









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 | 
| Addons | Nekarcos's Quality of Life 07: Visible Size Categories 1.5.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. 
 Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok? 
 Features:
 Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor.  The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal.  The few remnants of the ravaged Prides are caged...  but one Pride remains.  Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom.  The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal.  Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
 Custom Difficulty 1.7.6Allows you to set the level of enemies, the frequency of rare creatures, and some other elements of difficulty independently during character creation, to make the game as easy or hard as you like. If you make the game at least as hard as a vanilla difficulty setting, you qualify for that difficulty's achievements.   This mod will be incompatible with other mods that re-arrange the character creation screen. Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot! 
 
 Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up. 
 
 
 
 
 
 
 
  | 
| Campaign | Maj'Eyal | 
| Mode | Normal Exploration | 
| Sex | Male | 
| Race | Yeek | 
| Class | Possessor | 
| Level / Exp | 31 / 77% | 
| Size | medium | 
| Lifes / Deaths | Killed by yaech hunter at level 1 on the 74th Pyre 122nd year of Ascendancy at 20:28  / 184Killed by naga tidewarden at level 1 on the 75th Pyre 122nd year of Ascendancy at 08:55 Killed by dragon turtle at level 2 on the 76th Pyre 122nd year of Ascendancy at 02:10 Killed by naga tidecaller at level 3 on the 76th Pyre 122nd year of Ascendancy at 21:23 Killed by ritch impaler at level 6 on the 2nd Mirth 122nd year of Ascendancy at 17:42 Killed by blue jelly at level 6 on the 3rd Mirth 122nd year of Ascendancy at 03:07 Killed by ritch impaler at level 6 on the 3rd Mirth 122nd year of Ascendancy at 13:13 Killed by ritch impaler at level 6 on the 3rd Mirth 122nd year of Ascendancy at 13:55 Killed by ritch impaler at level 6 on the 3rd Mirth 122nd year of Ascendancy at 14:20 Killed by Ritch Great Hive Mother at level 6 on the 3rd Mirth 122nd year of Ascendancy at 15:24 Killed by Ritch Great Hive Mother at level 6 on the 3rd Mirth 122nd year of Ascendancy at 16:13 Killed by Ritch Great Hive Mother at level 6 on the 3rd Mirth 122nd year of Ascendancy at 16:57 Killed by Ritch Great Hive Mother at level 6 on the 3rd Mirth 122nd year of Ascendancy at 17:53 Killed by red jelly at level 6 on the 3rd Mirth 122nd year of Ascendancy at 18:52 Killed by chitinous ritch at level 6 on the 3rd Mirth 122nd year of Ascendancy at 19:27 Killed by chitinous ritch at level 6 on the 3rd Mirth 122nd year of Ascendancy at 19:35 Killed by ritch flamespitter at level 8 on the 3rd Mirth 122nd year of Ascendancy at 20:53 Killed by chitinous ritch at level 8 on the 3rd Mirth 122nd year of Ascendancy at 22:17 Killed by ritch flamespitter at level 8 on the 3rd Mirth 122nd year of Ascendancy at 23:17 Killed by chitinous ritch at level 8 on the 4th Mirth 122nd year of Ascendancy at 00:34 Killed by ritch flamespitter at level 8 on the 4th Mirth 122nd year of Ascendancy at 01:22 Killed by ritch impaler at level 8 on the 4th Mirth 122nd year of Ascendancy at 01:39 Killed by ritch flamespitter at level 8 on the 4th Mirth 122nd year of Ascendancy at 02:21 Killed by ritch flamespitter at level 8 on the 4th Mirth 122nd year of Ascendancy at 02:55 Killed by ritch impaler at level 8 on the 4th Mirth 122nd year of Ascendancy at 03:18 Killed by ritch flamespitter at level 8 on the 4th Mirth 122nd year of Ascendancy at 04:01 Killed by chitinous ritch at level 8 on the 4th Mirth 122nd year of Ascendancy at 04:38 Killed by chitinous ritch at level 8 on the 4th Mirth 122nd year of Ascendancy at 05:18 Killed by ritch impaler at level 8 on the 4th Mirth 122nd year of Ascendancy at 06:01 Killed by ritch flamespitter at level 8 on the 4th Mirth 122nd year of Ascendancy at 08:36 Killed by ritch impaler at level 8 on the 4th Mirth 122nd year of Ascendancy at 09:11 Killed by ritch impaler at level 8 on the 4th Mirth 122nd year of Ascendancy at 09:49 Killed by ritch impaler at level 8 on the 4th Mirth 122nd year of Ascendancy at 10:23 Killed by chitinous ritch at level 8 on the 4th Mirth 122nd year of Ascendancy at 11:06 Killed by ritch flamespitter at level 8 on the 4th Mirth 122nd year of Ascendancy at 11:30 Killed by chitinous ritch at level 8 on the 4th Mirth 122nd year of Ascendancy at 12:07 Killed by chitinous ritch at level 8 on the 4th Mirth 122nd year of Ascendancy at 12:50 Killed by chitinous ritch at level 8 on the 4th Mirth 122nd year of Ascendancy at 13:30 Killed by green worm mass at level 9 on the 4th Mirth 122nd year of Ascendancy at 20:54 Killed by green worm mass at level 9 on the 4th Mirth 122nd year of Ascendancy at 21:21 Killed by chitinous ritch at level 9 on the 4th Mirth 122nd year of Ascendancy at 21:53 Killed by ghast at level 11 on the 2nd Flare 122nd year of Ascendancy at 18:18 Killed by Bill the Stone Troll at level 11 on the 2nd Flare 122nd year of Ascendancy at 22:21 Killed by Bill the Stone Troll at level 11 on the 2nd Flare 122nd year of Ascendancy at 22:54 Killed by skeleton master archer at level 12 on the 4th Flare 122nd year of Ascendancy at 03:48 Killed by skeleton master archer at level 12 on the 4th Flare 122nd year of Ascendancy at 04:25 Killed by skeleton warrior at level 12 on the 4th Flare 122nd year of Ascendancy at 05:57 Killed by skeleton warrior at level 12 on the 4th Flare 122nd year of Ascendancy at 06:45 Killed by skeleton warrior at level 12 on the 4th Flare 122nd year of Ascendancy at 08:40 Killed by Aryma the degenerated skeleton archer at level 12 on the 5th Flare 122nd year of Ascendancy at 03:32 Killed by Aryma the degenerated skeleton archer at level 12 on the 5th Flare 122nd year of Ascendancy at 04:18 Killed by onilug at level 12 on the 5th Flare 122nd year of Ascendancy at 19:01 Killed by Elygata the assassin at level 13 on the 10th Flare 122nd year of Ascendancy at 00:32 Killed by thief at level 14 on the 1st Dusk 122nd year of Ascendancy at 16:27 Killed by thief at level 14 on the 1st Dusk 122nd year of Ascendancy at 17:22 Killed by thief at level 14 on the 1st Dusk 122nd year of Ascendancy at 18:26 Killed by bandit at level 14 on the 1st Dusk 122nd year of Ascendancy at 19:32 Killed by cutpurse at level 14 on the 2nd Dusk 122nd year of Ascendancy at 00:20 Killed by 3-headed hydra at level 15 on the 3rd Dusk 122nd year of Ascendancy at 05:22 Killed by Islirata the giant brown ant at level 15 on the 3rd Dusk 122nd year of Ascendancy at 06:33 Killed by greater gwelgoroth at level 15 on the 4th Dusk 122nd year of Ascendancy at 18:16 Killed by greater gwelgoroth at level 15 on the 4th Dusk 122nd year of Ascendancy at 19:28 Killed by ultimate gwelgoroth at level 15 on the 4th Dusk 122nd year of Ascendancy at 23:45 Killed by Arawyn the bandit at level 15 on the 8th Dusk 122nd year of Ascendancy