light the level 10 Skeleton Archmage by spazztik20

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassArchmage
Level / Exp10 / 61%
Sizebig
Lifes / Deaths

Primary Stats

Strength30 (base 10)
Dexterity31 (base 10)
Constitution21 (base 19)
Magic33 (base 33)
Willpower18 (base 13)
Cunning13 (base 11)

Resources

Life224/224
Mana203/203
Healing Factor1.194804467222
Regeneration2.6883100512496

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage20
Accuracy22
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower36
Crit Chance6%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+3%
Lightning+10%
Light+35%
Nature+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense15
Ranged Defense15
Fatigue0
Physical Save17
Spell Save29
Mental Save22

Defense: Resistances

Lightning+ 21%( 70%)
Light+ 54%( 70%)
Nature+ 26%( 70%)
Darkness+ 12%( 70%)
Arcane+ 12%( 70%)
Cold+ 24%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
5/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

failed
active
active
done
done

Equipment

Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By light the Skeleton Archmage level 10
3rd Flare 122nd year of Ascendancy at 00:11
see stats
The Arena Unlocked Arena mode.
By light the Skeleton Archmage level 9
1st Summertide 122nd year of Ascendancy at 12:53
see stats

Log

You are yanked out of this place!
Rested for 14 turns (stop reason: dialog is displayed).


Light wears (replacing
rough leather gloves 'Salotta' (0 def, 1 armour)): Sludgegrip (0 def, 0 armour).

Light wears:
copper ring of nature (+20%).

You gain 5.00 gold from the transmogrification of
elm totem of summon tentacle [power 105] (25 cooldown).
You gain 0.48 gold from the transmogrification of
grounding linen wizard hat (1 def, 0 armour).
You gain 1.25 gold from the transmogrification of
linen cloak of Iron Throne (1 def, 0 armour).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (15-20 power, 5 apr).
You gain 1.74 gold from the transmogrification of
iron dagger of daylight (9-12 power, 5 apr).
You gain 1.15 gold from the transmogrification of
flaming iron mace of massacre (20-27 power, 2 apr).
You gain 4.87 gold from the transmogrification of
thought-forged iron greatmaul of the mystic (18-28 power, 1 apr).
You gain 1.28 gold from the transmogrification of
potent elm starstaff (13-16 power, 2 apr, temporal element).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.12 gold from the transmogrification of
healing infusion of the warrior (heal 102; cd 13).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Light wears (replacing
Sludgegrip (0 def, 0 armour)): rough leather gloves 'Salotta' (0 def, 1 armour).

Today is the 4th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:40.


There is a Way into the heart of the gloom here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is a ladder to worldmap here (press '' or right click to use).
You feel very confident walking into this place.