Bootch II the level 3 Ghoul Bulwark by Bootch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassBulwark
Level / Exp3 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 21)
Dexterity13 (base 12)
Constitution28 (base 12)
Magic10 (base 10)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life-98/238
Stamina71/71
Healing Factor1.1363636363636
Regeneration0.28409090909091

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage26
Accuracy7
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance0%
Speed1

Offense: Mind

Mindpower13
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)24.921275872375 (81.030927835052%)
Defense22
Ranged Defense24
Fatigue26
Physical Save22
Spell Save6
Mental Save5

Defense: Resistances

All+ 19%( 70%)

Defense: Immunities

Stun Resistance69%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Knockback Resistance19%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
3/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect

Quests

active

Equipment

Tool
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Ran for 14 turns (stop reason: hostile spotted to the southwest (skeleton magus)).


Skeleton magus casts Flame.

Skeleton magus's spell attains critical power!
Bootch II is on fire!

Skeleton magus's Flame hits
Bootch II for 142 fire damage.

Burning from Skeleton magus hits
Bootch II for 47 fire damage.

Bootch II casts Rune: Phase Door.

Bootch II is out of phase.

Burning from Skeleton magus hits
Bootch II for 40 fire damage.

Bootch II casts Rune: Shielding.

A shield forms around Bootch II.

Burning from Skeleton magus hits
Bootch II for (40 absorbed), 0 fire (0 total damage).
Bootch II stops burning.


Skeleton magus casts Flame.


Bootch II is no longer out of phase.


The shield around Bootch II crumbles.

Talent Rune: Phase Door is ready to use.

Bootch II casts Rune: Phase Door.

Bootch II is out of phase.


Saving game...