at 10:34 Killed by Arawyn the bandit at level 15 on the 8th Dusk 122nd year of Ascendancy at 11:34 Killed by Arawyn the bandit at level 15 on the 8th Dusk 122nd year of Ascendancy at 12:15 Killed by white crystal at level 16 on the 9th Dusk 122nd year of Ascendancy at 17:13 Killed by Casebamia the Invoker at level 16 on the 10th Dusk 122nd year of Ascendancy at 05:42 Killed by Balrahr the Bringer of Doom at level 16 on the 10th Dusk 122nd year of Ascendancy at 07:27 Killed by Mayudhenn the honey tree at level 16 on the 10th Dusk 122nd year of Ascendancy at 16:17 Killed by Mayudhenn the honey tree at level 16 on the 10th Dusk 122nd year of Ascendancy at 17:21 Killed by Mayudhenn the honey tree at level 16 on the 10th Dusk 122nd year of Ascendancy at 18:52 Killed by Mayudhenn the honey tree at level 16 on the 10th Dusk 122nd year of Ascendancy at 20:18 Killed by Emutta the giant red ant at level 16 on the 10th Dusk 122nd year of Ascendancy at 22:24 Killed by Emutta the giant red ant at level 16 on the 10th Dusk 122nd year of Ascendancy at 23:35 Killed by luminous horror at level 17 on the 12nd Dusk 122nd year of Ascendancy at 09:08 Killed by luminous horror at level 17 on the 12nd Dusk 122nd year of Ascendancy at 10:16 Killed by luminous horror at level 17 on the 12nd Dusk 122nd year of Ascendancy at 11:21 Killed by luminous horror at level 17 on the 12nd Dusk 122nd year of Ascendancy at 12:26 Killed by luminous horror at level 17 on the 12nd Dusk 122nd year of Ascendancy at 13:26 Killed by luminous horror at level 17 on the 12nd Dusk 122nd year of Ascendancy at 14:31 Killed by luminous horror at level 17 on the 12nd Dusk 122nd year of Ascendancy at 15:33 Killed by luminous horror at level 17 on the 12nd Dusk 122nd year of Ascendancy at 18:19 Killed by All your bodies are belon at level 17 on the 12nd Dusk 122nd year of Ascendancy at 21:55 Killed by ravaging entropic rip at level 17 on the 12nd Dusk 122nd year of Ascendancy at 23:24 Killed by netherworm mass at level 17 on the 13rd Dusk 122nd year of Ascendancy at 00:28 Killed by luminous horror at level 18 on the 13rd Dusk 122nd year of Ascendancy at 08:35 Killed by luminous horror at level 18 on the 13rd Dusk 122nd year of Ascendancy at 10:12 Killed by worm that walks at level 18 on the 13rd Dusk 122nd year of Ascendancy at 14:28 Killed by worm that walks at level 18 on the 14th Dusk 122nd year of Ascendancy at 03:25 Killed by worm that walks at level 18 on the 14th Dusk 122nd year of Ascendancy at 05:22 Killed by worm that walks at level 18 on the 14th Dusk 122nd year of Ascendancy at 06:33 Killed by Weirdling Beast at level 18 on the 14th Dusk 122nd year of Ascendancy at 13:52 Killed by Auroddo the thalore at level 19 on the 56th Dusk 122nd year of Ascendancy at 00:35 Killed by Edrekra the dwarf at level 19 on the 56th Dusk 122nd year of Ascendancy at 01:54 Killed by Ancaod the halfling at level 19 on the 56th Dusk 122nd year of Ascendancy at 10:27 Killed by Bima the thalore at level 19 on the 56th Dusk 122nd year of Ascendancy at 11:46 Killed by Elulle the snow cat at level 20 on the 60th Dusk 122nd year of Ascendancy at 01:52 Killed by fire drake hatchling at level 20 on the 60th Dusk 122nd year of Ascendancy at 03:11 Killed by greater teluvorta at level 20 on the 60th Dusk 122nd year of Ascendancy at 04:59 Killed by fire drake hatchling at level 20 on the 60th Dusk 122nd year of Ascendancy at 06:28 Killed by greater teluvorta at level 20 on the 60th Dusk 122nd year of Ascendancy at 07:26 Killed by Kelad, the One Who Stole Poosh at level 20 on the 60th Dusk 122nd year of Ascendancy at 13:55 Killed by slaver at level 20 on the 69th Dusk 122nd year of Ascendancy at 19:50 Killed by enthralled slave at level 20 on the 69th Dusk 122nd year of Ascendancy at 20:38 Killed by Urkis, the High Tempest at level 20 on the 77th Dusk 122nd year of Ascendancy at 08:58 Killed by Urkis, the High Tempest at level 20 on the 77th Dusk 122nd year of Ascendancy at 09:53 Killed by Urkis, the High Tempest at level 20 on the 77th Dusk 122nd year of Ascendancy at 10:41 Killed by Urkis, the High Tempest at level 20 on the 77th Dusk 122nd year of Ascendancy at 11:33 Killed by Urkis, the High Tempest at level 20 on the 77th Dusk 122nd year of Ascendancy at 12:27 Killed by Urkis, the High Tempest at level 20 on the 77th Dusk 122nd year of Ascendancy at 13:51 Killed by Urkis, the High Tempest at level 20 on the 77th Dusk 122nd year of Ascendancy at 14:36 Killed by Urkis, the High Tempest at level 20 on the 77th Dusk 122nd year of Ascendancy at 15:23 Killed by Urkis, the High Tempest at level 20 on the 77th Dusk 122nd year of Ascendancy at 16:48 Killed by Urkis, the High Tempest at level 20 on the 77th Dusk 122nd year of Ascendancy at 17:35 Killed by Urkis, the High Tempest at level 20 on the 77th Dusk 122nd year of Ascendancy at 18:22 Killed by Urkis, the High Tempest at level 20 on the 77th Dusk 122nd year of Ascendancy at 19:42 Killed by Urkis, the High Tempest at level 20 on the 77th Dusk 122nd year of Ascendancy at 20:30 Killed by Urkis, the High Tempest at level 20 on the 77th Dusk 122nd year of Ascendancy at 23:35 Killed by Urkis, the High Tempest at level 20 on the 78th Dusk 122nd year of Ascendancy at 00:23 Killed by Urkis, the High Tempest at level 20 on the 78th Dusk 122nd year of Ascendancy at 01:12 Killed by Urkis, the High Tempest at level 20 on the 78th Dusk 122nd year of Ascendancy at 01:56 Killed by Urkis, the High Tempest at level 20 on the 78th Dusk 122nd year of Ascendancy at 04:31 Killed by Urkis, the High Tempest at level 20 on the 78th Dusk 122nd year of Ascendancy at 05:44 Killed by Urkis, the High Tempest at level 20 on the 78th Dusk 122nd year of Ascendancy at 06:42 Killed by Urkis, the High Tempest at level 20 on the 78th Dusk 122nd year of Ascendancy at 07:53 Killed by Urkis, the High Tempest at level 20 on the 78th Dusk 122nd year of Ascendancy at 08:39 Killed by Urkis, the High Tempest at level 20 on the 78th Dusk 122nd year of Ascendancy at 09:24 Killed by Urkis, the High Tempest at level 20 on the 78th Dusk 122nd year of Ascendancy at 10:13 Killed by Urkis, the High Tempest at level 20 on the 78th Dusk 122nd year of Ascendancy at 10:59 Killed by Urkis, the High Tempest at level 20 on the 78th Dusk 122nd year of Ascendancy at 14:44 Killed by Urkis, the High Tempest at level 20 on the 78th Dusk 122nd year of Ascendancy at 15:46 Killed by Urkis, the High Tempest at level 20 on the 78th Dusk 122nd year of Ascendancy at 17:25 Killed by Urkis, the High Tempest at level 20 on the 78th Dusk 122nd year of Ascendancy at 17:30 Killed by Bolaneli the halfling at level 20 on the 1st Time of Equilibrium 122nd year of Ascendancy at 23:20 Killed by Errfi the human at level 20 on the 1st Haze 122nd year of Ascendancy at 00:31 Killed by Brove the human at level 20 on the 1st Haze 122nd year of Ascendancy at 02:19 Killed by thief at level 20 on the 5th Haze 122nd year of Ascendancy at 03:55 Killed by Assassin Lord at level 20 on the 5th Haze 122nd year of Ascendancy at 14:13 Killed by Urkis, the High