Tarl the level 11 Higher Sun Paladin by Bluegrass74

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassSun Paladin
Level / Exp11 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength47 (base 36)
Dexterity44 (base 36)
Constitution39 (base 36)
Magic37 (base 36)
Willpower47 (base 36)
Cunning59 (base 36)

Resources

Life678/678
Positive36/40
Stamina192/192
Healing Factor1.3262543368032
Regeneration12.852382092621

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight14
Lite9
Infravision12
See Stealth82.230637920449
See Invisible85.230637920449

Offense: Mainhand

Damage64
Accuracy61
Crit Chance46%
APR11
Speed1.11

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower28
Crit Chance29%
Speed1

Offense: Mind

Mindpower38
Crit Chance23%
Speed1

Offense: Damage Bonus

Nature+11%

Defense: Base

Armour (hardiness)39.50863224038 (94.051442452011%)
Defense40
Ranged Defense40
Fatigue40
Physical Save32
Spell Save47
Mental Save50

Defense: Resistances

Light+ 12%( 70%)
Nature+ 30%( 70%)
Fire+ 11%( 70%)
Cold+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance70%

Inscriptions (5/5)

Infusions
Runes
Infusions
Infusions
Runes

Class Talents

Celestial / Sun1.50
5/5
5/5
4/5
0/5
Technique / Two-handed assault1.20
0/5
0/5
0/5
0/5
Celestial / Guardian1.50
2/5
0/5
0/5
0/5
Celestial / Crusader1.50
0/5
0/5
0/5
0/5
Celestial / Combat1.50
5/5
5/5
4/5
0/5
Technique / Combat techniques1.20
5/5
5/5
4/5
0/5
Technique / Shield offense1.20
5/5
5/5
4/5
0/5
Celestial / Radiance1.50
0/5
0/5
0/5
0/5
Technique / Combat veteran1.20
5/5
5/5
4/5
0/5

Generic Talents

Cunning / Survival1.20
5/5
5/5
4/5
0/5
Celestial / Chants1.50
5/5
5/5
4/5
0/5
Celestial / Light1.50
5/5
5/5
4/5
0/5
Race / Higher1.20
5/5
4/5
0/5
0/5
Cunning / Scoundrel1.20
5/5
5/5
4/5
0/5
Technique / Combat training1.20
2/5
5/5
5/5
3/5
5/5
5/5

Effects

talent
talent
talent
talent

Quests

done
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Dragon's Greed (Roguelike) Amassed 8000 gold pieces.
By Tarl the Higher Sun Paladin level 7
2nd Mirth 122nd year of Ascendancy at 08:33
see stats
Level 10 (Roguelike) Got a character to level 10.
By Tarl the Higher Sun Paladin level 10
4th Mirth 122nd year of Ascendancy at 01:04
see stats
Lost in translation (Roguelike) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Tarl the Higher Sun Paladin level 4
76th Pyre 122nd year of Ascendancy at 06:58
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Tarl the Higher Sun Paladin level 10
6th Mirth 122nd year of Ascendancy at 02:23
see stats
Treasure Hoarder (Roguelike) Amassed 3000 gold pieces.
By Tarl the Higher Sun Paladin level 2
75th Pyre 122nd year of Ascendancy at 03:11
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Tarl the Higher Sun Paladin level 1
74th Pyre 122nd year of Ascendancy at 12:28
see stats

Log


Tarl rushes out!
Tarl hits Rrenalega the human for 106 physical damage.
Tarl killed Rrenalega the human!

Tarl picks up (f.):
creative vined mindstar of balance (6-7 power, 18 apr, mind damage).
Tarl picks up (j.):
bladed iron helm of strength (+6) (0 def, 3 armour).
Tarl picks up (m.):
cleansing cured leather armour of cold resistance (6 def, 4 armour).
Tarl picks up (d.):
enhanced steel dagger of amnesia (12-16 power, 6 apr).
Tarl picks up (e.):
iron dagger of crippling (10-12 power, 5 apr).

Talent Wave of Power is ready to use.
Talent Sun Ray is ready to use.

Talent Rush is ready to use.

There is an exit to the worldmap here (press '' or right click to use).

You gain 1.68 gold from the transmogrification of
cleansing cured leather armour of cold resistance (6 def, 4 armour).
You gain 1.63 gold from the transmogrification of
prismatic iron mail armour of lightning resistance (2 def, 4 armour).
You gain 2.57 gold from the transmogrification of
impenetrable dwarven-steel mail armour of lightning resistance (3 def, 15 armour).
You gain 2.25 gold from the transmogrification of
bladed iron helm of strength (+6) (0 def, 3 armour).
You gain 2.82 gold from the transmogrification of
resonating vined mindstar (5-6 power, 18 apr, mind damage).
You gain 2.35 gold from the transmogrification of
creative vined mindstar of balance (6-7 power, 18 apr, mind damage).
You gain 1.51 gold from the transmogrification of
chilling steel greatsword of massacre (32-52 power, 2 apr).
You gain 2.67 gold from the transmogrification of
iron dagger of crippling (10-12 power, 5 apr).
You gain 6.70 gold from the transmogrification of
enhanced steel dagger of amnesia (12-16 power, 6 apr).
You gain 4.25 gold from the transmogrification of
quick iron battleaxe of crippling (12-19 power, 1 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.