













Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 | 
| Addons | Nekarcos's Quality of Life 07: Visible Size Categories 1.5.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. 
 Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok? 
 Features:
 Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor.  The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal.  The few remnants of the ravaged Prides are caged...  but one Pride remains.  Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom.  The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal.  Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
 Custom Difficulty 1.7.6Allows you to set the level of enemies, the frequency of rare creatures, and some other elements of difficulty independently during character creation, to make the game as easy or hard as you like. If you make the game at least as hard as a vanilla difficulty setting, you qualify for that difficulty's achievements.   This mod will be incompatible with other mods that re-arrange the character creation screen. Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot! 
 
 Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up. 
 
 
 
 
 
 
 
  | 
| Campaign | Orcs | 
| Mode | Normal Exploration | 
| Sex | Female | 
| Race | Orc | 
| Class | Gunslinger | 
| Level / Exp | 50 / 223% | 
| Size | medium | 
| Lifes / Deaths | Killed by steam giant yeti rider at level 5 on the 26th Retaking 124th year of Ascendancy at 03:03  / 216Killed by steam giant yeti rider at level 5 on the 26th Retaking 124th year of Ascendancy at 06:16 Killed by steam giant yeti rider at level 5 on the 26th Retaking 124th year of Ascendancy at 07:10 Killed by steam giant gunslinger at level 6 on the 27th Retaking 124th year of Ascendancy at 02:42 Killed by steam giant berserker at level 7 on the 27th Retaking 124th year of Ascendancy at 22:29 Killed by High Guard Talosis at level 7 on the 28th Retaking 124th year of Ascendancy at 03:24 Killed by Eilinoyarin the Blightborn at level 9 on the 34th Retaking 124th year of Ascendancy at 08:53 Killed by Eilinoyarin the Blightborn at level 9 on the 34th Retaking 124th year of Ascendancy at 09:55 Killed by corrupted protoplasmic controller at level 9 on the 34th Retaking 124th year of Ascendancy at 10:42 Killed by corrupted protoplasmic controller at level 9 on the 34th Retaking 124th year of Ascendancy at 11:44 Killed by corrupted plasmic disruptor at level 9 on the 34th Retaking 124th year of Ascendancy at 13:08 Killed by corrupted plasmic disruptor at level 10 on the 34th Retaking 124th year of Ascendancy at 14:06 Killed by corrupted plasmic disruptor at level 10 on the 34th Retaking 124th year of Ascendancy at 15:10 Killed by corrupted plasmic disruptor at level 10 on the 34th Retaking 124th year of Ascendancy at 16:10 Killed by corrupted acidic digestor at level 10 on the 34th Retaking 124th year of Ascendancy at 17:20 Killed by corrupted protoplasmic controller at level 10 on the 34th Retaking 124th year of Ascendancy at 20:38 Killed by corrupted acidic digestor at level 10 on the 34th Retaking 124th year of Ascendancy at 20:53 Killed by corrupted mastocytic feeder at level 10 on the 34th Retaking 124th year of Ascendancy at 22:00 Killed by whitehoof maulotaur at level 13 on the 9th Revenge 124th year of Ascendancy at 04:05 Killed by whitehoof maulotaur at level 14 on the 10th Revenge 124th year of Ascendancy at 01:24 Killed by Aerorathra the whitehoof maulotaur at level 15 on the 12nd Revenge 124th year of Ascendancy at 17:09 Killed by squid at level 15 on the 12nd Revenge 124th year of Ascendancy at 18:15 Killed by Aerorathra the whitehoof maulotaur's temporal clone at level 15 on the 12nd Revenge 124th year of Ascendancy at 19:32 Killed by electric eel at level 15 on the 12nd Revenge 124th year of Ascendancy at 23:45 Killed by whitehoof ghoul at level 15 on the 13rd Revenge 124th year of Ascendancy at 17:09 Killed by Nektosh the One-Horned at level 15 on the 13rd Revenge 124th year of Ascendancy at 18:25 Killed by sunwall archer at level 17 on the 21st Revenge 124th year of Ascendancy at 04:50 Killed by sun-mage recruit at level 18 on the 22nd Revenge 124th year of Ascendancy at 17:41 Killed by orc blood mage at level 19 on the 31st Revenge 124th year of Ascendancy at 07:01 Killed by orc blood mage at level 19 on the 31st Revenge 124th year of Ascendancy at 08:05 Killed by troll captain at level 19 on the 31st Revenge 124th year of Ascendancy at 11:22 Killed by armoured skeleton warrior at level 19 on the 31st Revenge 124th year of Ascendancy at 12:41 Killed by oozing horror at level 19 on the 31st Revenge 124th year of Ascendancy at 17:01 Killed by minotaur at level 22 on the 34th Revenge 124th year of Ascendancy at 03:24 Killed by Vorinn the broken golem at level 23 on the 34th Revenge 124th year of Ascendancy at 13:19 Killed by Adadhelle the golem at level 23 on the 34th Revenge 124th year of Ascendancy at 21:04 Killed by whitehoof ghoul at level 23 on the 34th Revenge 124th year of Ascendancy at 22:02 Killed by Glanne the minotaur at level 23 on the 35th Revenge 124th year of Ascendancy at 05:35 Killed by Glanne the minotaur at level 23 on the 35th Revenge 124th year of Ascendancy at 06:35 Killed by minotaur at level 23 on the 35th Revenge 124th year of Ascendancy at 10:47 Killed by whitehoof ghoul at level 23 on the 35th Revenge 124th year of Ascendancy at 11:13 Killed by The Glass Golem at level 24 on the 36th Revenge 124th year of Ascendancy at 10:12 Killed by The Glass Golem at level 24 on the 36th Revenge 124th year of Ascendancy at 10:51 Killed by Zubylewyn the whitehoof ghoul at level 24 on the 36th Revenge 124th year of Ascendancy at 12:17 Killed by Zubylewyn the whitehoof ghoul at level 24 on the 36th Revenge 124th year of Ascendancy at 13:18 Killed by The Glass Golem at level 24 on the 36th Revenge 124th year of Ascendancy at 14:03 Killed by The Glass Golem at level 24 on the 36th Revenge 124th year of Ascendancy at 15:13 Killed by The Glass Golem at level 24 on the 36th Revenge 124th year of Ascendancy at 16:08 Killed by Shoota at level 24 on the 36th Revenge 124th year of Ascendancy at 16:49 Killed by The Glass Golem at level 24 on the 36th Revenge 124th year of Ascendancy at 17:44 Killed by The Glass Golem at level 24 on the 36th Revenge 124th year of Ascendancy at 19:03 Killed by The Glass Golem at level 24 on the 36th Revenge 124th year of Ascendancy at 20:10 Killed by The Glass Golem at level 24 on the 36th Revenge 124th year of Ascendancy at 20:52 Killed by The Glass Golem at level 24 on the 36th Revenge 124th year of Ascendancy at 21:30 Killed by The Glass Golem at level 24 on the 36th Revenge 124th year of Ascendancy at 22:52 Killed by The Glass Golem at level 24 on the 37th Revenge 124th year of Ascendancy at 00:11 Killed by The Glass Golem at level 24 on the 37th Revenge 124th year of Ascendancy at 01:38 Killed by The Glass Golem at level 24 on the 37th Revenge 124th year of Ascendancy at 02:28 Killed by The Glass Golem at level 24 on the 37th Revenge 124th year of Ascendancy at 03:43 Killed by The Glass Golem at level 24 on the 37th Revenge 124th year of Ascendancy at 04:49 Killed by The Glass Golem at level 24 on the 37th Revenge 124th year of Ascendancy at 06:14 Killed by Athain the shalore at level 24 on the 50th Revenge 124th year of Ascendancy at 18:31 Killed by Athain the shalore at level 24 on the 50th Revenge 124th year of Ascendancy at 18:40 Killed by Kaberi the shalore at level 24 on the 50th Revenge 124th year of Ascendancy at 19:30 Killed by Kaberi the shalore at level 24 on the 50th Revenge 124th year of Ascendancy at 20:10 Killed by corrupted ritch larva at level 25 on the 7th Pain 124th year of Ascendancy at 13:29 Killed by Mahdemien the shalore at level 26 on the 10th Pain 124th year of Ascendancy at 08:47 Killed by Dadas the shalore at level 26 on the 10th Pain 124th year of Ascendancy at 09:10 Killed by Mahdemien the shalore at level 26 on the 10th Pain 124th year of Ascendancy at 09:23 Killed by Dadas the shalore at level 26 on the 10th Pain 124th year of Ascendancy at 09:56 Killed by Erthrinmae the shalore at level 26 on the 10th Pain 124th year of Ascendancy at 18:46 Killed by Erthrinmae the shalore at level 26 on the 10th Pain 124th year of Ascendancy at 19:01 Killed by Cthhu the shalore at level 26 on the 10th Pain 124th year of Ascendancy at 19:13 Killed by Erthrinmae the shalore at level 26 on the 10th Pain 124th year of Ascendancy at 19:50 Killed by Mindwall at level 26 on