Tempest at level 21 on the 29th Haze 122nd year of Ascendancy at 09:45 Killed by corrupted snow giant chieftain at level 21 on the 29th Haze 122nd year of Ascendancy at 10:48 Killed by Urkis, the High Tempest at level 21 on the 29th Haze 122nd year of Ascendancy at 11:45 Killed by Urkis, the High Tempest at level 21 on the 29th Haze 122nd year of Ascendancy at 12:53 Killed by Urkis, the High Tempest at level 21 on the 29th Haze 122nd year of Ascendancy at 17:49 Killed by Urkis, the High Tempest at level 21 on the 29th Haze 122nd year of Ascendancy at 19:13 Killed by Urkis, the High Tempest at level 21 on the 29th Haze 122nd year of Ascendancy at 22:21 Killed by Urkis, the High Tempest at level 21 on the 29th Haze 122nd year of Ascendancy at 23:15 Killed by Urkis, the High Tempest at level 21 on the 30th Haze 122nd year of Ascendancy at 00:11 Killed by Urkis, the High Tempest at level 21 on the 30th Haze 122nd year of Ascendancy at 01:01 Killed by armoured skeleton warrior at level 22 on the 30th Haze 122nd year of Ascendancy at 03:00 Killed by storm drake at level 22 on the 41st Haze 122nd year of Ascendancy at 03:18 Killed by Aritha the Guardian at level 22 on the 41st Haze 122nd year of Ascendancy at 04:26 Killed by bloated horror at level 22 on the 41st Haze 122nd year of Ascendancy at 05:27 Killed by Aritha the Guardian at level 22 on the 41st Haze 122nd year of Ascendancy at 06:10 Killed by Aritha the Guardian at level 22 on the 41st Haze 122nd year of Ascendancy at 07:30 Killed by Aritha the Guardian at level 22 on the 41st Haze 122nd year of Ascendancy at 10:49 Killed by onilug at level 22 on the 41st Haze 122nd year of Ascendancy at 13:53 Killed by netherworm mass at level 22 on the 41st Haze 122nd year of Ascendancy at 23:33 Killed by netherworm mass at level 22 on the 42nd Haze 122nd year of Ascendancy at 00:20 Killed by giant red ant at level 22 on the 42nd Haze 122nd year of Ascendancy at 04:14 Killed by Zubydatira the Guardian at level 22 on the 42nd Haze 122nd year of Ascendancy at 06:46 Killed by dream seed at level 22 on the 42nd Haze 122nd year of Ascendancy at 17:21 Killed by Emabrema the Guardian at level 22 on the 42nd Haze 122nd year of Ascendancy at 20:31 Killed by poison gas trap at level 23 on the 46th Haze 122nd year of Ascendancy at 11:35 Killed by skeleton archer at level 23 on the 71st Haze 122nd year of Ascendancy at 08:37 Killed by forest wight at level 23 on the 71st Haze 122nd year of Ascendancy at 09:52 Killed by Aditha the ghoul at level 24 on the 71st Haze 122nd year of Ascendancy at 11:48 Killed by Algone the dwarf at level 24 on the 7th Allure 123rd year of Ascendancy at 06:42 Killed by luminous horror at level 24 on the 12nd Regrowth 123rd year of Ascendancy at 09:41 Killed by Xoda the skeleton magus at level 24 on the 12nd Regrowth 123rd year of Ascendancy at 15:34 Killed by Silimille the Blightborn at level 26 on the 18th Regrowth 123rd year of Ascendancy at 00:58 Killed by corrupted acidic digestor at level 26 on the 18th Regrowth 123rd year of Ascendancy at 04:08 Killed by ultimate telugoroth at level 26 on the 18th Regrowth 123rd year of Ascendancy at 12:04 Killed by elven cultist at level 28 on the 21st Regrowth 123rd year of Ascendancy at 11:39 Killed by Salatira the elven warrior at level 28 on the 21st Regrowth 123rd year of Ascendancy at 17:16 Killed by elven cultist at level 28 on the 21st Regrowth 123rd year of Ascendancy at 18:46 Killed by elven cultist at level 28 on the 21st Regrowth 123rd year of Ascendancy at 19:47 Killed by elven warrior at level 28 on the 21st Regrowth 123rd year of Ascendancy at 23:38 Killed by elven cultist at level 28 on the 22nd Regrowth 123rd year of Ascendancy at 05:26 Killed by elven blood mage at level 29 on the 22nd Regrowth 123rd year of Ascendancy at 17:54 Killed by elven cultist at level 29 on the 23rd Regrowth 123rd year of Ascendancy at 09:36 Killed by Eilinywen the ghast at level 29 on the 28th Regrowth 123rd year of Ascendancy at 17:09 Killed by skeleton mage at level 29 on the 29th Regrowth 123rd year of Ascendancy at 00:14 Killed by venom drake at level 31 on the 37th Regrowth 123rd year of Ascendancy at 09:44  | 
Primary Stats
| Strength | 58 (base 52) | 
| Dexterity | 39 (base 12) | 
| Constitution | 4 (base 13) | 
| Magic | 10 (base 10) | 
| Willpower | 77 (base 60) | 
| Cunning | 51 (base 15) | 
Resources
| Life | 161/161 | 
| Psi | 360/360 | 
| Steam | 100/100 | 
| Healing Factor | 0.93317253062836 | 
| Regeneration | 0.23329313265709 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | 0% | 
| Spell | 0% | 
| Global | +115% | 
Vision
| Sight | 10 | 
| Lite | 2 | 
| Infravision | 4 | 
| See Stealth | 6 | 
| See Invisible | 6 | 
| ESP Range | 10 | 
| ESP Kinds | animal/canine | 
Offense: Mainhand
| Damage | 60 | 
| Accuracy | 43 | 
| Crit Chance | 28% | 
| APR | 29 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 16 | 
| Crit Chance | 15% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 58 | 
| Crit Chance | 15% | 
| Speed | 1 | 
Offense: Damage Bonus
| Lightning | +12% | 
| Fire | +24% | 
| Darkness | +2% | 
| Physical | +13% | 
| Cold | +12% | 
| All | +2% | 
Offense: Damage Penetration
| Lightning | +26% | 
| All | +16% | 
Defense: Base
| Armour (hardiness) | 8 (30%) | 
| Defense | 33 | 
| Ranged Defense | 33 | 
| Fatigue | 0 | 
| Physical Save | 21 | 
| Spell Save | 25 | 
| Mental Save | 41 | 
Defense: Resistances
| Cold | + 24%( 70%) | 
| Lightning | + 43%( 70%) | 
| Nature | + 19%( 70%) | 
| Darkness | + 10%( 70%) | 
| Blight | + 9%( 70%) | 
| Physical | + 5%( 70%) | 
| Fire | + 34%( 70%) | 
| All | 0%( 70%) | 
Defense: Immunities
| Teleport Resistance | 0% | 
| Pinning Resistance | 50% | 
| Instadeath Resistance | 100% | 
| Confusion Resistance | 55% | 
| Silence Resistance | 40% | 
| Stun Resistance | 30% | 
| Poison Resistance | 50% | 
| Knockback Resistance | 20% | 
Inscriptions (3/3)
| Runes | Effective talent level: 2.5 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness.  | 
| Runes | Effective talent level: 2.5 Rune: PrismaticUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 4 acid, 3 physical, 5 fire, 5 arcane, 4 lightning  | 
| Runes | Effective talent level: 2.5 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 334 damage for 4 turns. Its effects scale with your Strength stat.  | 
Class Talents
| Psionic / Possession | 1.30 | 
  | 5/5 | 
  | 5/5 | 
  | 5/5 | 
  | 3/5 | 
| Psionic / Psionic menace | 1.30 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Psionic / Solipsism | 1.30 | 
  | 5/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Psionic / Battle psionics | 1.30 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Psionic / Body snatcher | 1.30 | 
  | 5/5 | 
  | 1/5 | 
  | 5/5 | 
  | 3/5 | 
| Psionic / Psychic blows | 1.30 | 
  | 5/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
Generic Talents
| Cunning / Survival | 1.00 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Psionic / Ravenous mind | 1.30 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Technique / Combat training | 1.00 | 
