Pour on the Fire Boys! the level 18 Shalore Archmage by dayathbon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceShalore
ClassArchmage
Level / Exp18 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength54 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic55 (base 46)
Willpower52 (base 36)
Cunning12 (base 11)

Resources

Life205/205
Mana299/299
Healing Factor1
Regeneration0.45

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage39
Accuracy5
Crit Chance14%
APR15
Speed1.00

Offense: Spell

Spellpower56.568107579041
Crit Chance18%
Speed1

Offense: Mind

Mindpower40.066666666667
Crit Chance12%
Speed1

Defense: Base

Armour (hardiness)25 (45%)
Defense12.35
Ranged Defense14.35
Fatigue0
Physical Save21.2
Spell Save28.725
Mental Save23.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Arcane1.30
2/5
5/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.50
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
5/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Meta1.30
1/5
5/5
0/5
0/5
Spell / Aegis1.30
2/5
4/5
0/5
0/5
Race / Shalore1.00
1/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent

Quests

done
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By Pour on the Fire Boys! the Shalore Archmage level 11
4th Flare 122nd year of Ascendancy at 09:10
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Pour on the Fire Boys! the Shalore Archmage level 10
8th Mirth 122nd year of Ascendancy at 01:17
see stats
Orbituary (Exploration mode) Stabilized the Abashed Expanse to maintain it in orbit.
By Pour on the Fire Boys! the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 13:37
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Pour on the Fire Boys! the Shalore Archmage level 9
3rd Mirth 122nd year of Ascendancy at 21:09
see stats

Log


You gain 0.47 gold from the transmogrification of
hateful steel torque of psychoportation [power 30] (30 cooldown).
You gain 0.15 gold from the transmogrification of
dwarven-steel torque of charged psionic shield [power 69] (20 cooldown).
You gain 0.25 gold from the transmogrification of
pouch of steel shots (18/18, 20-24 power, 2 apr).
You gain 6.50 gold from the transmogrification of
Kindleroar the pouch of dwarven-steel shots (24/24, 40-48 power, 3 apr).
You gain 5.30 gold from the transmogrification of
dwarven-steel pickaxe 'Gonn' (dig speed 30 turns).
You gain 1.21 gold from the transmogrification of
hardened leather armour of lightning resistance (3 def, 6 armour).
You gain 2.01 gold from the transmogrification of
mindwoven cashmere wizard hat of corrosion (+18%) (2 def, 0 armour).
You gain 0.96 gold from the transmogrification of
cashmere wizard hat of light (+16%) (2 def, 0 armour).
You gain 2.06 gold from the transmogrification of
cinder iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 2.20 gold from the transmogrification of
pair of hardened leather boots of evasion (10 def, 3 armour).
You gain 3.57 gold from the transmogrification of
Brandgash (2 def, 0 armour).
You gain 1.70 gold from the transmogrification of
iron waraxe of daylight (10.5-14.7 power, 2 apr).
You gain 5.68 gold from the transmogrification of
cruel yew magestaff of illumination (20-24 power, 4 apr, physical damage).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, physical damage).
You gain 2.95 gold from the transmogrification of
mighty rough leather sling of cunning (+2).
You gain 5.90 gold from the transmogrification of
iron mace 'Harerath' (12.5-17.5 power, 2 apr).
You gain 2.00 gold from the transmogrification of
steel greatsword of phasing (23.5-37.6 power, 11 apr).
You gain 3.65 gold from the transmogrification of
acidic steel greatsword of vileness (23-36.8 power, 2 apr).
You gain 3.71 gold from the transmogrification of
insidious steel greatmaul of erosion (27.5-41.25 power, 2 apr).
You gain 6.05 gold from the transmogrification of
Gunizilaruithel the dwarven-steel dagger (20.5-26.65 power, 7 apr).
You gain 1.80 gold from the transmogrification of
phase door rune (range 8; power 18; dur 4).
You gain 1.75 gold from the transmogrification of
phase door rune (range 7; power 18; dur 4).
You gain 2.70 gold from the transmogrification of
invisibility rune (power 8 for 6 turns).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
You gain 0.82 gold from the transmogrification of
regeneration infusion (heal 108 over 5 turns).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.