worm that walks (servant of Lotie Dottie) the level 12 horror eldritch by shurlockbones

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Campaign---
Mode--- ---
SexMale
RaceHorror
ClassEldritch
Level / Exp12 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic15 (base 15)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life261/261
Hate100/100
Healing Factor0.51915261712575
Regeneration0.51915261712575

Speed

Mental-20%
Attack0%
Movement+11.09386761032%
Spell-20%
Global+100%

Vision

Sight10
Lite0
Infravision10
See Invisible30

Offense: Mainhand

Damage10
Accuracy31
Crit Chance4%
APR2
Speed1.25

Offense: Offhand

Damage6
Accuracy31
Crit Chance4%
APR2
Speed1.25

Offense: Spell

Spellpower29
Crit Chance1%
Speed1.25

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

All-60%

Defense: Base

Armour (hardiness)5.5 (43.579428603723%)
Defense3
Ranged Defense3
Fatigue12
Physical Save11
Spell Save10
Mental Save8

Defense: Resistances

Acid+100%(100%)
Blight+100%(100%)
Mind+ 12%(100%)
Fire-50%(100%)
All 0%(100%)

Defense: Immunities

Stun Resistance100%
Blind Resistance100%

Inscriptions (1/1)

Infusions

Class Talents

Corruption / Scourge1.00
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Corruption / Rot0.80
0/5
0/5
0/5
0/5
Corruption / Plague1.00
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

Equipment

In off hand
Main armor
In main hand

Inventory

Achievements

Log

Today is the 7th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:01.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).

You don't see how to get there...

You don't see how to get there...


Ran for 44 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).