  | 0/5 | 
  | 5/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Steamtech / Physics | 1.00 | 
  | 5/5 | 
  | 4/5 | 
  | 3/5 | 
  | 0/5 | 
| Steamtech / Chemistry | 1.00 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
  | 0/5 | 
| Psionic / Mentalism | 1.30 | 
  | 5/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Race / Yeek | 1.00 | 
  | 1/5 | 
  | 1/5 | 
  | 5/5 | 
  | 0/5 | 
Prodigies
  | 1/1 | 
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item.  | done | 
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active | 
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done | 
You successfully escorted the lost defiler to the recall portal on level 1 of Daikara. Escort: lost defiler (level 1 of Daikara)As a reward you improved Cunning by +5.  | done | 
You successfully escorted the lost defiler to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lost defiler (level 1 of Ruins of Kor'Pul)As a reward you improved Cunning by +5.  | done | 
You successfully escorted the lost tinker to the recall portal on level 2 of Old Forest. Escort: lost tinker (level 2 of Old Forest)As a reward you gained knowledge of tinker technology.  | done | 
You successfully escorted the repented thief to the recall portal on level 3 of Trollmire. Escort: repented thief (level 3 of Trollmire)As a reward you improved Dexterity by +5.  | done | 
You have been tasked to remove at least one of the threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You have explored the underwater zone and vanquished the naga invader, Lady Nashva. * You have explored the ritch tunnels and vanquished their queen.  | done | 
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking.  | done | 
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there.  | done | 
You must find a way to Maj'Eyal through the tunnel to the north of the island. Light at the end of the tunnel | done | 
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall.  | active | 
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward.  | done | 
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed black mamba head. * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * You've found the needed xorn fragment. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * 'Needed: one vampire lord fang. You should definitely consider not pricking yourself with it.' * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' * You've found the needed storm wyrm claw. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed skeleton mage skull. * You've found the needed green worm. * You've found the needed orc heart.  | active | 
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself!  | active | 
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt.  | failed | 
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done | 
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died.  | done | 
You have found a slavers' compound and entered it. Till the Blood Runs Clear | active | 
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex.  | done | 
Equipment
| On feet |  Sparkjam the pair of dwarven-steel boots (0 def, 4 armour)3.0 Encumbrance T3 feet armor [Rare] Master While equipped: Stats +3 Str +5 Con offense ------ Damage +6% physical Ignore resists +10% lightning On-Hit (Melee): * 10% chance to slow global speed by 62% defense ------ Armor +4 Fatigue +3% Resistance +9% blight +3% fire +9% nature +3% cold other ------- Size +1 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.  | 
| Quiver |  barbed quiver of ash arrows of amnesia (15/15, 135% power, 7 apr)3.0 Encumbrance T2 arrow ammo [Ego++] Master/Psionic Weapon Damage 135% Range: 1.0x-1.4x Uses 50% Str, 70% Dex Damage Physical Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +7 Critical Rate +12.5% Capacity 15 On Hit: * 50% chance to put 1 talent on cooldown for 4 turns (checks Confusion immunity) On Critical: * Wound the target dealing 200 physical damage across 5 turns and reducing healing by 50% Arrows are used with bows to pierce your foes to death.  | 
| Light source |  Khelaneg the Demonrace2.0 Encumbrance T1 lite [Rare] Psionic While equipped: Stats +6 Str +2 Wil offense ------ Damage +12% fire On-Hit (Melee): * 20% chance to reduce damage dealt by 28% defense ------ Mind save +6 (+2 eff.) other ------- Light +3 See Stealth +6 See Invisibility +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle.  | 
| On head |  Cloud Caller (0 def, 0 armour) 2.0 Encumbrance T1 head armor [Unique] Nature While equipped: Stats +6 Cun offense ------ Damage +10% lightning +10% cold defense ------ Resistance +10% lightning +10% cold Mind save +9 (+3 eff.) A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. Call Lightning: Effective talent level: 2.5 Power cost 15 out of 30/30. Range 10 Cooldown: 3 Travel.spd instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 76.78 to 230.34 lightning damage (153.56 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms.  | 
| Tool |  steel torque of psionic shield [power 47]  (25 cooldown)2.0 Encumbrance T2 torque charm [Ego] Psionic Setup a psionic shield, reducing all damage taken by 47 for 5 turns Puts all charms on 25 turn cooldown Torques are made by powerful psionics to store psionic powers.  | 
| On fingers |  solipsist's steel ring0.1 Encumbrance T2 ring jewelry [Ego+] Psionic While equipped: Stats +5 Cun +4 Wil offense ------ Mindpower +7 (+2 eff.) Rings make your fingers look great!  | 
| On fingers |  sneakthief's steel ring of pilfering0.1 Encumbrance T2 ring jewelry [Ego++] Master While equipped: Stats +4 Cun +6 Dex offense ------ Accuracy +14 (+5 eff.) Ignore Armor +7 defense ------ Defense +8 (+4 eff.) Disengage: Puts all charms on 10 turn cooldown Effective talent level: 3.5 Power cost 10 out of 10/10. Range 7 Cooldown: 10 Travel.spd instantaneous Description: Jump back up to 6 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 178% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great!  | 
| Around waist |  rough leather belt of burglary 1.0 Encumbrance T1 belt armor [Ego+] Master While equipped: Stats +4 Dex +4 Cun +6 Lck defense ------ Fatigue -12% Stealth +6 other ------- Disarm Traps +8 Encumbrance +30 Infravision +4 A belt that goes around your waist.  | 
| In main hand |  Eclipsewish of the Blightspawn (151% power, 2 apr)5.0 Encumbrance T3 greatmaul 2H weapon [Random Unique] Nature/Master Weapon Damage 151% Range: 1.0x-1.5x Uses 120% Str Damage Physical Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +2 Critical Rate +1.5% Attack Speed 100% On-hit +14 nature On Critical: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: Stats +12 Dex -12 Con offense ------ Physical Crit +12.0% Ignore resists +16% all Accuracy +20 (+7 eff.) Ignore Armor +13 defense ------ Crit Resistance 10.00% Silence Resist +20% Knockbk Resist +20% Massive two-handed mauls.  | 
