










Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.0 |
Addons | Items Vault 1.6.0Donators/Buyers bonus! Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
ZOmnibus Addon Pack 1.6.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Possessor Bonus Class 1.6.0Donators/Buyers bonus! Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Conveyance Reward 1.5.5This adds the Spell/Conveyance tree as a reward for completing the Tempest Peak questline for Angolwen. All the code is borrowed from DG's own, and thus everything works the same as antimagic characters getting Fungus. Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Merchant on the Map 1.6.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Extra Dungeons 1.5.5In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Better Item Description 1.6.0This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game NPC Forgiveness 2.5 1.5.0This addon adjusts the way friendly NPC's react to hostile actions by the player. In most cases, the personal reaction of an NPC to the player (friendly/neutral/hostile) will slowly recover (by 10% each turn, minimum 1 point) back to it's default value over time. If the player doesn't further aggravate the NPC, it will eventually become neutral/friendly again. (Though it will still probably have the player targeted, depending on its ai settings which are not addressed in this addon.) The exception is if the player kills another friendly NPC within LOS, which will result in the NPC becoming permanently hostile to the player in most cases. Putting a detrimental status effect on the NPC will create a -25 (negative) reaction to the player (in addition to the penalties from any damage caused). Files affected: Showing Items Tier in Inventory 1.6.0This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Shalore |
Class | Shadowblade |
Level / Exp | 15 / 91% |
Size | medium |
Lifes / Deaths | Killed by white crystal at level 2 on the 76th Pyre 122nd year of Ascendancy at 23:05 / 83Killed by Spellblaze Crystal at level 2 on the 76th Pyre 122nd year of Ascendancy at 23:34 Killed by Spellblaze Crystal at level 2 on the 76th Pyre 122nd year of Ascendancy at 23:55 Killed by cutpurse at level 4 on the 77th Pyre 122nd year of Ascendancy at 05:57 Killed by mean looking elven guard at level 5 on the 5th Mirth 122nd year of Ascendancy at 12:24 Killed by elven tempest at level 6 on the 6th Mirth 122nd year of Ascendancy at 23:59 Killed by elven tempest at level 6 on the 7th Mirth 122nd year of Ascendancy at 00:18 Killed by elven mage at level 6 on the 7th Mirth 122nd year of Ascendancy at 03:25 Killed by Nerymirana the skeleton magus at level 9 on the 2nd Haze 122nd year of Ascendancy at 19:13 Killed by Nerymirana the skeleton magus at level 9 on the 2nd Haze 122nd year of Ascendancy at 19:25 Killed by Nerymirana the skeleton magus at level 9 on the 2nd Haze 122nd year of Ascendancy at 19:37 Killed by Nerymirana the skeleton magus at level 9 on the 2nd Haze 122nd year of Ascendancy at 19:45 Killed by Nerymirana the skeleton magus at level 9 on the 2nd Haze 122nd year of Ascendancy at 20:10 Killed by Nerymirana the skeleton magus at level 9 on the 2nd Haze 122nd year of Ascendancy at 20:22 Killed by Nerymirana the skeleton magus at level 9 on the 2nd Haze 122nd year of Ascendancy at 20:53 Killed by Nerymirana the skeleton magus at level 9 on the 2nd Haze 122nd year of Ascendancy at 21:03 Killed by Nerymirana the skeleton magus at level 9 on the 2nd Haze 122nd year of Ascendancy at 21:13 Killed by Nerymirana the skeleton magus at level 9 on the 2nd Haze 122nd year of Ascendancy at 21:43 Killed by Nerymirana the skeleton magus at level 9 on the 2nd Haze 122nd year of Ascendancy at 21:57 Killed by Nerymirana the skeleton magus at level 9 on the 2nd Haze 122nd year of Ascendancy at 22:27 Killed by Nerymirana the skeleton magus at level 9 on the 2nd Haze 122nd year of Ascendancy at 22:38 Killed by Nerymirana the skeleton magus at level 9 on the 2nd Haze 122nd year of Ascendancy at 22:50 Killed by Nerymirana the skeleton magus at level 9 on the 2nd Haze 122nd year of Ascendancy at 23:10 Killed by Nerymirana the skeleton magus at level 9 on the 2nd Haze 122nd year of Ascendancy at 23:44 Killed by Nerymirana the skeleton magus at level 9 on the 3rd Haze 122nd year of Ascendancy at 00:05 Killed by Nerymirana the skeleton magus at level 9 on the 3rd Haze 122nd year of Ascendancy at 00:22 Killed by Forgery of Haze (Celia) at level 9 on the 3rd Haze 122nd year of Ascendancy at 