the 14th Pain 124th year of Ascendancy at 18:21 Killed by Emithra the orc necromancer (subdued) at level 28 on the 15th Pain 124th year of Ascendancy at 17:23 Killed by orc pyromancer (subdued) at level 29 on the 16th Pain 124th year of Ascendancy at 15:51 Killed by orc high cryomancer (subdued) at level 30 on the 16th Pain 124th year of Ascendancy at 18:53 Killed by orc high pyromancer (subdued) at level 30 on the 16th Pain 124th year of Ascendancy at 20:28 Killed by orc pyromancer (subdued) at level 30 on the 16th Pain 124th year of Ascendancy at 20:49 Killed by orc pyromancer (subdued) at level 30 on the 16th Pain 124th year of Ascendancy at 21:03 Killed by orc high pyromancer (subdued) at level 30 on the 16th Pain 124th year of Ascendancy at 22:13 Killed by orc high pyromancer (subdued) at level 30 on the 17th Pain 124th year of Ascendancy at 01:36 Killed by orc high pyromancer (subdued) at level 30 on the 17th Pain 124th year of Ascendancy at 03:02 Killed by orc high pyromancer (subdued) at level 30 on the 17th Pain 124th year of Ascendancy at 04:10 Killed by orc high pyromancer (subdued) at level 30 on the 17th Pain 124th year of Ascendancy at 05:15 Killed by splitted skeleton archer's Fugue Clone at level 30 on the 39th Pain 124th year of Ascendancy at 17:08 Killed by splitted thaurhereg at level 30 on the 39th Pain 124th year of Ascendancy at 23:18 Killed by paradox orc corruptor at level 31 on the 40th Pain 124th year of Ascendancy at 18:36 Killed by paradox orc corruptor at level 31 on the 40th Pain 124th year of Ascendancy at 18:53 Killed by timeswapped orc grand master assassin at level 31 on the 40th Pain 124th year of Ascendancy at 19:06 Killed by Maltoth the Mad at level 31 on the 41st Pain 124th year of Ascendancy at 02:53 Killed by Maltoth the Mad at level 31 on the 41st Pain 124th year of Ascendancy at 03:05 Killed by Maltoth the Mad at level 31 on the 41st Pain 124th year of Ascendancy at 03:21 Killed by Maltoth the Mad at level 31 on the 41st Pain 124th year of Ascendancy at 04:01 Killed by Lorehro the shalore at level 33 on the 50th Pain 124th year of Ascendancy at 10:35 Killed by Lorehro the shalore at level 33 on the 50th Pain 124th year of Ascendancy at 11:33 Killed by Usuari the shalore at level 33 on the 50th Pain 124th year of Ascendancy at 16:36 Killed by Lhadin the shalore at level 33 on the 50th Pain 124th year of Ascendancy at 17:35 Killed by Usuari the shalore at level 33 on the 50th Pain 124th year of Ascendancy at 18:28 Killed by Lhadin the shalore at level 33 on the 50th Pain 124th year of Ascendancy at 18:59 Killed by Lhadin the shalore at level 33 on the 50th Pain 124th year of Ascendancy at 19:56 Killed by Lhadin the shalore at level 33 on the 50th Pain 124th year of Ascendancy at 21:00 Killed by Lhadin the shalore at level 33 on the 50th Pain 124th year of Ascendancy at 21:11 Killed by Lhadin the shalore at level 33 on the 50th Pain 124th year of Ascendancy at 21:26 Killed by Iosh the shalore at level 33 on the 52nd Pain 124th year of Ascendancy at 12:19 Killed by Edas the shalore at level 33 on the 1st Dearth 124th year of Ascendancy at 04:46 Killed by Atdarhi the shalore at level 33 on the 1st Dearth 124th year of Ascendancy at 05:58 Killed by Faanatahen the shalore at level 33 on the 10th Dearth 124th year of Ascendancy at 13:01 Killed by Suror the shalore at level 33 on the 10th Dearth 124th year of Ascendancy at 16:29 Killed by Suror the shalore at level 33 on the 10th Dearth 124th year of Ascendancy at 17:03 Killed by Suror the shalore at level 33 on the 10th Dearth 124th year of Ascendancy at 18:09 Killed by Regondi the shalore at level 33 on the 10th Dearth 124th year of Ascendancy at 18:22 Killed by Mahdur the shalore at level 33 on the 10th Dearth 124th year of Ascendancy at 19:10 Killed by Regondi the shalore at level 33 on the 10th Dearth 124th year of Ascendancy at 20:14 Killed by wretchling at level 34 on the 29th Dearth 124th year of Ascendancy at 18:26 Killed by wretchling at level 34 on the 29th Dearth 124th year of Ascendancy at 18:53 Killed by venom wyrm at level 34 on the 29th Dearth 124th year of Ascendancy at 19:01 Killed by worm that walks at level 34 on the 29th Dearth 124th year of Ascendancy at 19:57 Killed by toxic cannister at level 35 on the 31st Dearth 124th year of Ascendancy at 02:57 Killed by Neradalle the cold drake hatchling at level 35 on the 31st Dearth 124th year of Ascendancy at 03:36 Killed by Adodhenne the undead drake hatchling at level 35 on the 31st Dearth 124th year of Ascendancy at 12:09 Killed by storm drake hatchling at level 36 on the 32nd Dearth 124th year of Ascendancy at 18:26 Killed by Ureslak the Eternal at level 36 on the 32nd Dearth 124th year of Ascendancy at 18:51 Killed by Ureslak the Eternal at level 36 on the 32nd Dearth 124th year of Ascendancy at 19:02 Killed by undead drake at level 37 on the 33rd Dearth 124th year of Ascendancy at 07:31 Killed by Emelyrille the corrupted protoplasmic controller at level 37 on the 34th Dearth 124th year of Ascendancy at 13:50 Killed by Mayumina the steam giant guard at level 37 on the 39th Dearth 124th year of Ascendancy at 15:44 Killed by steam defence turret at level 37 on the 39th Dearth 124th year of Ascendancy at 16:44 Killed by steam defence turret at level 37 on the 39th Dearth 124th year of Ascendancy at 17:04 Killed by steam defence turret at level 37 on the 39th Dearth 124th year of Ascendancy at 17:29 Killed by steam defence turret at level 37 on the 39th Dearth 124th year of Ascendancy at 19:06 Killed by steam defence turret at level 37 on the 39th Dearth 124th year of Ascendancy at 19:29 Killed by steam defence turret at level 37 on the 39th Dearth 124th year of Ascendancy at 20:33 Killed by steam giant necropsych at level 37 on the 39th Dearth 124th year of Ascendancy at 21:36 Killed by steam defence turret at level 37 on the 40th Dearth 124th year of Ascendancy at 03:51 Killed by steam defence turret at level 37 on the 40th Dearth 124th year of Ascendancy at 04:04 Killed by steam defence turret at level 37 on the 40th Dearth 124th year of Ascendancy at 04:28 Killed by steam defence turret at level 37 on the 40th Dearth 124th year of Ascendancy at 05:56 Killed by steam defence turret at level 37 on the 40th Dearth 124th year of Ascendancy at 06:28 Killed by steam defence turret at level 37 on the 40th Dearth 124th year of Ascendancy at 07:49 Killed by steam defence turret at level 37 on the 40th Dearth 124th year of Ascendancy at 08:06 Killed by steam defence turret at level 38 on the 40th Dearth 124th year of Ascendancy at 09:46 Killed by steam defence turret at level 38 on the 40th Dearth 124th year of Ascendancy at 11:27 Killed by steam defence turret at level 38 on the 40th Dearth 124th year of Ascendancy at 21:23 Killed by steam defence turret at level 38 on the 40th Dearth 124th year of Ascendancy at 21:38 Killed by steam defence turret at level 38 on the 40th Dearth 124th year of Ascendancy at 22:06 Killed by retaliator of Atmos at level 38 on the 40th Dearth 124th year of Ascendancy at 23:51 Killed by Betaramina the steam giant yeti rider at level 38 on the 41st Dearth 124th year of Ascendancy at 03:15 Killed by Betaramina the steam giant yeti rider at level 38 on the 41st Dearth 124th year of Ascendancy at 03:38 Killed by steam defence turret at level 38 on the 41st Dearth 124th year of Ascendancy at 18:19 Killed by steam defence turret at level 38 on the 41st Dearth 124th year of Ascendancy at 23:16 Killed by steam giant necropsych at level 38 on the 42nd Dearth 124th year of Ascendancy at 04:21 Killed by steam defence turret at level 38 on the 42nd Dearth 124th year of Ascendancy at 04:45 Killed by steam defence turret at level 38 on the 42nd Dearth 124th year of Ascendancy at 05:53 Killed by steam defence turret at level 39 on the 42nd Dearth 124th year of Ascendancy at 16:35 Killed by steam defence turret at level 39 on the 42nd Dearth 124th year of Ascendancy at 18:31 Killed by steam defence turret at level 39 on the 42nd Dearth 124th year of Ascendancy at 19:38 Killed by retaliator of Atmos at level 39 on the 42nd Dearth 124th year of Ascendancy at 23:07 Killed by steam defence turret at level 39 on the 42nd Dearth 124th year of Ascendancy at 23:14 Killed by retaliator of Atmos at level 39 on the 42nd Dearth 124th year of Ascendancy at 23:35 Killed by steam defence turret at level 39 on the 42nd Dearth 124th year of Ascendancy at 23:54 Killed by steam defence turret at level 39 on the 43rd Dearth 124th year of Ascendancy at 