| On hands |  Wyrmbreath (0 def, 4 armour)1.0 Encumbrance T2 hands armor [Unique] Nature While equipped: Stats +5 Wil offense ------ Damage +10% fire defense ------ Armor +4 Resistance +18% fire +10% darkness +10% nature Unarmed combat: Weapon Damage 117% Range: 1.0x-1.1x Uses 40% Cun, 40% Dex, 40% Str Damage Physical Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +7 Critical Rate +1.0% Attack Speed 100% On-hit +10 fire Damage Conversion 50% fire On Hit: 10% Bellowing Roar level 3 On Hit: 10% Fire Breath level 2 Fire Breath: Effective talent level: 3.5 Power cost 24 out of 24/24. Range melee/personal Cooldown: 20 Travel.spd instantaneous Is: a mind power and a nature gift Description: You breathe fire in a frontal cone of radius 7. Any target caught in the area will take 274.25 fire damage over 3 turns. The damage will increase with your Strength and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch.  | 
| Main armor |  Eel-skin armour (16 def, 0 armour)9.0 Encumbrance T2 light armor [Unique] Nature While equipped: Stats +3 Cun +2 Dex defense ------ Defense +16 (+7 eff.) Fatigue +2% Resistance +15% lightning Poison Resist +50% Pinning Resist +50% On Nature Hit: 10% Call Lightning level 2 Call Lightning: Effective talent level: 3.5 Power cost 25 out of 50/50. Range 10 Cooldown: 3 Travel.spd instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 89.45 to 268.36 lightning damage (178.90 average). The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck.  | 
| Cloak |  Wrap of Stone (0 def, 0 armour) 2.0 Encumbrance T2 cloak armor [Unique] Arcane While equipped: offense ------ Spellpower +6 (+5 eff.) Damage +5% physical defense ------ Resistance +18% lightning +5% physical Stun Resist +30% other ------- Masteries +0.20 Chronomancy/Gravity +0.20 Spell/Stone +0.10 Chronomancy/Matter +0.20 Spell/Earth Stone Wall: Effective talent level: 3.0 Power cost 60 out of 60/60. Range melee/personal Cooldown: 60 Travel.spd instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 4 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 79.58 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease.  | 
| Around neck |  insulating steel amulet of constitution (+3)0.1 Encumbrance T2 amulet jewelry [Ego] Nature While equipped: Stats +3 Con defense ------ Resistance +13% fire +11% cold Amulets make your neck look great!  | 
Inventory
 Rune of Dissipation ( )0.1 Encumbrance rune scroll [Unique] Arcane When inscribed on your body: Range 10 Cooldown: 20 Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent.  | 
 Rune of Reflection (--)0.1 Encumbrance T3 rune scroll [Unique] Arcane When inscribed on your body: Cooldown: 15 Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 150 damage for 5 turns. Its effects scale with your Magic stat. Inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune.  | 
 Rune of the Rift (458.00 temporal damage, removed from time 4 turns)0.1 Encumbrance T3 rune scroll [Unique] Arcane When inscribed on your body: Range 6 Cooldown: 14 Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 467.16 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent.  | 
 2 schematic: Air Recycler0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Alchemist's Helper0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 2 schematic: Armour Reinforcement0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Botanical Shell0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Fiery Salve0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 2 schematic: Flare Shell0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 2 schematic: Flash Powder0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Focus Lens0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Headlamp0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Itching Powder0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 2 schematic: Magnetic Shell0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Mental Stimulator0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 2 schematic: Moss Tread0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Pain Suppressor Salve0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Power Distributor0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Razor Edge0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Rocket Boots0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Rustproof Coating0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Thunderclap Coating0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 2 schematic: Winterchill Edge0.1 Encumbrance T1 schematic scroll [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 Withering Orbs0.1 Encumbrance T1 amulet jewelry [Unique] Psionic While equipped: offense ------ Mindpower +5 (+2 eff.) On-Hit 5 mind On-Ranged-Hit 5 mind other ------- See Stealth +10 See Invisibility +10 Blind-Fight: No penalty when attacking invisible/stealthed These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see...  | 
 Nightsong0.1 Encumbrance T2 ring jewelry [Unique] Psionic While equipped: Stats +6 Cun offense ------ Damage +10% darkness defense ------ Defense +6 (+3 eff.) Fatigue -7% Mind save +13 (+5 eff.) other ------- Max stamina +25.00 Cooldown Shadowstep -1 Shadowstep: Effective talent level: 3.5 Power cost 50 out of 50/50. Range 8 Cooldown: 6 Travel.spd instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 4 turns and hitting it with all your weapons for 180% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it.  | 
 Stormfront (136% power, 15 apr)3.0 Encumbrance T2 battleaxe 2H weapon [Unique] Nature Weapon Damage 137% Range: 1.0x-1.5x Uses 120% Str Damage Physical Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +15 Critical Rate +5.0% Attack Speed 100% On-hit +15 lightning +15 cold On Critical: * inflicts either shocked or wet, chosen at random While equipped: offense ------ Damage +12% lightning +12% cold The blade glows faintly blue, and reflects a sky full of stormy clouds.  | 
 Silent Blade (129% power, 10 apr)1.0 Encumbrance T2 dagger 1H weapon [Unique] Master Weapon Damage 129% Range: 1.0x-1.3x Uses 35% Str, 65% Dex Damage Physical Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +10 Critical Rate +8.0% Attack Speed 100% On-hit +10 silence On Kill: * Enter stealth for 3 turns. When used from stealth a simple attack with it will not break stealth. While equipped: offense ------ Accuracy +10 (+3 eff.) A thin, dark dagger that seems to meld seamlessly into the shadows.  | 
 Poltergeist's Spellcrusher (139% power, 4 apr)5.0 Encumbrance T2 greatmaul 2H weapon [Unique] Nature/Disrupt Weapon Damage 139% Range: 1.0x-1.5x Uses 120% Str Damage Physical Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +4 Critical Rate +4.0% Attack Speed 100% On-hit +20 nature On Hit: * 50% chance to shatter magical shields While equipped: Stats +6 Con offense ------ Damage +25% nature defense ------ Armor +2 Resistance +2% all Spell save +15 (+8 eff.) This large steel greatmaul has thick vines wrapped around the handle.  | 
