Sharchmage the level 6 Shalore Archmage by Ragnarockzero

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Convenient Digging 1.5.5
Cat Point Cap Boost 1.5.5
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp6 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution26 (base 26)
Magic34 (base 29)
Willpower26 (base 21)
Cunning12 (base 11)

Resources

Life184/184
Mana172/181
Healing Factor1.1224489795918
Regeneration0.28061224489796

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5.625883001182
See Invisible16.075566534668

Offense: Mainhand

Damage14
Accuracy10
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance11%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+16%
Temporal+9%
Acid+22%
Arcane+16%
Cold+6%
Fire+6%

Offense: Damage Penetration

Temporal+5%

Defense: Base

Armour (hardiness)5 (30%)
Defense13
Ranged Defense22
Fatigue0
Physical Save16
Spell Save20
Mental Save18

Defense: Resistances

Lightning+ 16%( 70%)
Cold+ 15%( 70%)
Blight+ 13%( 70%)
Acid+ 18%( 70%)
Fire+ 9%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance30%
Poison Resistance5%
Blind Resistance15%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Spell / Temporal1.50
1/5
3/5
0/5
0/5
Spell / Air1.50
5/5
3/5
0/5
0/5
Spell / Arcane1.50
5/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.50
5/5
3/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5
0/5
Spell / Aegis1.50
5/5
3/5
0/5
0/5
Spell / Divination1.30
4/5
3/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent

Quests

active
active
active
done
active

Equipment

Tool
Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Orbituary (Insane (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Sharchmage the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 04:14
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 82 turns (stop reason: at exit).


--------------------------------

Sharchmage wears:
copper amulet 'Aeronarirath'.

--------------------------------

You gain 0.40 gold from the transmogrification of
defiled elm wand of conjuration [power 91] (10 cooldown).
You gain 4.99 gold from the transmogrification of
Emelenn [power 1] (10 cooldown).
You gain 3.03 gold from the transmogrification of
steady iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 2.70 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 6.87 gold from the transmogrification of
Scablore the iron plate armour (3 def, 13 armour).
You gain 1.79 gold from the transmogrification of
spiked iron mail armour of fire resistance (2 def, 4 armour).
You gain 1.01 gold from the transmogrification of
mindwoven linen robe of the mountain (+10%) (0 def, 0 armour).
You gain 6.37 gold from the transmogrification of
Demonwedge (21/21, 14-19.6 power, 5 apr).
You gain 6.22 gold from the transmogrification of
Glimmergash.
You gain 1.60 gold from the transmogrification of
iron steamsaw of persecution (9-13.5 power, 0 apr).
You gain 2.42 gold from the transmogrification of
balanced iron steamsaw (10.5-15.75 power, 0 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 9.02 gold from the transmogrification of
Voidknight the iron waraxe (11-15.4 power, 2 apr).
You gain 1.59 gold from the transmogrification of
iron greatsword of erosion (18.5-29.6 power, 1 apr).
You gain 5.30 gold from the transmogrification of
balanced iron greatmaul of vileness (19.5-29.25 power, 1 apr).
You gain 10.07 gold from the transmogrification of
Adulrakira (10-12 power, 2 apr, physical element).
You gain 1.12 gold from the transmogrification of
sun infusion of the titan (rad 5; power 35; turns 4; dispels darkness).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Sharchmage deactivates Keen Senses.

Sharchmage deactivates Shielding.