74 Alche DE I the level 18 Doomelf Alchemist by freepaperclips

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDoomelf
ClassAlchemist
Level / Exp18 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity13 (base 10)
Constitution17 (base 13)
Magic55 (base 46)
Willpower22 (base 20)
Cunning35 (base 24)

Resources

Life444/444
Mana169/169
Steam100/100
Healing Factor1.4129415192739
Regeneration4.5920599376402

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision3
See Stealth7
See Invisible8

Offense: Mainhand

Damage50
Accuracy7
Crit Chance9%
APR0
Speed1.00

Offense: Spell

Spellpower46
Crit Chance16%
Speed1

Offense: Mind

Mindpower24
Crit Chance8%
Speed1

Offense: Damage Bonus

Nature+13%
Lightning+10%
Darkness+10%
Cold+18%
Blight+10%
Acid+10%
Fire+10%
All0%

Offense: Damage Penetration

Cold+15%

Defense: Base

Armour (hardiness)44.221895442057 (56.297102139833%)
Defense21
Ranged Defense21
Fatigue4
Physical Save26
Spell Save30
Mental Save12

Defense: Resistances

Acid+ 45%( 70%)
Blight+ 25%( 70%)
Arcane+ 5%( 70%)
Cold+ 52%( 70%)
All 0%( 70%)
Lightning+ 44%( 70%)
Temporal+ 3%( 70%)
Physical+ 12%( 70%)
Darkness+ 25%( 70%)
Fire+ 30%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Pinning Resistance10%
Bleed Resistance30%
Instadeath Resistance100%
Knockback Resistance40%
Stun Resistance10%
Poison Resistance20%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
1/5
1/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
1/5
0/5
Spell / Frost alchemy1.30
1/5
1/5
5/5
2/5

Generic Talents

Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
3/5
4/5
1/5
2/5

Effects

talent
talent
talent

Quests

done
done
done
done
done
active
active
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Hell has no fury like a demon scorned! (Insane (Adventure) difficulty) Escaped the Searing Halls.
By 74 Alche DE I the Doomelf Alchemist level 6
77th Pyre 122nd year of Ascendancy at 10:13
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By 74 Alche DE I the Doomelf Alchemist level 10
7th Dusk 122nd year of Ascendancy at 21:22
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By 74 Alche DE I the Doomelf Alchemist level 18
33rd Haze 122nd year of Ascendancy at 14:04
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By 74 Alche DE I the Doomelf Alchemist level 9
5th Mirth 122nd year of Ascendancy at 16:52
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By 74 Alche DE I the Doomelf Alchemist level 9
5th Dusk 122nd year of Ascendancy at 10:55
see stats

Log


Quest 'Storming the city' status updated! (Press 'j' to see the quest log)
Talent Rune: Reflection Shield is ready to use.

Resting starts...

Rested for 10 turns (stop reason: all resources and life at maximum).


74 Alche DE I wears (replacing
73 alchemist topaz): 69 alchemist agate.

74 Alche DE I casts
Refit Golem.
Refitting starts...

Refitted for 21 turns.


Resting starts...

Golem (servant of 74 Alche DE I) casts
Rune: Shielding.
A shield forms around golem (servant of 74 Alche DE I).

The shield around golem (servant of 74 Alche DE I) crumbles.

Golem (servant of 74 Alche DE I) casts
Rune: Shielding.
A shield forms around golem (servant of 74 Alche DE I).

Talent Refit Golem is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


74 Alche DE I wears (replacing
54 alchemist agate): 73 alchemist topaz.

The shield around golem (servant of 74 Alche DE I) crumbles.


There is an exit to the worldmap here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.