04:15 Killed by steam defence turret at level 39 on the 43rd Dearth 124th year of Ascendancy at 04:40 Killed by steam giant flameshot at level 39 on the 43rd Dearth 124th year of Ascendancy at 14:34 Killed by steam defence turret at level 39 on the 43rd Dearth 124th year of Ascendancy at 16:50 Killed by steam defence turret at level 39 on the 43rd Dearth 124th year of Ascendancy at 20:56 Killed by mecharachnid flame thrower at level 39 on the 44th Dearth 124th year of Ascendancy at 01:22 Killed by steam defence turret at level 39 on the 44th Dearth 124th year of Ascendancy at 05:55 Killed by steam defence turret at level 39 on the 44th Dearth 124th year of Ascendancy at 10:38 Killed by steam defence turret at level 39 on the 44th Dearth 124th year of Ascendancy at 13:16 Killed by steam defence turret at level 40 on the 44th Dearth 124th year of Ascendancy at 20:11 Killed by Council Member Tormak at level 40 on the 44th Dearth 124th year of Ascendancy at 23:47 Killed by Council Member Tormak at level 40 on the 45th Dearth 124th year of Ascendancy at 00:02 Killed by Council Member Palaquie at level 41 on the 45th Dearth 124th year of Ascendancy at 01:37 Killed by Council Member Pendor at level 41 on the 45th Dearth 124th year of Ascendancy at 02:00 Killed by Council Member Pendor at level 41 on the 45th Dearth 124th year of Ascendancy at 02:41 Killed by radiant horror at level 43 on the 45th Dearth 124th year of Ascendancy at 09:08 Killed by radiant horror at level 43 on the 45th Dearth 124th year of Ascendancy at 09:18 Killed by searing horror at level 43 on the 45th Dearth 124th year of Ascendancy at 09:36 Killed by searing horror at level 43 on the 45th Dearth 124th year of Ascendancy at 09:49 Killed by Cyryna the oozing horror at level 45 on the 47th Dearth 124th year of Ascendancy at 12:16 Killed by worm that walks at level 45 on the 48th Dearth 124th year of Ascendancy at 07:26 Killed by worm that walks at level 45 on the 48th Dearth 124th year of Ascendancy at 08:34 Killed by Xinn the titan dreadnought at level 46 on the 50th Dearth 124th year of Ascendancy at 09:04 Killed by Betebeth the maelstrom at level 46 on the 50th Dearth 124th year of Ascendancy at 12:06 Killed by Sher'Tul High Priest at level 47 on the 50th Dearth 124th year of Ascendancy at 15:41 Killed by spiked tentacle at level 47 on the 50th Dearth 124th year of Ascendancy at 17:34 Killed by Sher'Tul High Priest at level 47 on the 50th Dearth 124th year of Ascendancy at 19:54 Killed by Sher'Tul High Priest at level 47 on the 50th Dearth 124th year of Ascendancy at 21:04 Killed by spiked tentacle at level 47 on the 50th Dearth 124th year of Ascendancy at 22:24 Killed by Sher'Tul High Priest at level 47 on the 50th Dearth 124th year of Ascendancy at 22:56 Killed by Sher'Tul High Priest at level 47 on the 51st Dearth 124th year of Ascendancy at 00:25 Killed by Amakthel's Hand at level 47 on the 51st Dearth 124th year of Ascendancy at 00:40 Killed by Sher'Tul High Priest at level 47 on the 51st Dearth 124th year of Ascendancy at 00:53 Killed by Sher'Tul High Priest at level 47 on the 51st Dearth 124th year of Ascendancy at 01:38 Killed by Sher'Tul High Priest at level 47 on the 51st Dearth 124th year of Ascendancy at 02:41 Killed by Sher'Tul High Priest at level 47 on the 51st Dearth 124th year of Ascendancy at 04:28 Killed by eyed tentacle at level 47 on the 51st Dearth 124th year of Ascendancy at 06:18 Killed by Sher'Tul High Priest at level 47 on the 51st Dearth 124th year of Ascendancy at 07:28 Killed by Sher'Tul High Priest at level 47 on the 51st Dearth 124th year of Ascendancy at 08:42 Killed by Sher'Tul High Priest at level 47 on the 51st Dearth 124th year of Ascendancy at 10:51 Killed by Sher'Tul High Priest at level 47 on the 51st Dearth 124th year of Ascendancy at 12:00 Killed by Sher'Tul High Priest at level 47 on the 51st Dearth 124th year of Ascendancy at 12:48 Killed by Sher'Tul High Priest at level 47 on the 51st Dearth 124th year of Ascendancy at 13:12 Killed by Sher'Tul High Priest at level 47 on the 51st Dearth 124th year of Ascendancy at 14:42 Killed by spiked tentacle at level 47 on the 51st Dearth 124th year of Ascendancy at 15:23 Killed by Sher'Tul High Priest at level 47 on the 51st Dearth 124th year of Ascendancy at 16:15 Killed by Sher'Tul High Priest at level 47 on the 51st Dearth 124th year of Ascendancy at 16:41 Killed by Sher'Tul High Priest at level 47 on the 51st Dearth 124th year of Ascendancy at 18:42 Killed by Agonar the human at level 49 on the 4th Loss 124th year of Ascendancy at 06:38 Killed by High Sun Paladin Aeryn at level 49 on the 11st Loss 124th year of Ascendancy at 06:56 Killed by High Sun Paladin Aeryn at level 49 on the 13rd Loss 124th year of Ascendancy at 22:24 Killed by Naran the human at level 49 on the 14th Loss 124th year of Ascendancy at 16:02 Killed by Naran the human at level 49 on the 14th Loss 124th year of Ascendancy at 16:19 Killed by retaliator of Atmos at level 49 on the 15th Loss 124th year of Ascendancy at 04:18  | 
| Antimagic | Follower | 
Primary Stats
| Strength | 55 (base 42) | 
| Dexterity | 75 (base 60) | 
| Constitution | 56 (base 44) | 
| Magic | 15 (base 13) | 
| Willpower | 37 (base 10) | 
| Cunning | 77 (base 60) | 
Resources
| Life | 1217/1217 | 
| Steam | 100/100 | 
| Healing Factor | 1.3100460901467 | 
| Regeneration | 25.218387235324 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | -8.8817841970013E-14% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 12 | 
| See Invisible | 18 | 
Offense: Mainhand
| Damage | 89 | 
| Accuracy | 65 | 
| Crit Chance | 56% | 
| APR | 6 | 
| Speed | 1.50 | 
Offense: Spell
| Spellpower | 18.5 | 
| Crit Chance | 21% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 74 | 
| Crit Chance | 40% | 
| Speed | 1 | 
Offense: Damage Bonus
| Mind | +24% | 
| All | +12% | 
Offense: Damage Penetration
| All | +35% | 
Defense: Base
| Armour (hardiness) | 43 (30%) | 
| Defense | 47 | 
| Ranged Defense | 47 | 
| Fatigue | 4 | 
| Physical Save | 38 | 
| Spell Save | 18 | 
| Mental Save | 34 | 
Defense: Resistances
| Darkness | + 32%( 70%) | 
| Mind | + 32%( 70%) | 
| Nature | + 36%( 70%) | 
| Blight | + 29%( 70%) | 
| Physical | + 27%( 70%) | 
| Cold | + 36%( 70%) | 
| All | + 25%( 70%) | 
Defense: Immunities
| Disarm Resistance | 100% | 
| Bleed Resistance | 70% | 
| Instadeath Resistance | 100% | 
| Stun Resistance | 0% | 
| Pinning Resistance | 0% | 
| Poison Resistance | 70% | 
| Blind Resistance | 50% | 
Inscriptions (5/5)
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 32 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 8.5 steam per turn. Can be activated for an instant burst of 42 steam. Its effects scale with your Dexterity stat.  | 
| Implants | Effective talent level: 1.0 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 192% efficiency and cooldown mod of 93%. Its effects scale with your Dexterity stat.  | 
| Implants | Effective talent level: 1.0 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 134% efficiency and cooldown mod of 61%. Its effects scale with your Cunning stat.  | 
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 32 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 9.9 steam per turn. Can be activated for an instant burst of 50 steam. Its effects scale with your Dexterity stat.  | 
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 718% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly.  | 
Class Talents
| Steamtech / Gunslinging | 1.30 | 
  | 5/5 | 
  | 5/5 | 
  | 5/5 | 
  | 5/5 | 
| Steamtech / Bullets mastery | 1.30 | 
  | 1/5 | 
  | 5/5 | 
  | 1/5 | 
  | 5/5 | 
| Steamtech / Elusiveness | 1.30 | 
  | 1/5 | 
  | 5/5 | 
  | 1/5 | 
  | 0/5 | 
| Steamtech / Avoidance | 1.30 | 
  | 1/5 | 
  | 1/5 | 
  | 5/5 | 
  | 0/5 | 
| Steamtech / Gunner training | 1.50 | 
  | 5/5 | 
  | 5/5 | 
  | 5/5 | 
  | 5/5 | 
Generic Talents
| Steamtech / Engineering | 1.20 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Technique / Combat training | 1.30 | 
  | 0/5 | 
  | 3/5 | 
  | 0/5 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
| Steamtech / Physics | 1.20 | 
  | 5/5 | 
  | 5/5 | 
  | 5/5 | 
  | 0/5 | 
| Steamtech / Chemistry | 1.20 | 
  | 5/5 | 
  | 5/5 | 
  | 5/5 | 
  | 5/5 | 
| Wild-gift / Antimagic | 1.00 | 
  | 2/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Race / Orc | 1.00 | 
  | 2/5 | 
  | 1/5 | 
  | 5/5 | 
  | 0/5 | 
Prodigies
  | 1/1 | 
  | 1/1 | 
  | 1/1 | 
Effects
| talent | Evasive Shots | 
Quests
