Steri the level 14 Higher Necromancer by HELLruler

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp14 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution16 (base 12)
Magic47 (base 40)
Willpower33 (base 28)
Cunning16 (base 11)

Resources

Life249/249
Mana266/266
Souls14/14
Healing Factor1.1483870967742
Regeneration0.28709677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth10

Offense: Mainhand

Damage16
Accuracy5
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower37
Crit Chance9%
Speed1

Offense: Mind

Mindpower25
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense12
Ranged Defense12
Fatigue1
Physical Save19
Spell Save24
Mental Save17

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
2/5
2/5
0/5
0/5
Spell / Necrosis1.50
2/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
3/5
3/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
2/5
1/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
5/5
1/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

completed
done
failed
done
done
done
active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Steri the Higher Necromancer level 10
9th Mirth 122nd year of Ascendancy at 16:47
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Steri the Higher Necromancer level 6
79th Pyre 122nd year of Ascendancy at 02:16
see stats

Log

You are yanked out of this place!
Rested for 40 turns (stop reason: dialog is displayed).


You gain 1.98 gold from the transmogrification of
deadly pouch of dwarven-steel shots of purging (23/23, 36.5-43.8 power, 3 apr).
You gain 2.16 gold from the transmogrification of
hateful quiver of ash arrows (25/25, 19.5-27.3 power, 7 apr).
You gain 1.24 gold from the transmogrification of
steel plate armour of lightning resistance (4 def, 9 armour).
You gain 12.17 gold from the transmogrification of
Saladheda the Daysmash (4 def, 9 armour).
You gain 0.96 gold from the transmogrification of
cured leather armour of cold resistance (2 def, 4 armour).
You gain 2.32 gold from the transmogrification of
spiked dwarven-steel mail armour of fire resistance (3 def, 8 armour).
You gain 1.93 gold from the transmogrification of
dwarven-steel mail armour of natural resilience (3 def, 8 armour).
You gain 9.78 gold from the transmogrification of
dwarven-steel helm 'Haluneg' (0 def, 8 armour).
You gain 3.17 gold from the transmogrification of
dwarven-steel waraxe of crippling (18-25.2 power, 4 apr).
You gain 2.49 gold from the transmogrification of
throat-seeking hardened leather sling.
You gain 2.77 gold from the transmogrification of
mighty cured leather sling of acid.
You gain 3.41 gold from the transmogrification of
hardened leather sling of nature.
You gain 1.31 gold from the transmogrification of
gifted vined mindstar of clarity (6-6.6 power, 18 apr, mind damage).
You gain 2.00 gold from the transmogrification of
Bloomsoul (8-8.8 power, 13 apr, nature damage).
You gain 1.73 gold from the transmogrification of
acidic dwarven-steel longsword of massacre (25.5-35.7 power, 4 apr).
You gain 5.04 gold from the transmogrification of
thought-forged steel greatsword of paradox (20-32 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (15.5-24.8 power, 1 apr).
You gain 1.80 gold from the transmogrification of
phase door rune (range 5; power 21; dur 4).
You gain 1.25 gold from the transmogrification of
biting gale rune (30 cold damage; freeze 3 turns with power 20).
You gain 1.21 gold from the transmogrification of
regeneration infusion of the wizard (heal 233 over 5 turns).
There is a A path into the Old Forest here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Steri deactivates Blurred Mortality.

Steri deactivates Necrotic Aura.