You gain 9.40 gold from the transmogrification of
thick linen cloak of the voidstalker (1 def, 6 armour).
You gain 2.37 gold from the transmogrification of
potent ash magestaff of might (17-20.4 power, 3 apr, physical damage).
You gain 5.45 gold from the transmogrification of
vined mindstar 'Glira' (5.5-6.05 power, 18 apr, mind damage).
You gain 1.55 gold from the transmogrification of
steady elm longbow.
You gain 1.45 gold from the transmogrification of
ash longbow of fire.
You gain 1.81 gold from the transmogrification of
insidious steel greatmaul (29-43.5 power, 2 apr).
You gain 4.09 gold from the transmogrification of
insidious steel dagger of the leech (10-13 power, 6 apr).
You gain 3.62 gold from the transmogrification of
glacial steel dagger of massacre (18.5-24.05 power, 6 apr).
You gain 2.04 gold from the transmogrification of
insidious poison infusion of the sneak (19 nature damage, 20% healing reduction).
There is a way to the old forest here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Saving done.


Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)

The necrotic vortex surrounding Negromancer dissipates.