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. A Ritch PartyTo do that we will prepare a special surprise to help our final attack. Go to the Ritch Hive in the mountains north of the Erúan desert and collect a big pile of ritch eggs. About 30 viable eggs should be sufficient. When you have enough, find a tunnel leading north and use the special sand shredder gloves tinker to open a path under the Gates of Morning. Finally, place the eggs in a protected spot to hatch. With luck, they will provide a distraction while you later assault the city. * You have collected enough eggs.  | active | 
All the few remaining orcs of the mainland have been captured by Sunwall and their western allies. Children of Garkul, Unite!To ensure a future, any future, for our race they must be freed. The internment camp is located somewhere to the north. The orcs are subdued into obedience by a powerful psionic, Mindwall, and guarded by elite Sunwall troops. Mindwall must be taken care of and the prides set free. But BEFORE that you should go and destroy the Sunwall Observatory to the east, as our spies have found a way to resist Mindwall's psionic powers which requries ingredients from there. * You have destroyed Mindwall body but he managed to split his mind into many pieces and taken direct control of the subdued orcs. Destroy the pillars in each level four other levels. * You have freed all the Vor Pride orcs. * You have freed all the Rak'Shor Pride orcs. * You have freed all the Gorbat Pride orcs. * You have freed all the Grushnak Pride orcs. * The Pride is once again free and united.  | done | 
Metash has asked you to investigate the Krimbul Clan, south of the peninsula. Clan of the UnicornA whitehoof turned mad with power is trying to lead them in a war against Kruk Pride. * You have stopped the pitiful Nektosh, ensuring one less threat for the Pride and a future for the Whitehooves.  | done | 
The giants have breached the mountain-side of Kruk pride! HomelandThey are invading the town just when most of our forces are outside. Only you and few others are left to close the breach by collapsing the tunnel from the inside. * You have collapsed the tunnel, saving the Pride. For now.  | done | 
The Steam Quarry is a strategic zone for the Atmos tribe, it provides them with much of their energy needs. Hunter, QuarryIf you are to assault the Palace of Fumes you need to cut that supply off. Destroy the three giant steam valves to make the Palace vulnerable. * The first valve has been destroyed. * The second valve has been destroyed. * The third valve has been destroyed.  | done | 
As you left the Gates of Morning in ruins you noticed a strange powerful tremor that seems to come from nearby. Mole Down, Two To GoInvestigating you have found a huge mechanical mole of obvious steam giant origin. * You have crushed both the horrors and the giants, making sure no precious information will come back to the Palace of Fumes.  | done | 
You have found a bit of preserved yeti muscle, probably somebody somewhere will be interested. Mystery of the YetisFor each yeti muscle you return to the psy-machines in the ruins of a lost city you will gain a great reward.  | active | 
The time for revenge is at hand! The Tribe stands crippled under your assaults. No Fumes Without FireEnter the Palace of Fumes and crush their leaders once and for all! For Kruk! For the Prides! For the Garkul! * Council Member Nashal is dead. * Council Member Tormak is dead. * Council Member Pendor is dead. * Council Member Palaquie is dead. * Council Member Tantalos is dead. * You have destroyed the Council and shattered the Tribe.  | done | 
To win the war you must help the Pride by striking a blow to the giant's morale and supply lines. Of Steamwork and Pain* You have assaulted the Vaporous Emporium, crushing the morale of the Atmos tribe. * You have explored the yeti cave and vanquished the Yeti Patriarch.  | done | 
Inside some of your foes you have found some intact pieces that give you new ideas. Research. Tinker. Annihilate.Keep on killing mechanical contraptions or steam-related foes... * You destroyed a mecharachnid equiped with a flamethrower. Both those things could prove very useful. * You have studied the 'remains' of an greater or ultimate hethugoroth, providing new ideas for ways to annihilate with heat. * The impressive Automated Defense System remains will prove very useful to create automated and self-deploying constructs.  | done | 
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. StargazersOur scouts have noticed the Gates of Morning is being reinforced with sun and moon orbs. Go to the Sunwall Observatory and destroy everything there to reduce their supplies. * You have destroyed the Observatory, the Gates of Morning defenses will be weakened.  | done | 
Deep within Eyal you found a huge cavern containing some of the remains of the great dead god Amakthel... The Dead God AwaitsAlong with what appears to be a living Sher'tul that seems to be trying to resurrect him. It must be stopped at all cost, the Prides only just got their freedom back, you can not allow anything to take it away again! The Sher'tul Priest has been taken care of, Amakthel will keep on sleeping forever now. The Prides and the world are safe. You have won the game!.  | done | 
The people of the sunwall have lingered on this land for too long and now they are spreading their control to all the mainland. This must not be allowed! The Deconstruction of Falling StarsWith the help of their newfound allies in the west they keep a permanent guard over the farportal. The portal must be permanently destroyed to prevent reinforcements. The leader of the Sunwall, High Sun Paladin Aeryn must be punished for her crimes against the Prides. * You have killed Aeryn, making sure no more troops will come from the west.  | done | 
Kaltor's shop seems to be nearby in the mountain. Maybe it could be interesting to pay him a visit? The Grumpy ShopownerHe does sound well armed, though, so be prepared as it is likely very dangerous. So maybe take some time to plan the raid.  | active | 
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. * You have closed two books of binding, the castle is now stable and you should probably be able to access the last chapter. * You have killed the Glass Golem and claimed the castle treasures for yourself!  | done | 
A group of trolls from the Kar'Haïb Dominion is trying to take foot on the mainland. This is our land!With the Sunwall at full force we can not have the luxury of having to fight on both fronts, the Dominion port of the south must be destroyed. A potent bomb was given to you, you must place it at a weak spot of the tower where it will detonate and destroy the port. It would be a good idea for you to not be there anymore when the bomb explodes however. * You have destroyed the Dominion port, the trolls will not be a problem in the near future.  | done | 
In the Palace of Fumes you found a geothermal vent that digs deep into the planet's core. Voyage to the Center of EyalStrange mutated giants came out. You must find the source of those titans! * Travelling deep within Eyal you found the source of all corruptions: the dead god Amakthel.  | done | 
You found a yeti mind control tinker. If you can tame 8 wild yetis and send them back to Kruk Pride they can be trained and sent back to you at your request using a psychoportation beacon. Yeti ReinforcementsWild yetis are mostly found in yeti's caves. * Captured eight yetis (will be available to summon at level 20).  | done | 
The Atmos tribe is not our sole problem. The Sunwall as grown in strength since the Scourge from the West came and murdered the other Prides leaders. You Shall Pass!Our brothers on the mainland lay enslaved, but before we free them you must secure a way to the mainland. Go to the sunwall outpost. Show them the wrath of Garkul, show no mercy for they have none for us. * You have destroyed the sunwall outpost, and secured a way to the mainland.  | done | 
Equipment
| On feet |  Aradann (0 def, 19 armour) 2.0 Encumbrance T5 feet armor [Rare] Master While equipped: Stats +4 Dex +3 Mag +3 Con offense ------ Accuracy +30 (+8 eff.) defense ------ Armor +19 Fatigue -6% Resistance +3% physical Physical save +15 (+6 eff.) other ------- Encumbrance +50 See Invisibility +18 Talents +4 Rocket Boots A pair of boots made of leather.  | 
