Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
Addons | Everything is Unique! 1.1.3Bite-Sized Update: You spawn at level 12, and can level up to a maximum of 200. Increase your rank as you slay your foes. You can see your kill counts and your rank experience in the quest log. Items Vault 1.1.2Donators/Buyers bonus! Wyrmic Willpower Scaling 1.1.5Adds willpower scaling to all Breath talents, and all Fire Drake talents. The scaling is slightly lower than Strength, so you may see no difference for the first few levels. Adjustable Exp 1.0.4This addon allows players to adjust the amount of exp they gain per kill via Game Options. The current allowable range is 0% - 1000%, with 100% being the default rate. The range can be expanded if there's demand for it. The adjustment rate will be set to the default of 100% for each new character made, and once set will remain persistent for that specific character. Also, the level cap on gaining exp from lower leveled opponents has been removed for increased flexibility. Please let me know if there are any issues. No Race-based Exp Penalties 1.0.4Removes all race-based exp penalties from the game. (Does not affect yeeks' bonus.) Could possibly cause issues with other addons which modify existing races. Please let me know should any issues arise. Rare item Egos update 1.0.4This addon improves rare drops (Salmon colored items) by adding a single level appropriate ego to them. (They use the same methods as normal randarts.) This should make rare drops more useful on average (generally slightly better than normal egos) though still less powerful than full randarts. Files affected: mod.class.GameState.lua Adventurer Starting Items 1.0.4A simple addon that adds a few items to your starting Inventory as an Adventurer: An Iron Shield. If you have Peppersauce's Misc Objects Addon installed, you will also get: 2 Whips. It will, however, work without it. You will, also, acquire a flat bonus of 25 to your encumbrance. Starting prodigy 1.0.4Prodigies have minimal requirements and you can get one at level 1. Extra Dungeons 1.1.5In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Conveyance Reward 1.1.5This adds the Spell/Conveyance tree as a reward for completing the Tempest Peak questline for Angolwen. All the code is borrowed from DG's own, and thus everything works the same as antimagic characters getting Fungus. Humans Extended 1.1.5Adds additional Cornac human variants: gifted, experienced, and stunted. |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Experienced |
Class | Temporal Warden |
Level / Exp | 5 / 27% |
Size | medium |
Lifes / Deaths | Killed by Nerurada the stone troll at level 5 on the 79th Pyre 122nd year of Ascendancy at 16:43 / 21Killed by Nerurada the stone troll at level 5 on the 79th Pyre 122nd year of Ascendancy at 17:49 Killed by Nerurada the stone troll at level 5 on the 79th Pyre 122nd year of Ascendancy at 18:42 Killed by Nerurada the stone troll at level 5 on the 79th Pyre 122nd year of Ascendancy at 21:55 Killed by If A Tree Falls at level 5 on the 79th Pyre 122nd year of Ascendancy at 22:38 Killed by Nerurada the stone troll at level 5 on the 79th Pyre 122nd year of Ascendancy at 23:32 Killed by Nerurada the stone troll at level 5 on the 1st Mirth 122nd year of Ascendancy at 00:19 Killed by Nerurada the stone troll at level 5 on the 1st Mirth 122nd year of Ascendancy at 01:00 Killed by Nerurada the stone troll at level 5 on the 1st Mirth 122nd year of Ascendancy at 02:28 Killed by Nerurada the stone troll at level 5 on the 1st Mirth 122nd year of Ascendancy at 03:24 Killed by Nerurada the stone troll at level 5 on the 1st Mirth 122nd year of Ascendancy at 04:41 Killed by Nerurada the stone troll at level 5 on the 1st Mirth 122nd year of Ascendancy at 05:35 Killed by Nerurada the stone troll at level 5 on the 1st Mirth 122nd year of Ascendancy at 06:27 Killed by Nerurada the stone troll at level 5 on the 1st Mirth 122nd year of Ascendancy at 07:16 Killed by Nerurada the stone troll at level 5 on the 1st Mirth 122nd year of Ascendancy at 08:50 Killed by Nerurada the stone troll at level 5 on the 1st Mirth 122nd year of Ascendancy at 09:41 Killed by Nerurada the stone troll at level 5 on the 1st Mirth 122nd year of Ascendancy at 10:24 Killed by Nerurada the stone troll at level 5 on the 1st Mirth 122nd year of Ascendancy at 11:06 Killed by Nerurada the stone troll at level 5 on the 1st Mirth 122nd year of Ascendancy at 12:02 Killed by Nerurada the stone troll at level 5 on the 1st Mirth 122nd year of Ascendancy at 12:44 Killed by Nerurada the stone troll at level 5 on the 1st Mirth 122nd year of Ascendancy at 13:46 |
Primary Stats
Strength | 52 (base 12) |
Dexterity | 26 (base 26) |
Constitution | 17 (base 15) |
Magic | 26 (base 26) |
Willpower | 30 (base 26) |
Cunning | 10 (base 10) |
Resources
Life | 176/176 |
Stamina | 174/174 |
