beams the level 50 Whitehoof Archmage by killerofsheep

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignOrcs
ModeNormal Roguelike
SexFemale
RaceWhitehoof
ClassArchmage (High Thaumaturgist)
Level / Exp50 / 2558%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 10)
Dexterity23 (base 11)
Constitution36 (base 34)
Magic132 (base 60)
Willpower103 (base 60)
Cunning102 (base 60)

Resources

Life-919/1100
Mana292/1002
Steam100/100
Healing Factor1.1979202340233
Regeneration6.2890812286223

Speed

Mental0%
Attack0%
Movement+9.9999999999988%
Spell0%
Global+100%

Vision

Sight10
Lite7
See Invisible12

Offense: Mainhand

Damage63
Accuracy27
Crit Chance39%
APR10
Speed1.00

Offense: Spell

Spellpower99
Crit Chance53%
Speed1

Offense: Mind

Mindpower69
Crit Chance41%
Speed1

Offense: Damage Bonus

Darkness+36%
Lightning+55%
Light+21%
Temporal+12%
Blight+8%
Arcane+40%
Fire+56%
All0%

Offense: Damage Penetration

Blight+20%
Lightning+15%
Fire0%

Defense: Base

Armour (hardiness)26.999999999999 (48.304188961773%)
Defense61
Ranged Defense61
Fatigue0
Physical Save41
Spell Save50
Mental Save57

Defense: Resistances

Lightning+ 70%( 70%)
Physical+ 19%( 70%)
Temporal+ 25%( 70%)
Nature+ 24%( 70%)
Arcane+ 48%( 70%)
Darkness+ 43%( 70%)
All+ 17%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance0%
Poison Resistance100%
Blind Resistance0%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Pinning Resistance25%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Meta1.30
3/5
4/5
1/5
2/5
Spell / Temporal1.30
1/5
3/5
1/5
2/5
Spell / Air1.30
4/5
3/5
3/5
3/5
Spell / Thaumaturgy1.30
3/5
2/5
1/5
4/5
Spell / Arcane1.50
3/5
1/5
1/5
5/5
Spell / Storm1.30
1/5
1/5
2/5
3/5
Spell / Phantasm1.30
3/5
1/5
1/5
1/5
Spell / Earth1.30
1/5
1/5
1/5
1/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
5/5
1/5
2/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
2/5
4/5
1/5
0/5
Technique / Combat training1.00
1/5
1/5
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
3/5
0/5
Race / Whitehooves1.00
5/5
5/5
2/5
1/5