| Quiver |  pouch of voratun shots 'Tempestfiend' (18/18, 177% power, 6 apr) 3.0 Encumbrance T5 shot ammo [Random Unique] Nature/Master/Psionic Weapon Damage 178% Range: 1.0x-1.2x Uses 40% Wil, 50% Cun, 70% Dex Damage Physical Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +6 Critical Rate +16.0% Capacity 18 On-ranged-hit +20 lightning +26 cold +8 mind +21 physical On-Hit, radius 1 +20 mind On-crit, radius 2 +8 lightning +12 cold +12 mind On Hit: * 20% chance to knock the target back 3 spaces and deal 278 physical damage On Critical: * Wound the target dealing 238 physical damage across 5 turns and reducing healing by 50% While equipped: other ------- Talents +4 Antimagic Shell Shots are used with slings to pummel your foes to death.  | 
| On hands |  Steam Powered Gauntlets (0 def, 12 armour) 1.5 Encumbrance T5 hands armor [Unique] Steamtech The more steam the better! While equipped: Stats +6 Str +6 Dex offense ------ Physical Crit +10.0% Steam Crit +10% Critical power +30.00% Damage +8% all defense ------ Armor +12 Disarm Resist +150% other ------- Talents +5 Iron Grip Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Gauntlets. But with steam power!  | 
| On head |  Steam Powered Helm (3 def, 12 armour) 3.0 Encumbrance T5 head armor [Unique] Steamtech The more steam the better! While equipped: Stats +5 Str +5 Con offense ------ Accuracy +25 (+7 eff.) defense ------ Armor +12 Defense +3 (+1 eff.) Fatigue +10% Resistance +10% all Blind Resist +50% other ------- Light +7 A Helmet. But with steam power!  | 
| Tool |  Persistent Will2.0 Encumbrance T2 totem charm [Unique] Disrupt/Psionic While equipped: Stats +8 Wil offense ------ Mindpower +10 (+3 eff.) Damage +12% mind Convince all non arcane users in radius 10 to turn on their spellcasting friends for 6 turns (chance increases with your Mindpower). Uses 25 power out of 25/25 During the Age of Dusk a rash of anti-magic activities took place in the Nargol Kingdom immediately after the Spellblaze. Citizens would turn on those with magical powers, burning them alive on stakes of wood. When the authorities found the perpetrators they executed them and planted their heads on stakes throughout their capital city. Despite this however, the citizenry continued to burn alive the enemies of nature. Unbeknownst to the authorities, the heads of the dead perpetrators continued to spread their message long after their deaths. This stake of wood appears to one of those used to prop up one of the executed heads. It has seemingly absorbed the will of the head it propped up, and holding it you can hear the Ziguranth's message echo through your mind.  | 
| Around waist |  blurring drakeskin leather belt 1.0 Encumbrance T5 belt armor [Ego] Master While equipped: defense ------ Defense +9 (+3 eff.) Stealth +10 A belt that goes around your waist.  | 
| Main armor |  Crimson Robe (12 def, 0 armour) 2.0 Encumbrance T5 cloth armor [Unique] Psionic While equipped: Stats +10 Cun +10 Wil offense ------ Mind Crit +9% Mindpower +20 (+5 eff.) On-Hit 35 mind 10% gloom effects Ignore resists +20% all When Hit 35 mind 10% gloom effects defense ------ Defense +12 (+4 eff.) Resistance +15% all Life Regen +10.00 Poison Resist +70% Disease Resist +70% Cut Resist +70% other ------- Psi/turn +0.20 Hate-on-crit +4.00 Psi-on-crit +4.00 Hate/kill +2.00 Masteries +0.20 Psionic/Focus +0.20 Cursed/Slaughter +0.10 Psionic/Solipsism +0.20 Cursed/Punishments On Mind Hit: 8% Agony level 2 On Mind Hit: 8% Hateful Whisper level 2 Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn. This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind.  | 
| In main hand |  The Long-Arm 4.0 Encumbrance T5 steamgun 2H weapon [Unique] Steamtech Weapon Damage 66% Range: 1.0x-1.1x Uses 40% Wil Damage Physical Mastery Steamgun Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +45 Critical Rate +20.0% Attack Speed 67% Damage Multiplier 250% Range +10 Projectile Speed +600% Shoots beams through all targets. Uses 6.0 Steam Focus your aim on a target, marking them for death - reducing their ranged defense by 15 and their resistances by 10%. Uses 20 power out of 20/20 Activation is instant. This gun has an absurdly long barrel. You wonder for whom it may have been designed.  | 
| Light source |  preserving alchemist's lamp1.0 Encumbrance T3 lite [Ego+] Nature While equipped: Stats +3 Con defense ------ Resistance +5% blight Life Regen +9.00 other ------- Light +4 A normal brass lantern, enhanced by alchemy to make it brighter.  | 
| Cloak |  Guise of the Hated (14 def, 0 armour) 2.0 Encumbrance T5 cloak armor [Unique] Psionic While equipped: Stats +4 Dex +8 Wil +6 Cun offense ------ Physical Crit +10.0% Mind Crit +10% Mindpower +20 (+5 eff.) On-Hit 30 mind 30 darkness Damage +4% all When Hit 30 mind 30 darkness defense ------ Defense +14 (+5 eff.) Resistance +10% mind +15% cold +15% nature +10% darkness Mind save +10 (+5 eff.) Stealth +12 other ------- Hate/kill +5.00 Talents +5 Dark Vision Masteries +0.30 Cursed/Gloom +0.30 Cursed/Darkness On Mind Hit: 10% Creeping Darkness level 3 Forget the moons, the starry sky, The warm and greeting sheen of sun, The rays of light will never reach inside, The heart which wishes that it be unseen.  | 
| Around neck |  Gardanion, the Light of God0.1 Encumbrance T5 amulet jewelry [Unique] Unknown While equipped: offense ------ Physical Power +40 (+10 eff.) Steampower +40 (+8 eff.) Spellpower +40 (+7 eff.) Mindpower +40 (+9 eff.) May understand old Sher'Tul language. "When Amakthel arrived, he created the Sun and brought life to this world. You carry a piece of His Sun with you now. Do not forget who gave it to you, lest you become like those wretched fools who would forsake Him."  | 
Inventory
 medical injector implant (efficiency 169% / cooldown 68%)0.1 Encumbrance T1 implant scroll [Normal] Steamtech When inscribed on your body: Cooldown: 1 Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 169% efficiency and cooldown mod of 68%. Implant on your skin.. Steamtech implants can be grafted on the users skin..  | 
 steam generator implant (steam 13)0.1 Encumbrance T1 implant scroll [Normal] Steamtech When inscribed on your body: Cooldown: 28 Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 12.8 steam per turn. Can be activated for an instant burst of 64 steam. Implant on your skin.. Steamtech implants can be grafted on the users skin..  | 
 Blood of Life0.4 Encumbrance potion [Unique] Nature Quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..."  | 
 schematic: Pain Suppressor Salve0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 Shard of Insanity0.1 Encumbrance T3 amulet jewelry [Unique] Psionic While equipped: offense ------ Mindpower +8 (+2 eff.) On-Hit 5% confusion Damage +25% mind Ignore resists +20% mind When Hit 5% confusion defense ------ Resistance -10% mind Mind save +35 (+14 eff.) Confus Resist -100% On Mind Hit: 8% Sunder Mind level 1 A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering within your mind.  | 
 wanderer's steel amulet of constitution (+4)0.1 Encumbrance T2 amulet jewelry [Ego+] Nature/Master While equipped: Stats +4 Dex +5 Cun +7 Con offense ------ Move Speed +10% defense ------ Fatigue -5% Life Regen +1.00 other ------- Stamina/turn +0.50 Amulets make your neck look great!  | 
 wanderer's stralite amulet of vision0.1 Encumbrance T4 amulet jewelry [Ego++] Nature/Master While equipped: Stats +4 Dex +6 Cun +3 Con offense ------ Move Speed +10% defense ------ Fatigue -6% Life Regen +3.00 Blind Resist +14% other ------- Stamina/turn +0.40 Infravision +5 Sight +2 See Invisibility +8 Amulets make your neck look great!  | 
 Ring of Lost Love0.1 Encumbrance T4 ring jewelry [Unique] Arcane/Psionic While equipped: Stats +6 Str +6 Dex +6 Wil +6 Cun -10 Lck offense ------ Damage +10% all defense ------ Resistance +25% mind +10% all other ------- Telepathy Humanoid Giant Telepath range +10 You feel something is very wrong with this ring. This crimson ring has a palpable bittersweet feel to it. Inside it is engraved the phrase "To Aeryn, my love, my life. Yours forever. John"  | 
 Wheel of Fate0.1 Encumbrance T3 ring jewelry [Unique] Arcane While equipped: Stats +8 Cun +11 Mag offense ------ Spellpower +21 (+4 eff.) Damage +3% light Ignore resists +20% light When Hit 8 light On-Hit (Melee): * 10% chance to reduce damage dealt by 33% defense ------ Resistance +3% light Life +38.00 Disarm Resist +33% Pinning Resist +38% Knockbk Resist +30% other ------- Light +1 Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50. Uses 1 power out of 1/1 "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?  | 