01:37 Killed by Forgery of Haze (Celia) at level 9 on the 3rd Haze 122nd year of Ascendancy at 01:45 Killed by Forgery of Haze (Celia) at level 9 on the 3rd Haze 122nd year of Ascendancy at 01:54 Killed by Celia at level 9 on the 3rd Haze 122nd year of Ascendancy at 01:59 Killed by Celia at level 9 on the 3rd Haze 122nd year of Ascendancy at 02:12 Killed by Celia at level 9 on the 3rd Haze 122nd year of Ascendancy at 02:19 Killed by Celia at level 9 on the 3rd Haze 122nd year of Ascendancy at 02:29 Killed by Celia at level 9 on the 3rd Haze 122nd year of Ascendancy at 02:41 Killed by armoured skeleton warrior at level 9 on the 3rd Haze 122nd year of Ascendancy at 02:53 Killed by Celia at level 9 on the 3rd Haze 122nd year of Ascendancy at 03:04 Killed by skeleton warrior at level 9 on the 3rd Haze 122nd year of Ascendancy at 03:14 Killed by Celia at level 9 on the 3rd Haze 122nd year of Ascendancy at 03:26 Killed by Ivima the bone giant at level 9 on the 3rd Haze 122nd year of Ascendancy at 03:33 Killed by Celia at level 9 on the 3rd Haze 122nd year of Ascendancy at 04:05 Killed by Ivima the bone giant at level 9 on the 3rd Haze 122nd year of Ascendancy at 04:11 Killed by armoured skeleton warrior at level 9 on the 3rd Haze 122nd year of Ascendancy at 04:19 Killed by Ivima the bone giant at level 9 on the 3rd Haze 122nd year of Ascendancy at 04:25 Killed by Celia at level 9 on the 3rd Haze 122nd year of Ascendancy at 04:33 Killed by Xath the elder vampire at level 9 on the 3rd Haze 122nd year of Ascendancy at 04:43 Killed by Ivikira the skeleton mage at level 9 on the 3rd Haze 122nd year of Ascendancy at 04:56 Killed by Ivima the bone giant at level 9 on the 3rd Haze 122nd year of Ascendancy at 05:08 Killed by Ivikira the skeleton mage at level 9 on the 3rd Haze 122nd year of Ascendancy at 05:21 Killed by Ivima the bone giant at level 9 on the 3rd Haze 122nd year of Ascendancy at 05:58 Killed by Xath the elder vampire at level 9 on the 3rd Haze 122nd year of Ascendancy at 06:20 Killed by will o' the wisp at level 9 on the 3rd Haze 122nd year of Ascendancy at 06:30 Killed by Forgery of Haze (Celia) at level 9 on the 3rd Haze 122nd year of Ascendancy at 06:52 Killed by Ivikira the skeleton mage at level 9 on the 3rd Haze 122nd year of Ascendancy at 07:21 Killed by Ivikira the skeleton mage at level 9 on the 3rd Haze 122nd year of Ascendancy at 07:48 Killed by Celia at level 9 on the 3rd Haze 122nd year of Ascendancy at 08:06 Killed by Ivikira the skeleton mage at level 9 on the 3rd Haze 122nd year of Ascendancy at 08:18 Killed by Celia at level 9 on the 3rd Haze 122nd year of Ascendancy at 08:34 Killed by Ivima the bone giant at level 9 on the 3rd Haze 122nd year of Ascendancy at 08:59 Killed by Ivikira the skeleton mage at level 9 on the 3rd Haze 122nd year of Ascendancy at 09:25 Killed by lesser vampire at level 9 on the 3rd Haze 122nd year of Ascendancy at 09:41 Killed by Xath the elder vampire at level 9 on the 3rd Haze 122nd year of Ascendancy at 09:54 Killed by Ivikira the skeleton mage at level 9 on the 3rd Haze 122nd year of Ascendancy at 10:20 Killed by Xath the elder vampire at level 9 on the 3rd Haze 122nd year of Ascendancy at 10:54 Killed by sick giant venus flytrap at level 11 on the 7th Allure 123rd year of Ascendancy at 05:03 Killed by sick giant venus flytrap at level 11 on the 7th Allure 123rd year of Ascendancy at 07:33 Killed by Isadata the giant carpenter ant at level 12 on the 15th Regrowth 123rd year of Ascendancy at 15:40 Killed by poison vine at level 12 on the 16th Regrowth 123rd year of Ascendancy at 06:36 Killed by Xerith the rattlesnake at level 12 on the 17th Regrowth 123rd year of Ascendancy at 01:20 Killed by greater gwelgoroth at level 14 on the 65th Regrowth 123rd year of Ascendancy at 04:11 Killed by greater gwelgoroth at level 14 on the 65th Regrowth 123rd year of Ascendancy at 04:22 Killed by gwelgoroth at level 14 on the 65th Regrowth 123rd year of Ascendancy at 04:32 Killed by gwelgoroth at level 14 on the 65th Regrowth 123rd year of Ascendancy at 06:48 Killed by Neruwen the wolf at level 14 on the 69th Regrowth 123rd year of Ascendancy at 22:23 Killed by Wrathroot at level 14 on the 69th Regrowth 123rd year of Ascendancy at 22:57 Killed by Gawe the large white snake at level 14 on the 70th Regrowth 123rd year of Ascendancy at 02:01 Killed by Azanihie at level 15 on the 71st Regrowth 123rd year of Ascendancy at 02:56 Killed by umbral horror at level 15 on the 72nd Regrowth 123rd year of Ascendancy at 03:14 Killed by netherworm mass at level 15 on the 72nd Regrowth 123rd year of Ascendancy at 11:22 Killed by Weirdling Beast at level 15 on the 72nd Regrowth 123rd year of Ascendancy at 22:24 Killed by Weirdling Beast at level 15 on the 72nd Regrowth 123rd year of Ascendancy at 22:57 Killed by Weirdling Beast at level 15 on the 72nd Regrowth 123rd year of Ascendancy at 23:19 Killed by Weirdling Beast at level 15 on the 73rd Regrowth 123rd year of Ascendancy at 00:47 Killed by Weirdling Beast at level 15 on the 73rd Regrowth 123rd year of Ascendancy at 01:22 |
