Lolmancer the level 22 Higher Necromancer by espeneko

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp22 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity14 (base 10)
Constitution43 (base 40)
Magic75 (base 51)
Willpower15 (base 13)
Cunning11 (base 11)

Resources

Life345/345
Mana264/264
Soul12/13
Healing Factor1.3397742564935
Regeneration0.33494356412337

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight13
Lite6
Infravision2
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage39
Accuracy8
Crit Chance14%
APR8
Speed1.00

Offense: Spell

Spellpower58
Crit Chance14%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+36%
Light+11%
Temporal+6%
Fire+6%
Mind+9%
All0%

Offense: Damage Penetration

Mind+10%

Defense: Base

Armour (hardiness)22 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save38
Spell Save44
Mental Save21

Defense: Resistances

Blight+ 14%( 70%)
Arcane+ 15%( 70%)
Mind+ 17%( 70%)
All+ 9%( 70%)
Darkness+ 14%( 70%)
Light+ 29%( 70%)
Temporal+ 12%( 70%)
Fire+ 12%( 70%)
Cold+ 24%( 70%)

Defense: Immunities

Disarm Resistance27%
Pinning Resistance24%
Blind Resistance38%
Instadeath Resistance100%
Knockback Resistance61%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
4/5
4/5
1/5
1/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
3/5
1/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
5/5
0/5
Spell / Master necromancer1.30
2/5
0/5
0/5
0/5
Spell / Rime wraith1.30
1/5
1/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
2/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
3/5
5/5
Race / Higher1.00
1/5
3/5
1/5
0/5

Effects

talent
talent
talent
talent

Quests

done
failed
done
done
done
active
done
active
done
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Lolmancer the Higher Necromancer level 19
22nd Dusk 122nd year of Ascendancy at 16:22
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Lolmancer the Higher Necromancer level 19
17th Dusk 122nd year of Ascendancy at 04:57
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Lolmancer the Higher Necromancer level 10
3rd Summertide 122nd year of Ascendancy at 15:34
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Lolmancer the Higher Necromancer level 20
23rd Dusk 122nd year of Ascendancy at 04:05
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Lolmancer the Higher Necromancer level 2
76th Pyre 122nd year of Ascendancy at 15:58
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Lolmancer the Higher Necromancer level 7
1st Mirth 122nd year of Ascendancy at 18:44
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Lolmancer the Higher Necromancer level 19
21st Dusk 122nd year of Ascendancy at 18:25
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Lolmancer the Higher Necromancer level 17
13rd Dusk 122nd year of Ascendancy at 18:55
see stats

Log

You gain 1.51 gold from the transmogrification of flaming dwarven-steel shield (0 def, 6 armour, 81.5 block).
You gain 6.14 gold from the transmogrification of
yew longbow of enduring.
You gain 17.94 gold from the transmogrification of
Glintfiend the vined mindstar (6-6 power, 18 apr, mind damage).
You gain 0.75 gold from the transmogrification of
dwarven-steel greatsword (36-57 power, 2 apr).
You gain 0.95 gold from the transmogrification of
dwarven-steel greatmaul of massacre (54-81 power, 2 apr).
You gain 6.12 gold from the transmogrification of
magelord's ash starstaff (15-18 power, 3 apr, temporal element).
You gain 5.55 gold from the transmogrification of
greater ash starstaff (15-18 power, 3 apr, light element).
You gain 6.18 gold from the transmogrification of
enraging gold amulet of dexterity (+6).
You gain 1.39 gold from the transmogrification of
shielding rune (absorb 133; dur 5; cd 15).
You gain 2.11 gold from the transmogrification of
blink rune of the sneak (range 5; phase 13; cd 10).
You gain 1.00 gold from the transmogrification of
wild infusion (res 19%; magical; dur 4; cd 15).
You gain 0.94 gold from the transmogrification of
regeneration infusion (heal 148; 15 cd).
You gain 1.53 gold from the transmogrification of
movement infusion (speed 622%; cd 15).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


You carefully open the trap door and enter the underground tunnels...
As you enter you notice the trap door has no visible handle on the inside. You are stuck here!
Accepted quest 'Trapped!'! (Press 'j' to see the quest log)
Saving game...

Saving done.

Resting starts...

Today is the 32nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Rested for 157 turns (stop reason: all resources and life at maximum).


Lolmancer triggers an alarm!

Ran for 1 turns (stop reason: trap).