 gold ring of misery0.1 Encumbrance T3 ring jewelry [Ego+] Psionic While equipped: Stats +4 Cun offense ------ On-Hit 11 physical On-Ranged-Hit 10 physical On-Hit (Melee): * 13% chance to reduce all saves and defense by 41 On-Hit (Ranged): * 15% chance to reduce all saves and defense by 41 other ------- Hate-on-crit +2.00 Max hate +10.00 Bleeding Edge: Puts all charms on 20 turn cooldown Effective talent level: 2.0 Power cost 20 out of 20/20. Range melee/personal Cooldown: 12 Travel.spd instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 48%. Rings make your fingers look great!  | 
 marksman's steel ring of nature (+22%)0.1 Encumbrance T2 ring jewelry [Ego] Nature/Master While equipped: Stats +2 Dex offense ------ Damage +11% nature Accuracy +4 (+1 eff.) defense ------ Resistance +22% nature Rings make your fingers look great!  | 
 savior's gold ring of clarity0.1 Encumbrance T3 ring jewelry [Ego] Master/Psionic While equipped: defense ------ Physical save +9 (+4 eff.) Spell save +6 (+4 eff.) Mind save +14 (+7 eff.) Confus Resist +26% Rings make your fingers look great!  | 
 hardened leather sling of cunning (+4)4.0 Encumbrance T3 sling 1H weapon [Ego] Master Weapon Damage 66% Range: 1.0x-1.1x Uses 40% Wil Damage Physical Accuracy Bonus +0.2% base damage (max 20%) Attack Speed 100% Range +8 While equipped: Stats +4 Cun offense ------ Ignore resists +7% physical Slings are used to hurl stones or metal shots at your foes.  | 
 mighty reinforced leather sling of true flight4.0 Encumbrance T4 sling 1H weapon [Ego+] Master Weapon Damage 66% Range: 1.0x-1.1x Uses 40% Wil Damage Physical Accuracy Bonus +0.2% base damage (max 20%) Attack Speed 100% Range +10 While equipped: Stats +4 Str offense ------ Physical Crit +9.0% Physical Power +6 (+1 eff.) Accuracy +8 (+2 eff.) Slings are used to hurl stones or metal shots at your foes.  | 
 steady reinforced leather sling of cunning (+4)4.0 Encumbrance T4 sling 1H weapon [Ego] Master Weapon Damage 66% Range: 1.0x-1.1x Uses 40% Wil Damage Physical Accuracy Bonus +0.2% base damage (max 20%) Attack Speed 100% Range +9 While equipped: Stats +4 Cun offense ------ Physical Crit +1.0% Ignore resists +7% physical Accuracy +7 (+2 eff.) Slings are used to hurl stones or metal shots at your foes.  | 
 Annihilator4.0 Encumbrance T5 steamgun 2H weapon [Unique] Steamtech Weapon Damage 66% Range: 1.0x-1.1x Uses 40% Wil Damage Physical Mastery Steamgun Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +12 Attack Speed 67% Damage Multiplier 100% Range +8 Projectile Speed +600% On Hit: * 50% chance to reload 1 ammo Uses 1.0 Steam Fire rate increases while firing, up to 5 shots per turn. Resets after 5 turns without firing. This gun features a wheel with several barrels attached and seems to be powered by an engine. It looks... impressive.  | 
 Glacia4.0 Encumbrance T4 steamgun 1H weapon [Unique] Arcane/Steamtech Weapon Damage 66% Range: 1.0x-1.1x Uses 40% Wil Damage Physical Mastery Steamgun Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +7 Attack Speed 100% Damage Multiplier 130% Range +7 Projectile Speed +1000% On Hit: * deal cold damage equal to 100 + the higher of your steam or spellpower, and attempt to freeze the target (20% chance). Uses 2.0 Steam While equipped: defense ------ Pierce Iceblocks +20% Strange coils encircle this extremely cold gun.  | 
 halfling steel steamgun of piercing4.0 Encumbrance T2 steamgun 1H weapon [Ego++] Master/Steamtech Weapon Damage 66% Range: 1.0x-1.1x Uses 40% Wil Damage Physical Mastery Steamgun Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +6 Attack Speed 100% Range +7 Projectile Speed +600% Uses 2.0 Steam While equipped: offense ------ Damage +10% physical Ignore resists +7% all Accuracy +8 (+2 eff.) Ignore Armor +7 other ------- Cooldown Fragmentation Shot -2 Pin Down -1 Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force.  | 
 mage-hunter's dwarven-steel steamgun of cunning (+5)4.0 Encumbrance T3 steamgun 1H weapon [Ego+] Disrupt/Master/Steamtech Weapon Damage 66% Range: 1.0x-1.1x Uses 40% Wil Damage Physical Mastery Steamgun Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +9 Attack Speed 100% Range +8 Projectile Speed +600% Uses 2.0 Steam While equipped: Stats +5 Cun +2 Wil offense ------ Mindpower +5 (+2 eff.) Ignore resists +6% physical On-Hit (Ranged): * 6 arcane resource burn other ------- Masteries +0.10 Wild-gift/Antimagic Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force.  | 
 mighty stralite steamgun of piercing4.0 Encumbrance T4 steamgun 1H weapon [Ego+] Master/Steamtech Weapon Damage 66% Range: 1.0x-1.1x Uses 40% Wil Damage Physical Mastery Steamgun Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +12 Attack Speed 100% Range +9 Projectile Speed +600% Uses 2.0 Steam While equipped: Stats +2 Str offense ------ Physical Power +6 (+1 eff.) Ignore resists +7% all Accuracy +8 (+2 eff.) Ignore Armor +5 Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force.  | 
 throat-seeking stralite steamgun of piercing 4.0 Encumbrance T4 steamgun 1H weapon [Ego++] Disrupt/Master/Steamtech Weapon Damage 66% Range: 1.0x-1.1x Uses 40% Wil Damage Physical Mastery Steamgun Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +28 Critical Rate +16.0% Attack Speed 100% Range +9 Projectile Speed +600% On-ranged-hit +8 nature On Critical: * silences the target Uses 2.0 Steam While equipped: offense ------ Ignore resists +5% nature +7% all Accuracy +7 (+2 eff.) Ignore Armor +8 Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force.  | 
 voratun steamgun of piercing4.0 Encumbrance T5 steamgun 1H weapon [Ego+] Master/Steamtech Weapon Damage 66% Range: 1.0x-1.1x Uses 40% Wil Damage Physical Mastery Steamgun Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +15 Attack Speed 100% Range +10 Projectile Speed +600% Uses 2.0 Steam While equipped: offense ------ Ignore resists +8% all Accuracy +10 (+3 eff.) Ignore Armor +7 Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force.  | 
 windwalling steel steamsaw (65% power, 0 apr)3.0 Encumbrance T2 steamsaw 1H weapon [Ego+] Psionic/Steamtech Weapon Damage 113% Range: 1.0x-1.5x Uses 40% Wil, 100% Str Damage Phys.bleed Accuracy Bonus +0.2% critical chance (max 25%) Critical Rate +2.0% Attack Speed 100% Block +26 Uses 1.0 Steam Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: Stats +2 Wil defense ------ Armor +3 Defense +4 (+2 eff.) Fatigue +6% Resistance +11% physical Windwall +16 Slow Projectiles +10% other ------- Talents +1 Block Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm!  | 
 Cloth of Dreams (10 def, 0 armour)2.0 Encumbrance T4 cloak armor [Unique] Psionic While equipped: Stats +6 Cun +5 Wil offense ------ Mindpower +6 (+2 eff.) defense ------ Defense +10 (+4 eff.) Resistance +15% mind Physical save +10 (+4 eff.) Spell save +10 (+6 eff.) Mind save +10 (+5 eff.) other ------- Masteries +0.10 Psionic/Dreaming +0.10 Psionic/Slumber The wearer is asleep. Lucid Dreamer: May act while sleeping Slumber: Effective talent level: 3.0 Power cost 10 out of 25/25. Range 7 Cooldown: 8 Travel.spd instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 72 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware.  | 
 verdant Robe of the Worm of alchemy (0 def, 0 armour)2.0 Encumbrance T1 cloth armor [Cosmetic Item] Arcane/Nature While equipped: Stats +3 Con offense ------ Damage +8% acid +8% physical +8% fire +8% nature +8% cold defense ------ Resistance +11% acid +11% physical +12% fire +11% cold +7% all Poison Resist +24% Disease Resist +25% other ------- Cooldown Refit Golem -3 A cloth vestment. It offers no intrinsic protection but can be enchanted.  | 
 brawler's drakeskin leather gloves of the verdant (0 def, 3 armour)1.0 Encumbrance T4 hands armor [Ego++] Disrupt/Master While equipped: Stats +3 Str +4 Dex +3 Cun defense ------ Armor +3 Resistance +7% blight +8% darkness +13% arcane Affinity +9% nature Physical save +7 (+3 eff.) Spell save +21 (+11 eff.) other ------- Cooldown Double Strike -1 Masteries +0.20 Wild-gift/Antimagic Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.  | 
 storm hardened leather gloves of dexterity (+4) (0 def, 2 armour)1.0 Encumbrance T2 hands armor [Ego] Nature/Master While equipped: Stats +4 Dex offense ------ On-Hit 7 lightning Damage +5% lightning Accuracy +12 (+3 eff.) defense ------ Armor +2 Resistance +7% lightning Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.  | 