Prodigies

1/1
1/1
1/1

Effects

Quests

done
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active
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Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Roguelike) Buy an item from an AAA.
By beams the Whitehoof Archmage level 2
11st Retaking 124th year of Ascendancy at 04:31
see stats
Across the Narrow Sea (Roguelike) Destroyed the Sunwall Outpost to secure a way to the mainland.
By beams the Whitehoof Archmage level 11
29th Retaking 124th year of Ascendancy at 15:21
see stats
Do not go gentle into that good night (Roguelike) Trapped John.
By beams the Whitehoof Archmage level 43
32nd Dearth 124th year of Ascendancy at 18:31
see stats
Dragon's Greed (Roguelike) Amassed 8000 gold pieces.
By beams the Whitehoof Archmage level 50
15th Destruction 124th year of Ascendancy at 04:31
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By beams the Whitehoof Archmage level 30
18th Revenge 124th year of Ascendancy at 14:31
see stats
Fear me not! (Roguelike) Survived the Fearscape!
By beams the Whitehoof Archmage level 50
12nd Destruction 124th year of Ascendancy at 14:43
see stats
Infinite x80 (Roguelike) Got to level 80 of the infinite dungeon.
By beams the Whitehoof Archmage level 50
15th Destruction 124th year of Ascendancy at 07:35
see stats
Level 10 (Roguelike) Got a character to level 10.
By beams the Whitehoof Archmage level 10
15th Retaking 124th year of Ascendancy at 23:36
see stats
Level 20 (Roguelike) Got a character to level 20.
By beams the Whitehoof Archmage level 20
37th Retaking 124th year of Ascendancy at 22:23
see stats
Level 30 (Roguelike) Got a character to level 30.
By beams the Whitehoof Archmage level 30
18th Revenge 124th year of Ascendancy at 05:16
see stats
Level 40 (Roguelike) Got a character to level 40.
By beams the Whitehoof Archmage level 40
20th Dearth 124th year of Ascendancy at 22:52
see stats
Level 50 (Roguelike) Got a character to level 50.
By beams the Whitehoof Archmage level 50
32nd Loss 124th year of Ascendancy at 11:56
see stats
Once Upon A Time, In the West... (Roguelike) Hear the Eidolon's retelling of the Scourge from the West's journey.
By beams the Whitehoof Archmage level 49
31st Loss 124th year of Ascendancy at 22:33
see stats
One Ill Turn Deserves Another (Roguelike) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By beams the Whitehoof Archmage level 50
49th Loss 124th year of Ascendancy at 07:48
see stats
Reclaiming Garkul's Heritage (Roguelike) Freed the remnants of the Prides from the Internment Camp.
By beams the Whitehoof Archmage level 31
19th Revenge 124th year of Ascendancy at 14:11
see stats
Size is everything (Roguelike) Did over 1500 damage in one attack.
By beams the Whitehoof Archmage level 43
32nd Dearth 124th year of Ascendancy at 19:13
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By beams the Whitehoof Archmage level 31
23rd Revenge 124th year of Ascendancy at 13:58
see stats
The Dead God Rests (Roguelike) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By beams the Whitehoof Archmage level 50
51st Loss 124th year of Ascendancy at 12:11
see stats
The High Lady's Destiny (Finale) (Roguelike) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By beams the Whitehoof Archmage level 38
20th Dearth 124th year of Ascendancy at 04:02
see stats
The bigger the better! (Roguelike) Did over 3000 damage in one attack.
By beams the Whitehoof Archmage level 50
51st Loss 124th year of Ascendancy at 12:13
see stats
This will make a big Omelette! (Roguelike) Collected 40 ritch eggs in the Ritch Hive.
By beams the Whitehoof Archmage level 18
37th Retaking 124th year of Ascendancy at 04:17
see stats
To the Bitter End (Roguelike) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By beams the Whitehoof Archmage level 50
51st Loss 124th year of Ascendancy at 16:33
see stats
Treasure Hoarder (Roguelike) Amassed 3000 gold pieces.
By beams the Whitehoof Archmage level 43
39th Dearth 124th year of Ascendancy at 05:41
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By beams the Whitehoof Archmage level 24
51st Retaking 124th year of Ascendancy at 01:51
see stats

Log

Beams shrugs off Eleldawyn the rogue's 'Waking Nightmare'!
Eleldawyn the rogue converts some damage to Psi!
Eleldawyn the rogue's Mind Storm hits
beams for 45 mind damage.
Eleldawyn the rogue's Mind Storm hits
beams for (48 ignored), 0 mind (0 total damage).
Lava floor hits Eleldawyn the rogue for
39 to psi, 42 fire (81 total damage).

beams misses Eleldawyn the rogue.
Beams's spell attains critical power!
Beams casts
Lightning.
Eleldawyn the rogue converts some damage to Psi!
Thunderstorm hits Eleldawyn the rogue for
72 to psi, 77 lightning, 0 lightning (149 total damage).
Burning from Eleldawyn the rogue hits
beams for (83 ignored), 0 fire (0 total damage).
Eleldawyn the rogue hits beams for 11 mind damage.
Eleldawyn the rogue is dazed!

Eleldawyn the rogue is not dazed anymore.

Eleldawyn the rogue's saw motors are back to normal.

Hurricane from Beams hits Eleldawyn the rogue for
0 lightning damage.
Eleldawyn the rogue receives 12 healing (20 psi heal).

beams performs a melee critical strike against Eleldawyn the rogue!
Eleldawyn the rogue converts some damage to Psi!
Melee retaliation hits
beams for 17 acid, (14 ignored), 0 fire (17 total damage).
beams hits Eleldawyn the rogue for 12 to psi, 13 physical, 0 fire (24 total damage).
Eleldawyn the rogue uses
Dream Smith's Hammer.
Eleldawyn the rogue performs a melee critical strike against beams!
Eleldawyn the rogue hits beams for 952 physical damage.
Melee retaliation hits Eleldawyn the rogue for
0 temporal, 0 darkness, 0 physical (0 total damage).
Lava floor hits Eleldawyn the rogue for
0 fire damage.
beams the level 50 whitehoof archmage was pierced to death by Eleldawyn the rogue on level 88 of Infinite Dungeon.
The furious lightning storm around beams calms down and disappears.