Primary Stats
Strength | 18 (base 13) |
Dexterity | 32 (base 28) |
Constitution | 20 (base 13) |
Magic | 20 (base 18) |
Willpower | 21 (base 10) |
Cunning | 39 (base 29) |
Resources
Life | 325/325 |
Mana | 189/189 |
Stamina | 160/160 |
Healing Factor | 1.0789473684211 |
Regeneration | 0.26973684210527 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 11 |
Infravision | 5 |
See Stealth | 40.004149834542 |
See Invisible | 40.004149834542 |
Offense: Mainhand
Damage | 35 |
Accuracy | 45 |
Crit Chance | 29% |
APR | 34 |
Speed | 1.00 |
Offense: Offhand
Damage | 26 |
Accuracy | 45 |
Crit Chance | 34% |
APR | 15 |
Speed | 1.00 |
Offense: Spell
Spellpower | 24 |
Crit Chance | 17% |
Speed | 1 |
Offense: Mind
Mindpower | 27 |
Crit Chance | 17% |
Speed | 1 |
Offense: Damage Bonus
Mind | +22% |
All | 0% |
Defense: Base
Armour (hardiness) | 10 (52.131147540984%) |
Defense | 43 |
Ranged Defense | 43 |
Fatigue | 0 |
Physical Save | 25 |
Spell Save | 14 |
Mental Save | 28 |
Defense: Resistances
Darkness | + 25%( 70%) |
Light | + 11%( 70%) |
Blight | + 5%( 70%) |
Arcane | + 5%( 70%) |
Nature | + 9%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Silence Resistance | 20% |
Poison Resistance | 10% |
Instadeath Resistance | 100% |
Inscriptions (4/4)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 106 damage for 4 turns. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 119 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Cunning stat. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 107 damage for 3 turns. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 110 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Dexterity stat. |
Class Talents
Cunning / Shadow magic | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cunning / Stealth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Duelist | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Spell / Phantasm | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.00 |
| 2/5 |
| 3/5 |
| 1/5 |
| 0/5 |
Cunning / Dirty fighting | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 3/5 |
| 2/5 |
| 0/5 |
| 3/5 |
Technique / Mobility | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Lethality | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Effects
talent | Shadow Combat |
beneficial effect | Parrying melee and ranged attacks: Has a 50% chance to deflect up to 12 damage from the next 2.5 attack(s). Parried attacks cannot crit. Parrying |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. | active |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You failed to protect the lost sun paladin from death by large brown snake. Escort: lost sun paladin (level 2 of Old Forest) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Norgos Lair. Escort: lost warrior (level 2 of Norgos Lair)As a reward you improved Strength by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Scintillating Caves. Escort: lost warrior (level 3 of Scintillating Caves)As a reward you improved Constitution by +5. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. The fortress's current energy level is: 10. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed bloated horror heart. * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed black mamba head. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * 'Needed: one xorn fragment. Avoid fragments that contained the xorn's eyes. You've no idea how unpleasant it is being watched by your ingredients.' * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' * You've found the needed chunk of ghoul flesh. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' * You've found the needed sandworm tooth. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() 2.0 T3 feet armor [Ego+] Master While equipped: Stats +3 Cun +2 Con ----- def ----- Armour +3 Phys.save +10 (+5 eff.) Mind.save +12 (+6 eff.) A pair of boots made of leather. |
