Ckadal the level 4 Dwarf Stone Warden by Nymie_the_Pooh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassStone Warden
Level / Exp4 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic20 (base 22)
Willpower20 (base 17)
Cunning10 (base 10)

Resources

Life171/171
Mana168/168
Equilibrium0
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage21
Accuracy2
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage11
Accuracy2
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+5%
Lightning+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense8
Ranged Defense16
Fatigue19
Physical Save10
Spell Save14
Mental Save10

Defense: Resistances

Lightning+ 25%( 70%)
Light+ 10%( 70%)
Temporal+ 5%( 70%)
Nature+ 10%( 70%)
Darkness+ 10%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
2/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
1/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
4/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
On fingers
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Ckadal the Dwarf Stone Warden level 4
20th Voratun 122nd year of Ascendancy at 14:59
see stats

Log


Ckadal switches her weapons to:
iron shield
iron shield.

Ckadal wears (replacing
iron mail armour (2 def, 4 armour)): prismatic rough leather armour of cold resistance (1 def, 2 armour).

You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.76 gold from the transmogrification of
rough leather armour of temporal resistance (1 def, 2 armour).
You gain 0.51 gold from the transmogrification of
barbed pouch of iron shots (19/19, 16-19.2 power, 1 apr).
You gain 1.25 gold from the transmogrification of
blooming mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron greatmaul (18.5-27.75 power, 1 apr).
You gain 2.74 gold from the transmogrification of
manaburning iron battleaxe (15.5-23.25 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (17-25.5 power, 1 apr).
You gain 2.44 gold from the transmogrification of
cruel elm magestaff (10-12 power, 2 apr, arcane element).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.

Personal New Achievement: Squadmate!
Talent Block is ready to use.

Resting starts...

Talent Nature's Touch is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Saving game...

Saving done.