Bingus the level 18 Cornac Archer by aesop

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp18 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 27)
Dexterity52 (base 46)
Constitution12 (base 10)
Magic10 (base 10)
Willpower20 (base 10)
Cunning30 (base 20)

Resources

Life448/448
Stamina177/177
Healing Factor1.0191526171257
Regeneration4.3313986227843

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite10
Infravision5
See Stealth26.446758763835
See Invisible26.446758763835

Offense: Mainhand

Damage74
Accuracy51
Crit Chance21%
APR13
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower23
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+15%
Light+9%
Darkness+5%
Mind+12%
Fire+11%
All0%

Offense: Damage Penetration

Acid+16%
Mind+16%
All+11%

Defense: Base

Armour (hardiness)22 (69.687909656376%)
Defense58
Ranged Defense58
Fatigue0
Physical Save29
Spell Save19
Mental Save28

Defense: Resistances

Nature+ 3%( 70%)
Acid+ 19%( 70%)
Light+ 12%( 70%)
Darkness+ 5%( 70%)
Mind+ 3%( 70%)
Lightning+ 6%( 70%)
Fire+ 34%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance27%
Bleed Resistance10%
Confusion Resistance20%
Stun Resistance22%
Knockback Resistance40%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (5/5)

Runes
Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
2/5
0/5
Technique / Combat techniques1.00
1/5
1/5
1/5
3/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
5/5
3/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
4/5
1/5
0/5
Technique / Combat training1.30
0/5
1/5
5/5
0/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
3/5
3/5

Effects

talent
talent

Quests

done
active
done
failed
done
active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Bingus the Cornac Archer level 10
2nd Mirth 122nd year of Ascendancy at 12:43
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Bingus the Cornac Archer level 10
9th Mirth 122nd year of Ascendancy at 17:02
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Bingus the Cornac Archer level 13
6th Flare 122nd year of Ascendancy at 07:23
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Bingus the Cornac Archer level 17
8th Dusk 122nd year of Ascendancy at 08:34
see stats

Log

Ritch flamespitter hits Bingus for 40 fire damage.

--------------------------------

There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Bingus uses
Infusion: Healing.
Bingus stops being poisoned.

Bingus receives 148 healing from Infusion: Healing.
Resting starts...

Infusion: Healing is still on cooldown for 10 turns.

Infusion: Healing is still on cooldown for 9 turns.

Infusion: Healing is still on cooldown for 8 turns.

Infusion: Healing is still on cooldown for 7 turns.

Infusion: Healing is still on cooldown for 6 turns.

Infusion: Healing is still on cooldown for 5 turns.

Infusion: Healing is still on cooldown for 4 turns.

Infusion: Healing is still on cooldown for 3 turns.

Infusion: Healing is still on cooldown for 2 turns.

Talent Track is ready to use.
Infusion: Healing is still on cooldown for 1 turns.

Talent Infusion: Healing is ready to use.
Talent Evasion is ready to use.
Infusion: Healing is still on cooldown for 10 turns.

Infusion: Healing is still on cooldown for 9 turns.

Talent Infusion: Healing is ready to use.
Talent Blinding Speed is ready to use.
Rested for 34 turns (stop reason: all resources and life at maximum).