Wete the level 8 Higher Arcane Blade by baconkid

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArcane Blade
Level / Exp8 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 17)
Dexterity11 (base 10)
Constitution18 (base 18)
Magic28 (base 23)
Willpower18 (base 12)
Cunning15 (base 13)

Resources

Life243/243
Mana182/182
Stamina141/141
Healing Factor1.2
Regeneration0.48

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy16
Crit Chance4%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower13.25
Crit Chance2%
Speed1

Offense: Mind

Mindpower21.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)12 (30%)
Defense8.35
Ranged Defense14.35
Fatigue13
Physical Save24
Spell Save24.05
Mental Save11.55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance22%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Technique / Magical combat1.30
5/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Spell / Air1.20
5/5
1/5
1/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
5/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active
done
done
done
active
active
active
active

Equipment

On feet
Light source
On head
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You gain 2.14 gold from the transmogrification of earthen elm magestaff of fate (10-12 power, 2 apr, lightning element).
You gain 1.03 gold from the transmogrification of
teleportation rune of the titan (range 43).
You gain 1.03 gold from the transmogrification of
teleportation rune of the sneak (range 35).
You gain 0.59 gold from the transmogrification of
manasurge rune (600% regen over 10 turns; 30 instant mana).
You gain 2.00 gold from the transmogrification of
insidious poison infusion of the warrior (20 nature damage, 20% healing reduction).
You gain 1.48 gold from the transmogrification of
insidious poison infusion (12 nature damage, 22% healing reduction).
You gain 1.13 gold from the transmogrification of
sun infusion of the warrior (rad 5; power 34; turns 5; dispells darkness).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
You gain 1.07 gold from the transmogrification of
healing infusion of the titan (heal 67).
You gain 0.58 gold from the transmogrification of
healing infusion (heal 28).
There is a way to the old forest here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)

Saving done.


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 3 turns (stop reason: saving).

There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.