Durodar the level 3 Whitehoof Sawbutcher by pikachusong989

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Exploration
SexMale
RaceWhitehoof
ClassSawbutcher
Level / Exp3 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 15)
Dexterity9 (base 10)
Constitution33 (base 14)
Magic14 (base 10)
Willpower7 (base 10)
Cunning22 (base 21)

Resources

Life176/239
Steam100/100
Healing Factor1.1789294477288
Regeneration0.2947323619322

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage46
Accuracy20
Crit Chance5%
APR0
Speed1.00

Offense: Offhand

Damage24
Accuracy20
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower14
Crit Chance5%
Speed1

Offense: Mind

Mindpower13
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)14.335093952971 (47.857809501309%)
Defense5
Ranged Defense5
Fatigue23
Physical Save22
Spell Save7
Mental Save10

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
2/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.30
3/5
0/5
0/5
0/5
Steamtech / Butchery1.30
4/5
0/5
0/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
4/5
0/5
0/5
0/5
Adventure / Partner1.00
10/14
17/26
2/3
1/2
1/2
1/2
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

On feet
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

Ran for 3 turns (stop reason: interesting terrain).

You collect a new ingredient:
lump of iron (1).
You gain 1.14 gold from the melting of
flaming pouch of iron shots of accuracy (19/19, 14-17 power, 1 apr).
You gain 2.06 gold from the melting of
scorching brass lantern.
You gain 1.22 gold from the melting of
flaming quiver of elm arrows of accuracy (11/11, 14-19 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.67 gold from the melting of
iron plate armour of lightning resistance (0 def, 7 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron plate armour (0 def, 7 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.61 gold from the melting of
cleansing iron mail armour of fire resistance (2 def, 4 armour).
You gain 1.28 gold from the melting of
cleansing rough leather hat of strength (+3) (0 def, 1 armour).
You gain 0.68 gold from the melting of
cleansing linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the melting of
rough leather gloves (0 def, 1 armour).
You gain 0.48 gold from the melting of
insulating pair of rough leather boots (0 def, 1 armour).
You gain 0.05 gold from the melting of
rough leather belt.
You collect a new ingredient:
lump of iron (1).
You gain 2.54 gold from the melting of
balanced iron waraxe of massacre (17-24 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 5.48 gold from the melting of
mighty iron steamgun of acid.
You gain 1.79 gold from the melting of
surging elm magestaff (10-12 power, 2 apr, lightning element).
You gain 1.31 gold from the melting of
elm vilestaff of might (10-12 power, 2 apr, acid element).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.15 gold from the melting of
nature's mossy mindstar (2-3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron mace (14-19 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.23 gold from the melting of
flaming iron greatmaul of massacre (30-44 power, 1 apr).
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