 Cap of the Undisturbed Mind (-10 def, 0 armour)2.0 Encumbrance T3 head armor [Plot Item] Arcane/Psionic While equipped: Stats +4 Wil offense ------ Physical Power -10 (-3 eff.) Spellpower -10 (-2 eff.) Mindpower -10 (-2 eff.) defense ------ Defense -10 (-3 eff.) Resistance +10% cold +10% darkness +10% arcane Confus Resist +100% Allows you to resist the most terrible assaults on your mind. To prevent losing your mental health when gazing at the horrors of the Void there are still living brain tissues embedded into this cap. With it you can spend your time stargazing without fear.  | 
 bladed hardened leather hat of dexterity (+5) (0 def, 3 armour)2.0 Encumbrance T3 head armor [Ego+] Master While equipped: Stats +5 Str +6 Dex defense ------ Armor +3 Fatigue +3% Skullcracker: Puts all charms on 20 turn cooldown Effective talent level: 3.0 Power cost 20 out of 20/20. Range melee/personal Cooldown: 12 Travel.spd instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 327.0 Physical damage. If the attack hits, the target is confused (43% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A hat made of leather. Very stylish.  | 
 prismatic hardened leather hat of strength (+4) (0 def, 3 armour)2.0 Encumbrance T3 head armor [Ego] Nature/Master While equipped: Stats +4 Str defense ------ Armor +3 Fatigue +3% Resistance +12% light +10% darkness A hat made of leather. Very stylish.  | 
 marauder's drakeskin leather armour of the deep (23 def, 11 armour)9.0 Encumbrance T5 light armor [Ego++] Nature/Master While equipped: Stats +5 Str +5 Dex defense ------ Armor +11 Defense +23 (+8 eff.) Fatigue +8% Resistance +8% acid +9% cold Physical save +10 (+4 eff.) other ------- Breathe water A suit of armour made of leather.  | 
 2 agate0.0 Encumbrance T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals.  | 
 257 alchemist agate0.0 Encumbrance T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals.  | 
 3 onyx0.0 Encumbrance T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals.  | 
 4 aquamarine0.0 Encumbrance T2 blue gem [Normal] While equipped: Armor +2 Resistance +2% all Item imbue powers: Armor +2 Resistance +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals.  | 
 4 lapis lazuli0.0 Encumbrance T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Physical save +6 (+3 eff.) Spell save +6 (+4 eff.) Mind save +6 (+3 eff.) Item imbue powers: Defense +6 (+2 eff.) Physical save +6 (+3 eff.) Spell save +6 (+4 eff.) Mind save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals.  | 
 9 opal0.0 Encumbrance T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals.  | 
 6 sapphire0.0 Encumbrance T4 blue gem [Normal] While equipped: Defense +8 (+3 eff.) Physical save +8 (+3 eff.) Spell save +8 (+5 eff.) Mind save +8 (+4 eff.) Item imbue powers: Defense +8 (+3 eff.) Physical save +8 (+3 eff.) Spell save +8 (+5 eff.) Mind save +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals.  | 
 5 topaz0.0 Encumbrance T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Physical save +4 (+2 eff.) Spell save +4 (+3 eff.) Mind save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Physical save +4 (+2 eff.) Spell save +4 (+3 eff.) Mind save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals.  | 
 strange black disk (1)0.0 Encumbrance disk lore [Unique] A strange black disk found in the G.E.M. You have no idea how to use it.  | 
 strange black disk (2)0.0 Encumbrance disk lore [Unique] A strange black disk found in the G.E.M. You have no idea how to use it.  | 
 strange black disk (3)0.0 Encumbrance disk lore [Unique] A strange black disk found in the G.E.M. You have no idea how to use it.  | 
 4 emerald0.0 Encumbrance T3 green gem [Normal] While equipped: Armor +3 Resistance +3% all Item imbue powers: Armor +3 Resistance +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals.  | 
 13 jade0.0 Encumbrance T4 green gem [Normal] While equipped: Armor +4 Resistance +4% all Item imbue powers: Armor +4 Resistance +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals.  | 
 5 spinel0.0 Encumbrance T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Physical save +2 (+1 eff.) Spell save +2 (+2 eff.) Mind save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Physical save +2 (+1 eff.) Spell save +2 (+2 eff.) Mind save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals.  | 
 12 turquoise0.0 Encumbrance T4 green gem [Normal] While equipped: Ignore resists +10% all Accuracy +10 (+3 eff.) Item imbue powers: Ignore resists +10% all Accuracy +10 (+3 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals.  | 
 Mayiwyn1.0 Encumbrance T3 lite [Random Unique] Nature/Master/Psionic While equipped: Stats +5 Wil offense ------ Mindpower +10 (+3 eff.) Damage +7% mind Ignore resists +25% temporal defense ------ Physical save +6 (+3 eff.) Healmod +19% other ------- EQ when Hit +0.08 Hate-on-crit +1.00 Light +8 A normal brass lantern, enhanced by alchemy to make it brighter.  | 
 Prothotipe's Prismatic Eye0.0 Encumbrance T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag +5 Con Damage +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane On Spell Hit: 10% Eye Beam level 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 Mag +5 Con Damage +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem.  | 
 Automated Portable Extractor0.0 Encumbrance power tinker [Plot Item] Steamtech While carried: Melt all the items in the APE at once (also done automatically when you change level). Uses 0 power out of 1000/1000 The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials.  | 
 2 bloodstone0.0 Encumbrance T5 red gem [Normal] While equipped: Stun Resist +60% Item imbue powers: Stun Resist +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals.  | 
 9 fire opal0.0 Encumbrance T5 red gem [Normal] While equipped: Physical Crit +5.0% Spell Crit +5% Mind Crit +5% Damage +10% all Item imbue powers: Physical Crit +5.0% Spell Crit +5% Mind Crit +5% Damage +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals.  | 
 6 garnet0.0 Encumbrance T3 red gem [Normal] While equipped: Physical Crit +3.0% Spell Crit +3% Mind Crit +3% Damage +6% all Item imbue powers: Physical Crit +3.0% Spell Crit +3% Mind Crit +3% Damage +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals.  | 
 8 ruby0.0 Encumbrance T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals.  | 
 Rod of Recall (1/1)2.0 Encumbrance rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel.  | 
amazing healing salve [power 451] amazing healing salve [power 451]1.0 Encumbrance T5 salve misc [Normal] Nature/Steamtech Using medical injector with 134% efficiency and 61% cooldown modifier. Heal 451 Puts Talent Medical Injector on 15 turn cooldown Medical salve.  | 
amazing unstoppable force salve [power 125] amazing unstoppable force salve [power 125]1.0 Encumbrance T5 salve misc [Normal] Nature/Steamtech Using medical injector with 134% efficiency and 61% cooldown modifier. Increases all saves by 125 and healing factor by half Puts Talent Medical Injector on 18 turn cooldown Activation is instant. Medical salve.  | 
 Scaldtitan (19/19, 142% power, 3 apr)3.0 Encumbrance T3 shot ammo [Rare] Psionic Weapon Damage 143% Range: 1.0x-1.2x Uses 40% Wil, 50% Cun, 70% Dex Damage Physical Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +3 Critical Rate +5.0% Capacity 19 Auto Reload 6 On-ranged-hit +20 acid +8 mind On-Hit, radius 1 +20 arcane On-crit, radius 2 +20 acid +8 fire On Hit: * 20% chance to reduce armor by 21% * 19% chance to reduce all saves and defense by 41 While equipped: Shots are used with slings to pummel your foes to death.  | 
 barbed pouch of stralite shots of torment (17/17, 162% power, 5 apr)3.0 Encumbrance T4 shot ammo [Ego++] Master/Psionic Weapon Damage 162% Range: 1.0x-1.2x Uses 40% Wil, 70% Dex, 50% Cun Damage Physical Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +5 Critical Rate +13.5% Capacity 17 On Hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns On Critical: * Wound the target dealing 238 physical damage across 5 turns and reducing healing by 50% While equipped: Shots are used with slings to pummel your foes to death.  | 
 psychokinetic pouch of steel shots of crippling (18/18, 121% power, 2 apr)3.0 Encumbrance T2 shot ammo [Ego++] Master/Psionic Weapon Damage 122% Range: 1.0x-1.2x Uses 40% Wil, 70% Dex, 50% Cun Damage Physical Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +2 Critical Rate +11.5% Capacity 18 On-ranged-hit +7 physical On Hit: * 20% chance to knock the target back 3 spaces and deal 278 physical damage On Critical: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: Shots are used with slings to pummel your foes to death.  | 
