Gar the level 8 Cornac Corruptor by sammlyydoann

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassCorruptor
Level / Exp8 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution15 (base 15)
Magic32 (base 32)
Willpower16 (base 16)
Cunning13 (base 10)

Resources

Life226/226
Vim51/108
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision2

Offense: Mainhand

Damage13
Accuracy10
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower29
Crit Chance4%
Speed1

Offense: Mind

Mindpower16.4
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense8.7
Ranged Defense8.7
Fatigue0
Physical Save8.75
Spell Save16.8
Mental Save10.15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance23%
Poison Resistance11%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Blight1.30
3/5
0/5
0/5
0/5
Corruption / Blood1.30
5/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
3/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
2/5
0/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
1/5
1/5
0/5
0/5
Corruption / Hexes1.30
5/5
1/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
done
active

Equipment

Tool
On fingers
Around neck
In main hand
Light source
On head
Main armor

Inventory

Achievements

Log

Copperhead snake is not dazed anymore.
Gar hits Copperhead snake for 13 physical, , 5 light (18 total damage).
Copperhead snake hits Gar for 3 physical damage.
Talent Blood Spray is ready to use.
Talent Drain is ready to use.
Copperhead snake bites poison into Gar.

Gar shrugs off the effect 'Poison'!
Copperhead snake hits Gar for 4 nature damage.
Gar hits Copperhead snake for 5 light damage.

Gar casts Soul Rot.

Gar's Soul Rot hits Copperhead snake for
91 blight damage.
Gar's Soul Rot killed Copperhead snake!

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (yellow jelly)).

Gar stops regenerating health quickly.


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (yellow jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (yellow jelly)).


Talent Soul Rot is ready to use.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (yellow jelly)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (yellow jelly)).

Gar deactivates Dark Ritual.