 Poltergeist's Spectral Blade (130% power, 25 apr)0.1 Encumbrance T2 greatsword 2H weapon Reqs Mag 18 [Unique] Arcane/Master Weapon Damage 131% Range: 1.0x-1.6x Uses 10% Mag, 120% Str Damage Physical Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +25 Critical Rate +3.0% Attack Speed 111% On-hit +15 arcane On-crit, radius 2 +30 arcane silence While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con offense ------ Spellpower +5 (+4 eff.) other ------- Mana/turn +0.50 See Invisibility +10 Blind-Fight: No penalty when attacking invisible/stealthed This sword appears weightless, and nearly invisible.  | 
 Ragonarizor the Scorchsquall (161% power, 3 apr)3.0 Encumbrance T4 greatsword 2H weapon [Random Unique] Arcane/Master Weapon Damage 162% Range: 1.0x-1.6x Uses 120% Str Damage Physical Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +3 Critical Rate +4.5% Attack Speed 100% On-hit +4 arcane On-Hit, radius 1 +16 fire On-crit, radius 2 +4 arcane On Hit: 20% Curse of Vulnerability level 4 While equipped: offense ------ Damage +3% fire Accuracy +13 (+4 eff.) When Hit 6 fire defense ------ Defense +17 (+8 eff.) Resistance +5% arcane +12% fire Disarm Resist +45% Massive two-handed swords.  | 
 Poltergeist's Eye of Summer (94% power, 18 apr, fire damage)3.0 Encumbrance T2 mindstar 1H weapon [Unique] Nature Nature requires balance in these matters. Weapon Damage 95% Range: 1.0x-1.1x Uses 50% Wil, 30% Cun Damage Fire Mastery Psiblades Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +18 Critical Rate +5.0% Attack Speed 100% While equipped: offense ------ Physical Crit +2.0% Spell Crit +2% Mind Crit +6% Mindpower +8 (+2 eff.) Global Speed +5% Damage +4% all +10% fire Ignore resists +10% fire defense ------ Resistance -10% cold On Mind Hit: 10% Flame Fury level 2 This mindstar glows with a bright warm light, but seems somehow incomplete.  | 
 Serpent's Glare (91% power, 15 apr, nature damage)3.0 Encumbrance T1 mindstar 1H weapon [Unique] Nature Weapon Damage 92% Range: 1.0x-1.1x Uses 50% Wil, 30% Cun Damage Nature Mastery Psiblades Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +15 Critical Rate +7.0% Attack Speed 100% Damage Conversion 30% poison While equipped: offense ------ Mind Crit +2% Mindpower +4 (+1 eff.) Damage +10% nature defense ------ Resistance +10% nature Poison Resist +50% Spit Poison: Effective talent level: 3.5 Power cost 8 out of 8/8. Range 10 Cooldown: 6 Travel.spd instantaneous Is: a nature gift Description: Spit poison at your target, doing 280.37 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar.  | 
 Ulfygakath (114% power, 52 apr, nature damage) 3.0 Encumbrance T5 mindstar 1H weapon [Random Unique] Nature/Psionic Weapon Damage 114% Range: 1.0x-1.1x Uses 50% Wil, 30% Cun Damage Nature Mastery Psiblades Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +52 Critical Rate +17.0% Attack Speed 100% While equipped: Stats +4 Str +2 Dex +5 Mag +4 Wil +8 Cun +4 Con offense ------ Mind Crit +8% Critical power +14.00% Mindpower +10 (+3 eff.) On-Hit 13 lightning Damage +6% lightning +3% mind +3% blight Ignore resists +10% lightning When Hit 4 blight On-Hit (Melee): * 10% chance to reduce strength, dexterity, and constitution by 10 defense ------ Resistance +9% lightning Life +44.00 Life Regen +1.50 other ------- Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty.  | 
 Xobrena the Dawnprophet (85% power, 30 apr, nature damage) 3.0 Encumbrance T2 mindstar 1H weapon [Random Unique] Nature/Psionic Weapon Damage 85% Range: 1.0x-1.1x Uses 50% Wil, 30% Cun Damage Nature Mastery Psiblades Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +30 Critical Rate +15.0% Attack Speed 100% On-Hit, radius 1 +20 acid On-crit, radius 2 +4 acid While equipped: Stats +3 Cun offense ------ Mind Crit +5% Critical power +7.00% Mindpower +4 (+1 eff.) On-Hit 5 mind 4 darkness Damage +3% mind +4% darkness +3% light other ------- Hate-on-crit +2.00 Psi-on-crit +2.00 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty.  | 
 Ce'Negama4.0 Encumbrance T2 sling 1H weapon Reqs Shoot [Rare] Nature Accuracy Bonus +0.2% base damage (max 20%) Attack Speed 100% Range +7 On-ranged-hit +20 acid On-crit, radius 2 +8 acid While equipped: Stats +4 Str +4 Dex +5 Mag +5 Wil +7 Cun +6 Con defense ------ Resistance +6% cold Spell save +15 (+8 eff.) Out-of-Phase Defense +10 Out-of-Phase Resistance +10% Out-of-Phase Resilience +10% Slings are used to hurl stones or metal shots at your foes.  | 
 Poltergeist's Penitence (111% power, 4 apr, physical element)5.0 Encumbrance T2 staff 2H weapon Reqs Mag 24 [Unique] Arcane/Nature Weapon Damage 111% Range: 1.0x-1.2x Uses 80% Mag Damage Nature Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +4 Attack Speed 100% While equipped: offense ------ Spell Crit +10% Spellpower +15 (+9 eff.) defense ------ Defense +4 (+2 eff.) Resistance +30% blight +30% physical Affinity +20% physical Physical save +4 (+2 eff.) Spell save +19 (+10 eff.) Mind save +4 (+2 eff.) other ------- Talents +1 Command Staff Cure up to 2 diseases or poisons (based on Magic). Uses 10 power out of 60/60 A powerful staff sent in secret to Angolwen by the Shaloren, to aid their fighting of the plagues following the Spellblaze. Its power is not to harm, but to heal and protect.  | 
 Eilinawyn the Forestbraze (138% power, 0 apr)3.0 Encumbrance T4 steamsaw 1H weapon [Rare] Nature/Steamtech Weapon Damage 138% Range: 1.0x-1.5x Uses 100% Str Damage Phys.bleed Accuracy Bonus +0.2% critical chance (max 25%) Critical Rate +4.0% Attack Speed 100% Block +70 On-hit +20 nature On-crit, radius 2 +12 arcane Uses 1.0 Steam While equipped: Stats +11 Str +7 Dex +9 Mag +8 Wil +7 Cun +10 Con offense ------ Mindpower +20 (+5 eff.) Damage +6% nature +6% mind When Hit 8 mind 4 nature defense ------ Armor +5 Defense +8 (+4 eff.) Fatigue +10% other ------- Max psi +20.00 Talents +2 Block Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm!  | 
 Blood-Letter (140% power, 4.5 apr)3.0 Encumbrance T3 waraxe 1H weapon [Unique] Nature/Master Weapon Damage 141% Range: 1.0x-1.4x Uses 100% Str Damage Physical Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +4 Critical Rate +7.0% Attack Speed 100% Damage Conversion 50% ice On Hit: 15% Ice Breath level 2 While equipped: offense ------ Ignore resists +20% cold defense ------ Armor +20 Pierce Iceblocks +25% A hand axe carved out of the most frozen parts of the northern wasteland.  | 
 Girdle of the Calm Waters1.0 Encumbrance T2 belt armor [Unique] Nature While equipped: Stats +3 Wil defense ------ Resistance +20% blight +20% cold +20% nature Healmod +15% A belt rumoured to have been worn by the Conclave healers.  | 
 Worm Nest (0 def, 0 armour)2.0 Encumbrance T4 cloth armor [Unique] Arcane While equipped: Stats +15 Mag offense ------ Spell Crit +8% Spellpower +15 (+9 eff.) Move Speed +32% Damage +22% blight defense ------ Resistance +13% all Damage Reduction +22 all Carrion Feet: Effective talent level: 4.5 Power cost 15 out of 20/20. Range 9 Cooldown: 15 Travel.spd instantaneous Is: a spell Description: Your feet start to continuously produce carrion worms that are constantly crushed as you walk, passively increasing movement speed by 37%. You can also activate this talent to instantly destroy more worms, letting you jump in range 9 to visible terrain. Upon landing you crush more worms, creating a radius 2 cone of gore; any creatures caught inside deals 70% less damage for one turn. If at least 1 enemy is effected by the cone you gain an additional 20 insanity. This unusually thick robe constantly wriggles and squirms. Small worms sometimes pop out of it, dropping to the floor. The worms will cushion attacks against your person, but you somehow do not like the idea of having so many parasitic creatures so close to your vulnerable flesh.  | 