Paradox | 412 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -48.766647382464% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 37 |
Accuracy | 31 |
Crit Chance | 1% |
APR | 5 |
Speed | 0.80 |
Offense: Spell
Spellpower | 23 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 22.5 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
Temporal | +7% |
All | 0% |
Defense: Base
Armour (hardiness) | 5 (30%) |
Defense | 11.6 |
Ranged Defense | 11.6 |
Fatigue | 0 |
Physical Save | 22.075 |
Spell Save | 19.6 |
Mental Save | 14 |
Defense: Resistances
Temporal | + 5%( 70%) |
Lightning | + 6%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Technique / Archery - bows | 1.00 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Chronomancy / Speed Control | 1.10 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Chronomancy / Spacetime Folding | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Chronomancy / Temporal Combat | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Chronomancy / Chronomancy | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Spacetime Weaving | 1.00 |
| 4/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.10 |
| 0/5 |
| 3/5 |
| 2/5 |
| 2/5 |
| 1/5 |
Prodigies
| 1/1 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You failed to protect the injured seer from death by Nerurada the stone troll. Escort: injured seer (level 2 of Trollmire) | failed |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Equipment
Tool | Shard of Crystalized Time Shard of Crystalized TimePowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 Changes stats: +4 Wil / +2 Con Changes damage: +7% temporal Reduces paradox failures(equivalent to willpower): +25 An iridescent shard of violet crystal. Its light ebbs and flows, sometimes fast and sometimes slow, keeping track with the chaotic streams of time itself. It makes you feel both old and young, a newborn child and an ancient being, your flesh simply one instance in a thousand refractions of a single timeless and eternal soul. |
On feet | grounding pair of iron boots of tirelessness (0 def, 3 armour) grounding pair of iron boots of tirelessness (0 def, 3 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Changes resistances: +6% lightning / +5% temporal Stamina each turn: +0.30 Maximum stamina: +12.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Main armor | rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Quiver | quiver of elm arrows (10/10, 7.5-10.5 power, 5 apr) quiver of elm arrows (10/10, 7.5-10.5 power, 5 apr)Requires: - Dexterity 11 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 7.5 - 10.5 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +1.0% Capacity: 10 Arrows are used with bows to pierce your foes to death. |
In main hand | elm longbow elm longbowRequires: - Dexterity 11 - Talent Shoot 4.00 Encumbrance. Type: weapon / longbow ; tier 1 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +6 Longbows are used to shoot arrows at your foes. |
Inventory
Rune of Reflection (absorb and reflect 230 for 5 turns) Rune of Reflection (absorb and reflect 230 for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 139 damage for 5 turns. The effect will scale with your magic stat. It can be used to inscribe your skin with the rune.. You can see your own image mirrored in the surface of this silvery rune. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 ametrine 2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
3 zircon 3 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
By If A Tree Falls the Experienced Temporal Warden level 3
76th Pyre 122nd year of Ascendancy at 20:33 see stats
Log
If A Tree Falls's Shoot hits Nerurada the stone troll for 42 physical, 18 temporal (60 total damage).
Nerurada the stone troll hits If A Tree Falls for 0 physical, 0 temporal (1 total damage).
Nerurada the stone troll casts Drain.
Nerurada the stone troll is not stunned anymore.
Nerurada the stone troll's Drain hits If A Tree Falls for 62 blight damage.
If A Tree Falls the level 5 experienced temporal warden was tainted to death by Nerurada the stone troll on level 2 of Trollmire.
If A Tree Falls deactivates Strength of Purpose.
If A Tree Falls is free from the hex.
If A Tree Falls deactivates Weapon Folding.
If A Tree Falls stops regenerating health quickly.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Nerurada the stone troll's Drain killed If A Tree Falls!
Resting starts...
If A Tree Falls uses Reload.
If A Tree Falls begins reloading.
Talent Reload is ready to use.
Your quiver of elm arrows is full.
Rested for 1 turns (stop reason: all resources and life at maximum).
Saving done.
Resting starts...
Talent Piercing Arrow is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Stop is ready to use.
Talent Weapon Folding is ready to use.
Talent Strength of Purpose is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).