 Stralite Sand Shredder0.0 Encumbrance T4 steamtech tinker [Plot Item] Steamtech Attachable to hands When attached: other ------- Talents +1 Sand Shredder Automatically deploy a huge rotating drill when you hit a sandwall, carving out a big part of it quickly.  | 
 voratun armour reinforcement0.0 Encumbrance T5 steamtech tinker [Normal] Steamtech Attachable to body When attached: defense ------ Armor +5 Hardiness +20% Fatigue +1% Tinkers can be attached to normal items to improve them with steam power!  | 
 4 amethyst0.0 Encumbrance T2 violet gem [Normal] While equipped: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Damage +4% all Item imbue powers: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Damage +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals.  | 
 Burning Star1.0 Encumbrance T3 white gem [Unique] Arcane While carried: Light +1 Latent Damage Type: Light Map surroundings within range 20. Uses 30 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface.  | 
 2 diamond0.0 Encumbrance T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals.  | 
 6 moonstone0.0 Encumbrance T5 white gem [Normal] While equipped: Defense +10 (+4 eff.) Physical save +10 (+4 eff.) Spell save +10 (+6 eff.) Mind save +10 (+5 eff.) Item imbue powers: Defense +10 (+4 eff.) Physical save +10 (+4 eff.) Spell save +10 (+6 eff.) Mind save +10 (+5 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals.  | 
 5 pearl0.0 Encumbrance T5 white gem [Normal] While equipped: Armor +5 Resistance +5% all Item imbue powers: Armor +5 Resistance +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals.  | 
 4 quartz0.0 Encumbrance T3 white gem [Normal] While equipped: Stun Resist +30% Item imbue powers: Stun Resist +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals.  | 
 8 amber0.0 Encumbrance T4 yellow gem [Normal] While equipped: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Damage +8% all Item imbue powers: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Damage +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals.  | 
 3 ametrine0.0 Encumbrance T1 yellow gem [Normal] While equipped: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Item imbue powers: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals.  | 
 5 zircon0.0 Encumbrance T1 yellow gem [Normal] While equipped: Armor +1 Resistance +1% all Item imbue powers: Armor +1 Resistance +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals.  | 
WINNER!
Well done! You have won the Tales of Maj'Eyal: Embers of Rage!
You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride.  Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.
The humans, elves, and halflings will not be able to hurt your people again.  By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.
For now, peace reigns.  You know that this will not last forever.  You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.
Regardless...  You just killed a god and gave your people the first chance to relax in thousands of years.  It's been a pretty good day.
You may continue playing and enjoy the rest of the world.  Your soldiers may want to speak with you outside...
Achievements
			A Fistful of Gold (Exploration mode)
			Buy an item from an AAA.By Shoota the Orc Gunslinger level 7
27th Retaking 124th year of Ascendancy at 23:54 see stats
			Across the Narrow Sea (Exploration mode)
			Destroyed the Sunwall Outpost to secure a way to the mainland.By Shoota the Orc Gunslinger level 17
22nd Revenge 124th year of Ascendancy at 15:54 see stats
			Blood on the Moon (Exploration mode)
			Kill all of the Star Gazers within 7 game turns.By Shoota the Orc Gunslinger level 49
6th Loss 124th year of Ascendancy at 18:16 see stats
			Exterminator (Exploration mode)
			Killed 1000 creatures.By Shoota the Orc Gunslinger level 34
29th Dearth 124th year of Ascendancy at 11:13 see stats
			Fear me not! (Exploration mode)
			Survived the Fearscape!By Shoota the Orc Gunslinger level 29
16th Pain 124th year of Ascendancy at 17:18 see stats
			Imp'ing Away (Exploration mode)
			You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.By Shoota the Orc Gunslinger level 49
52nd Dearth 124th year of Ascendancy at 16:46 see stats
			Level 10 (Exploration mode)
			Got a character to level 10.By Shoota the Orc Gunslinger level 10
34th Retaking 124th year of Ascendancy at 14:02 see stats
			Level 20 (Exploration mode)
			Got a character to level 20.By Shoota the Orc Gunslinger level 20
31st Revenge 124th year of Ascendancy at 19:11 see stats
			Level 30 (Exploration mode)
			Got a character to level 30.By Shoota the Orc Gunslinger level 30
16th Pain 124th year of Ascendancy at 18:38 see stats
			Level 40 (Exploration mode)
			Got a character to level 40.By Shoota the Orc Gunslinger level 40
44th Dearth 124th year of Ascendancy at 14:03 see stats
			Level 50 (Exploration mode)
			Got a character to level 50.By Shoota the Orc Gunslinger level 50
15th Loss 124th year of Ascendancy at 14:50 see stats
			No Steam, No Palace. No Palace, No Palace! (Exploration mode)
			Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.By Shoota the Orc Gunslinger level 42
45th Dearth 124th year of Ascendancy at 04:26 see stats
			Once Upon A Time, In the West... (Exploration mode)
			Hear the Eidolon's retelling of the Scourge from the West's journey.By Shoota the Orc Gunslinger level 30
39th Pain 124th year of Ascendancy at 22:32 see stats
			One Ill Turn Deserves Another (Exploration mode)
			The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.By Shoota the Orc Gunslinger level 42
45th Dearth 124th year of Ascendancy at 04:26 see stats
			Reclaiming Garkul's Heritage (Exploration mode)
			Freed the remnants of the Prides from the Internment Camp.By Shoota the Orc Gunslinger level 30
17th Pain 124th year of Ascendancy at 05:54 see stats
			Size is everything (Exploration mode)
			Did over 1500 damage in one attack.By Shoota the Orc Gunslinger level 43
45th Dearth 124th year of Ascendancy at 11:40 see stats
			Size matters (Exploration mode)
			Did over 600 damage in one attack.By Shoota the Orc Gunslinger level 34
30th Dearth 124th year of Ascendancy at 13:40 see stats
			That was close (Exploration mode)
			Killed your target while having only 1 life left.By Shoota the Orc Gunslinger level 36
32nd Dearth 124th year of Ascendancy at 18:50 see stats
			The Dead God Rests (Exploration mode)
			You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.By Shoota the Orc Gunslinger level 47
51st Dearth 124th year of Ascendancy at 20:22 see stats
			The High Lady's Destiny (Finale) (Exploration mode)
			Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.By Shoota the Orc Gunslinger level 49
13rd Loss 124th year of Ascendancy at 23:37 see stats
			The bigger the better! (Exploration mode)
			Did over 3000 damage in one attack.By Shoota the Orc Gunslinger level 44
46th Dearth 124th year of Ascendancy at 18:35 see stats
			Treasure Hoarder (Exploration mode)
			Amassed 3000 gold pieces.By Shoota the Orc Gunslinger level 37
34th Dearth 124th year of Ascendancy at 19:44 see stats
			Treasure Hunter (Exploration mode)
			Amassed 1000 gold pieces.By Shoota the Orc Gunslinger level 21
33rd Revenge 124th year of Ascendancy at 13:55 see stats
			You were not supposed to see that! (Exploration mode)
			Read a Forbidden Tome.By Shoota the Orc Gunslinger level 22
34th Revenge 124th year of Ascendancy at 03:12 see stats
Log
There is a Path to a Ureslak's Host here (press '' or right click to use).
Today is the 48th Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:40.
Today is the 49th Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:06.
Today is the 50th Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:21.
Today is the 51st Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:36.
Today is the 52nd Loss of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:03.
Today is the 1st Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:18.
Today is the 2nd Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:45.
There is a Entrance to the Vaporous Emporium here (press '' or right click to use).
There is a Huge door to Kaltor's Shop here (press '' or right click to use).
Today is the 3rd Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:00.
Today is the 4th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:26.
There is a Kruk Pride (Town) here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).
Shoota uses Create Tinker.
Created tinker: amazing unstoppable force salve [power 125]





























































































