 Anti-Gravity Boots (8 def, 8 armour)3.0 Encumbrance T2 feet armor [Unique] Steamtech While equipped: Stats +5 Str +4 Dex offense ------ Steampower +3 (+2 eff.) Damage +10% fire defense ------ Armor +8 Defense +8 (+4 eff.) Fatigue +8% Resistance +10% fire Pinning Resist +50% These boots have a 9% chance to fail to operate properly (reduced by Cunning). Jump to a nearby location within range 7, blasting everything within radius 2 (65 burning fire damage, 2 tile knockback) of the jump point and within radius 3 (113 burning fire damage, 3 tile knockback) of the landing point (damage based on Cunning). Uses 18 power out of 18/18 These boots seem to have been made by a... creative individual who seems to have decided that launching yourself through the air via rocketry qualifies as "anti-gravity". They look like they will work, though. Probably. If you're very careful.  | 
 Spellhunt Remnants (1 def, 2 armour)1.5 Encumbrance T1 hands armor [Unique] Disrupt/Master While equipped: Stats +2 Cun +2 Wil offense ------ Mind Crit +3% Mindpower +4 (+1 eff.) Damage +5% nature Ignore resists +5% nature defense ------ Armor +2 Defense +1 (+0 eff.) Spell save +4 (+2 eff.) Life +20.00 Unarmed combat: Weapon Damage 107% Range: 1.0x-1.4x Uses 40% Str, 40% Cun, 40% Dex Damage Physical Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +4 Critical Rate +3.0% Attack Speed 83% On-hit +10 silence Can't be worn by those with arcane powers. Destroy an arcane item (of a higher tier than the gauntlets). Uses 1 power out of 150/150 These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, they were often used to destroy arcane artifacts, curing the world of their influence.  | 
 Yaldan Baoth (0 def, 10 armour)3.0 Encumbrance T4 head armor [Unique] Master While equipped: Stats +10 Str +10 Con offense ------ Damage +15% light defense ------ Armor +10 Fatigue +4% Resistance +15% light +25% darkness Max Resistance +10% darkness Resist unseen 33% other ------- Light -2 Sight -2 Blind-Fight: No penalty when attacking invisible/stealthed Lower the helmet's visor, blinding yourself (and protecting from other blinds) for 6 turns. If the helmet is taken off, the effect will end early.. Uses 40 power out of 40/40 The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor.  | 
 stralite shield of resistance (0 def, 8 armour, 165% power, 145 block)7.0 Encumbrance T4 shield armor [Ego+] Nature When used to Attack: Weapon Damage 166% Range: 1.0x-1.2x Uses 100% Str Damage Physical Accuracy Bonus +2.0% proc damage (max 200%) Critical Rate +4.5% Block +145 While equipped: defense ------ Armor +8 Fatigue +8% Resistance +7% acid +7% fire +9% lightning +7% cold other ------- Talents +1 Block Handheld deflection devices.  | 
 9 agate0.0 Encumbrance T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals.  | 
 75 alchemist agate0.0 Encumbrance T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals.  | 
 7 onyx0.0 Encumbrance T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals.  | 
 12 aquamarine0.0 Encumbrance T2 blue gem [Normal] While equipped: Armor +2 Resistance +2% all Item imbue powers: Armor +2 Resistance +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals.  | 
 4 lapis lazuli0.0 Encumbrance T3 blue gem [Normal] While equipped: Defense +6 (+3 eff.) Physical save +6 (+3 eff.) Spell save +6 (+3 eff.) Mind save +6 (+2 eff.) Item imbue powers: Defense +6 (+3 eff.) Physical save +6 (+3 eff.) Spell save +6 (+3 eff.) Mind save +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals.  | 
 12 opal0.0 Encumbrance T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals.  | 
 2 sapphire0.0 Encumbrance T4 blue gem [Normal] While equipped: Defense +8 (+4 eff.) Physical save +8 (+4 eff.) Spell save +8 (+4 eff.) Mind save +8 (+3 eff.) Item imbue powers: Defense +8 (+4 eff.) Physical save +8 (+4 eff.) Spell save +8 (+4 eff.) Mind save +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals.  | 
 8 topaz0.0 Encumbrance T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Physical save +4 (+2 eff.) Spell save +4 (+2 eff.) Mind save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Physical save +4 (+2 eff.) Spell save +4 (+2 eff.) Mind save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals.  | 
 Rungof's Fang1.0 Encumbrance fang misc [Unique] Nature While carried: offense ------ Ignore Armor +7 other ------- Telepathy Animal/Canine A fang from the great warg, Rungof, still covered in blood.  | 
 Forbidden Tome: "A View From The Gallery"2.0 Encumbrance T2 forbidden tome [Unique] Unknown Read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on.  | 
 5 emerald0.0 Encumbrance T3 green gem [Normal] While equipped: Armor +3 Resistance +3% all Item imbue powers: Armor +3 Resistance +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals.  | 
 14 spinel0.0 Encumbrance T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Physical save +2 (+1 eff.) Spell save +2 (+1 eff.) Mind save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Physical save +2 (+1 eff.) Spell save +2 (+1 eff.) Mind save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals.  | 
 Heart of the Sandworm Queen0.0 Encumbrance heart corpse [Plot Item] Nature Consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere.  | 
 Heart of Poosh5.0 Encumbrance land misc [Unique] Nature While carried: offense ------ Damage +2% all Natural balance. Uses 100 power out of 100/100 The very heart of the lost land of Poosh. What did Kelad need with it?  | 
 Imp Claw2.0 Encumbrance T1 misc tool [Unique] Arcane While equipped: other ------- Light +1 See Stealth +10 Flame: Effective talent level: 3.5 Power cost 9 out of 9/9. Range 10 Cooldown: 3 Travel.spd 2000% of base Is: a spell Description: Conjures up a bolt of fire, setting the target ablaze and doing 119.97 fire damage over 3 turns. At level 5, it will create a beam of flames. The damage will increase with your Spellpower. The battered remains of a flame imp's hand. It still burns with that unnatural flame.  | 
 Crystal Focus0.0 Encumbrance T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Damage +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself.  | 
 Automated Portable Extractor0.0 Encumbrance power tinker [Plot Item] Steamtech While carried: Melt all the items in the APE at once (also done automatically when you change level). Uses 0 power out of 1000/1000 The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials.  | 
 4 garnet0.0 Encumbrance T3 red gem [Normal] While equipped: Physical Crit +3.0% Spell Crit +3% Mind Crit +3% Damage +6% all Item imbue powers: Physical Crit +3.0% Spell Crit +3% Mind Crit +3% Damage +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals.  | 
