74 NOrcromancer I the level 50 Lich Necromancer by freepaperclips

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceLich
ClassNecromancer
Level / Exp50 / 1895%
Sizebig
Lifes / Deaths

Primary Stats

Strength24 (base 10)
Dexterity45 (base 38)
Constitution61 (base 60)
Magic115 (base 60)
Willpower85 (base 50)
Cunning57 (base 11)

Resources

Life1048/1048
Mana638/638
Steam100/100
Soul13/14
Healing Factor1.5629821556953
Regeneration0.39074553892383

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-996.97014851849
Infravision12
See Stealth51.441172933484
See Invisible51.441172933484
ESP Range20
ESP Kindsundead, animal/canine, humanoid, giant

Offense: Mainhand

Damage66
Accuracy42
Crit Chance25%
APR34
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower101
Crit Chance40%
Speed1

Offense: Mind

Mindpower78
Crit Chance12%
Speed1

Offense: Damage Bonus

Acid+22%
Blight+37%
Arcane+27%
Cold+32%
All+12%
Darkness+63%
Light+27%
Physical+24%
Mind+18%

Offense: Damage Penetration

Darkness+76%
Temporal+25%
Physical+22%
Arcane+22%
Cold+56%
All+7%

Defense: Base

Armour (hardiness)110 (89.823135475018%)
Defense71
Ranged Defense71
Fatigue0
Physical Save90
Spell Save89
Mental Save88

Defense: Resistances

Arcane+ 41%( 70%)
Cold+ 46%( 70%)
All+ 33%( 70%)
Darkness+ 70%( 70%)
Light+ 76%( 80%)
Temporal+ 62%( 70%)
Physical+ 67%( 70%)
Mind+ 50%( 70%)
Fire+ 50%( 70%)
Nature+ 41%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance72%
Fear Resistance100%
Poison Resistance100%
Blind Resistance43%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance100%
Pinning Resistance45%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (4/4)

Runes
Implants
Runes
Implants

Class Talents

Spell / Glacial waste1.30
5/5
1/5
1/5
1/5
Spell / Nightfall1.50
5/5
3/5
1/5
3/5
Spell / Dreadmaster1.30
1/5
1/5
1/5
1/5
Spell / Age of dusk1.30
5/5
2/5
2/5
4/5
Spell / Grave1.30
4/5
3/5
2/5
0/5
Spell / Eradication1.30
1/5
1/5
1/5
3/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
2/5
2/5
3/5
1/5
Spell / Animus1.30
2/5
1/5
2/5
2/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
1/5
0/5
Undead / Lich1.00
5/5
3/5
1/5
5/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Spell / Spectre1.30
3/5
1/5
1/5
0/5
Race / Orc1.00
1/5
1/5
1/5
1/5
Steamtech / Chemistry1.00
3/5
1/5
1/5
0/5
Technique / Combat training1.00
5/5
2/5
2/5
0/5
0/5
0/5
Spell / Necrosis1.30
4/5
1/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By 74 NOrcromancer I the Lich Necromancer level 32
38th Pain 124th year of Ascendancy at 04:18
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By 74 NOrcromancer I the Orc Necromancer level 15
44th Retaking 124th year of Ascendancy at 23:32
see stats
Catch that Plumpkin! (Insane (Adventure) difficulty) Finish the Plumpkin event.
By 74 NOrcromancer I the Lich Necromancer level 42
11st Loss 124th year of Ascendancy at 12:05
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By 74 NOrcromancer I the Lich Necromancer level 31
20th Pain 124th year of Ascendancy at 18:49
see stats
Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By 74 NOrcromancer I the Lich Necromancer level 50
51st Destruction 124th year of Ascendancy at 00:03
see stats
Imp'ing Away (Insane (Adventure) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By 74 NOrcromancer I the Lich Necromancer level 50
32nd Remembrance 125th year of Ascendancy at 05:50
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By 74 NOrcromancer I the Orc Necromancer level 10
19th Retaking 124th year of Ascendancy at 21:11
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By 74 NOrcromancer I the Orc Necromancer level 20
41st Revenge 124th year of Ascendancy at 11:34
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By 74 NOrcromancer I the Lich Necromancer level 30
17th Pain 124th year of Ascendancy at 21:00
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By 74 NOrcromancer I the Lich Necromancer level 40
12nd Dearth 124th year of Ascendancy at 00:28
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By 74 NOrcromancer I the Lich Necromancer level 50
21st Destruction 124th year of Ascendancy at 05:23
see stats
Lichform (Insane (Adventure) difficulty) Achieved your wild dreams of power and eternal life: you turned into a Lich!
By 74 NOrcromancer I the Lich Necromancer level 25
42nd Revenge 124th year of Ascendancy at 21:38
see stats
One Ill Turn Deserves Another (Insane (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By 74 NOrcromancer I the Lich Necromancer level 50
27th Remembrance 125th year of Ascendancy at 11:31
see stats
Reclaiming Garkul's Heritage (Insane (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By 74 NOrcromancer I the Lich Necromancer level 40
13rd Dearth 124th year of Ascendancy at 18:14
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By 74 NOrcromancer I the Lich Necromancer level 43
30th Loss 124th year of Ascendancy at 03:15
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By 74 NOrcromancer I the Orc Necromancer level 21
41st Revenge 124th year of Ascendancy at 22:29
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By 74 NOrcromancer I the Orc Necromancer level 13
41st Retaking 124th year of Ascendancy at 07:23
see stats
The Dead God Rests (Insane (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By 74 NOrcromancer I the Lich Necromancer level 50
32nd Remembrance 125th year of Ascendancy at 01:00
see stats
The High Lady's Destiny (Finale) (Insane (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By 74 NOrcromancer I the Lich Necromancer level 48
2nd Destruction 124th year of Ascendancy at 12:59
see stats
This will make a big Omelette! (Insane (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By 74 NOrcromancer I the Orc Necromancer level 19
40th Revenge 124th year of Ascendancy at 17:48
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By 74 NOrcromancer I the Lich Necromancer level 41
14th Dearth 124th year of Ascendancy at 01:44
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By 74 NOrcromancer I the Lich Necromancer level 25
43rd Revenge 124th year of Ascendancy at 00:41
see stats

Log

Saving game...
There is a Huge door to Kaltor's Shop here (press '' or right click to use).
Saving done.


There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

74 NOrcromancer I activates
Hiemal Shield.

74 NOrcromancer I is no longer surging arcane power.


Saving done.


There is an exit to the worldmap here (press '' or right click to use).

There is a Huge door to Kaltor's Shop here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 33rd Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:05.


Today is the 34th Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:20.

There is a Kruk Pride (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving game...


Saving done.