Carsomyr the level 5 Ogre Sun Paladin by atomsk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp5 / 73%
Sizebig
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic22 (base 18)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life181/181
Positive0/32
Stamina119/128
Healing Factor1
Regeneration4.4922739800088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage14
Accuracy3
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)17.596689338462 (74.10447761194%)
Defense5
Ranged Defense9
Fatigue20
Physical Save19
Spell Save10
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.10
1/5
1/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
0/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
failed

Equipment

On feet
On hands
Tool
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


Carsomyr wears (replacing
traveler's pair of rough leather boots of uncanny dodging (3 def, 1 armour)): scholar's pair of iron boots of tirelessness (0 def, 3 armour).

You gain 9.41 gold from the transmogrification of
Chalolaleg (4 def, 2 armour).
You gain 0.43 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 4.67 gold from the transmogrification of
cruel elm magestaff of illumination (10-12 power, 2 apr, fire element).
You gain 1.08 gold from the transmogrification of
rough leather sling of fire.
You gain 0.25 gold from the transmogrification of
iron mace (13.5-18.9 power, 2 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Carsomyr deactivates Chant of Fortress.

Carsomyr deactivates Weapon of Light.