Light source | ![]() 1.0 T3 lite [Ego] Master/Psionic While equipped: Stats +4 Wil dps ---------- Dmg.mod +7% mind ---------- misc Light +8 A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | ![]() 2.0 T1 head armor [Rare] Master While equipped: Stats +2 Str ----- def ----- Armour +1 Fatigue +1% Resists +3% nature +6% darkness Mind.save +3 (+1 eff.) Max.HP +20.00 A cap made of leather. |
On fingers | ![]() 0.1 T2 ring jewelry [Rare] Master While equipped: dps ---------- Dmg.mod +15% mind Acc +8 (+3 eff.) Apr +9 ----- def ----- Defense +9 (+3 eff.) Resists +5% arcane +9% darkness Crit.dmg- 10.00% ---------- misc Light +3 Disengage: Puts all charms on 10 cooldown Level 2.6 Pwr.cost 10 out of 10/10. Range 7 Travel.spd instantaneous Description: Jump back up to 5 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 159% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings can have magical properties. |
On fingers | ![]() 0.1 T2 ring jewelry [Ego+] Arcane/Nature While equipped: ----- def ----- Resists +6% nature +5% blight Poison- +10% Disease- +13% Silence- +20% ---------- misc Mana/turn +0.12 Rings can have magical properties. |
Around neck | ![]() 0.1 T1 amulet jewelry [Unique] Psionic While equipped: dps ---------- Mind.pwr +5 (+3 eff.) Melee+ 5 mind Ranged+ 5 mind ---------- misc See.Stealth +10 See.Invis +10 Blind-Fight: No penalty when attacking invisible/stealthed These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
In main hand | ![]() 1.0 T1 dagger 1H weapon [Unique] Arcane Power 15.0 - 19.5 Physical Uses 45% Cun, 55% Dex Mastery Dagger Mastery Acc+ +0.3% crit chance (max 25%) Apr +25 Crit +0.0% Atk.spd 100% Phasing +50% While equipped: dps ---------- Acc +20 (+7 eff.) Blind-Fight: No penalty when attacking invisible/stealthed This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
Around waist | ![]() 1.0 T3 belt armor [Ego+] Master While equipped: Stats +4 Cun +4 Wil dps ---------- Against +23% Summoned ----- def ----- D.Red.from +20% Summoned A belt that goes around your waist. |
In off hand | ![]() 1.0 T2 dagger 1H weapon [Ego+] Arcane/Master Power 12.5 - 16.3 Physical Uses 45% Cun, 45% Dex Mastery Dagger Mastery Acc+ +0.3% crit chance (max 25%) Apr +6 Crit +5.0% Atk.spd 100% On Hit: * 25% chance for lightning to strike from the target to a second target dealing 38 damage On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: dps ---------- Phys.crit +5.0% Sharp, short and deadly. |
Cloak | ![]() 2.0 T3 cloak armor [Ego] Master While equipped: Stats +2 Cun +3 Dex ----- def ----- Defense +8 (+2 eff.) Phys.save +7 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | ![]() 9.0 T3 light armor [Ego] Arcane While equipped: ----- def ----- Armour +6 Defense +9 (+3 eff.) Fatigue +8% Resists +11% light +10% darkness A suit of armour made of leather. |
Inventory
![]() 0.1 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 24 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 7.0 T2 shield armor Reqs - Shield usage training Str 25 [Unique] Nature Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: ----- def ----- Armour +10 Defense +9 (+3 eff.) Fatigue +14% Resists +20% cold +20% darkness +20% nature ---------- misc Talents +1 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
![]() 14.0 T2 heavy armor Reqs - Heavy armour training Str 20 [Ego+] Master While equipped: ----- def ----- Armour +11 Defense +2 (+0 eff.) Fatigue +7% Phys.save +8 (+4 eff.) A suit of armour made of mail. |
![]() 3.0 T3 head armor [Ego+] Master While equipped: Stats +4 Cun +2 Dex dps ---------- Apr +4 ----- def ----- Armour +4 Fatigue +4% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() 0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
![]() 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Achievements
By Azanihie the Shalore Shadowblade level 9
12nd Haze 122nd year of Ascendancy at 11:30 see stats
By Azanihie the Shalore Shadowblade level 15
73rd Regrowth 123rd year of Ascendancy at 06:46 see stats
By Azanihie the Shalore Shadowblade level 10
1st Allure 123rd year of Ascendancy at 07:15 see stats
By Azanihie the Shalore Shadowblade level 14
31st Regrowth 123rd year of Ascendancy at 16:24 see stats
By Azanihie the Shalore Shadowblade level 11
7th Allure 123rd year of Ascendancy at 07:31 see stats
By Azanihie the Shalore Shadowblade level 7
17th Dusk 122nd year of Ascendancy at 01:59 see stats
By Azanihie the Shalore Shadowblade level 7
20th Dusk 122nd year of Ascendancy at 03:33 see stats
Log
Today is the 73rd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 10:45.
Azanihie deactivates Shadow Combat.