 2 ruby0.0 Encumbrance T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals.  | 
 Rod of Annulment (1/1)2.0 Encumbrance T2 rod charm [Unique] Arcane Put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5). Uses 30 power out of 30/30 You can feel magic draining out around this rod. Even nature itself seems affected.  | 
 Rod of Entropy (1/1)2.0 Encumbrance T2 rod charm [Unique] Unknown While carried: other ------- Light -1 Temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 60% of the healing done. This effect scales with your Magic stat.. Uses 75 power out of 75/75 This rod seems to make light die around it. You feel tired just looking at it.  | 
 Rod of Recall (1/1)2.0 Encumbrance rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel.  | 
 Transmogrification Chest2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you.  | 
 12 amethyst0.0 Encumbrance T2 violet gem [Normal] While equipped: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Damage +4% all Item imbue powers: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Damage +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals.  | 
 7 quartz0.0 Encumbrance T3 white gem [Normal] While equipped: Stun Resist +30% Item imbue powers: Stun Resist +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals.  | 
 amber0.0 Encumbrance T4 yellow gem [Normal] While equipped: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Damage +8% all Item imbue powers: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Damage +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals.  | 
 10 ametrine0.0 Encumbrance T1 yellow gem [Normal] While equipped: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Item imbue powers: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals.  | 
 6 citrine0.0 Encumbrance T1 yellow gem [Normal] While equipped: Light +4 Infravision +4 Item imbue powers: Light +4 Infravision +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals.  | 
 13 zircon0.0 Encumbrance T1 yellow gem [Normal] While equipped: Armor +1 Resistance +1% all Item imbue powers: Armor +1 Resistance +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals.  | 
Achievements
			A different point of view (Exploration mode)
			Learned the five chapters of Orc history through loremaster Hadak's tales.By All your bodies are belon the Yeek Possessor level 18
14th Dusk 122nd year of Ascendancy at 17:27 see stats
			Bringer of Doom (Exploration mode)
			Killed a Bringer of Doom.By All your bodies are belon the Yeek Possessor level 16
10th Dusk 122nd year of Ascendancy at 01:12 see stats
			Curse Lifter (Exploration mode)
			Killed Ben Cruthdar the Cursed.By All your bodies are belon the Yeek Possessor level 19
41st Dusk 122nd year of Ascendancy at 11:13 see stats
			Don't Poosh it! (Exploration mode)
			Killed Kelad in the lost land of Poosh.By All your bodies are belon the Yeek Possessor level 20
60th Dusk 122nd year of Ascendancy at 15:19 see stats
			Earth Master (Exploration mode)
			Killed Harkor'Zun.By All your bodies are belon the Yeek Possessor level 26
19th Regrowth 123rd year of Ascendancy at 12:44 see stats
			Exterminator (Exploration mode)
			Killed 1000 creatures.By All your bodies are belon the Yeek Possessor level 19
28th Dusk 122nd year of Ascendancy at 01:33 see stats
			Eye of the storm (Exploration mode)
			Freed Derth from the onslaught of the mad Tempest, Urkis.By All your bodies are belon the Yeek Possessor level 22
30th Haze 122nd year of Ascendancy at 23:14 see stats
			Fear me not! (Exploration mode)
			Survived the Fearscape!By All your bodies are belon the Yeek Possessor level 30
35th Regrowth 123rd year of Ascendancy at 00:42 see stats
			Home sweet home (Exploration mode)
			Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By All your bodies are belon the Yeek Possessor level 18
14th Dusk 122nd year of Ascendancy at 15:53 see stats
			Is that how it feels to be an escort quest?! (Exploration mode)
			Got saved from death in the Godfeaster by Malyu and managed to escape.By All your bodies are belon the Yeek Possessor level 30
35th Regrowth 123rd year of Ascendancy at 22:26 see stats
			Level 10 (Exploration mode)
			Got a character to level 10.By All your bodies are belon the Yeek Possessor level 10
1st Flare 122nd year of Ascendancy at 23:32 see stats
			Level 20 (Exploration mode)
			Got a character to level 20.By All your bodies are belon the Yeek Possessor level 20
60th Dusk 122nd year of Ascendancy at 01:48 see stats
			Level 30 (Exploration mode)
			Got a character to level 30.By All your bodies are belon the Yeek Possessor level 30
32nd Regrowth 123rd year of Ascendancy at 17:37 see stats
			Size matters (Exploration mode)
			Did over 600 damage in one attack.By All your bodies are belon the Yeek Possessor level 26
18th Regrowth 123rd year of Ascendancy at 07:29 see stats
			That was close (Exploration mode)
			Killed your target while having only 1 life left.By All your bodies are belon the Yeek Possessor level 1
75th Pyre 122nd year of Ascendancy at 15:46 see stats
			The Arena (Exploration mode)
			Unlocked Arena mode.By All your bodies are belon the Yeek Possessor level 13
7th Flare 122nd year of Ascendancy at 06:27 see stats
			The Restless Dead (Exploration mode)
			Disturbed an old battlefield and survived the consequences.By All your bodies are belon the Yeek Possessor level 24
71st Haze 122nd year of Ascendancy at 11:41 see stats
			The secret city (Exploration mode)
			Discovered the truth about mages.By All your bodies are belon the Yeek Possessor level 13
9th Flare 122nd year of Ascendancy at 09:58 see stats
			Treasure Hunter (Exploration mode)
			Amassed 1000 gold pieces.By All your bodies are belon the Yeek Possessor level 19
27th Dusk 122nd year of Ascendancy at 01:55 see stats
Log
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 150 turns (stop reason: at exit).
There is a Way into a volcanic caldera here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Today is the 41st Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:50.
Today is the 42nd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.
Today is the 43rd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:28.
Today is the 44th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:41.
Today is the 45th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:06.
Today is the 46th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:18.
Today is the 47th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:43.
Today is the 48th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:56.
Ran for 13 turns (stop reason: hostile spotted to the northeast (adventurers party)).
Today is the 49th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:21.
There is a Passageway into the Daikara here (press '' or right click to use).
Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the east (adventurers party)).





































































































