Squiddie the level 1 Cornac Necromancer by Squiddie

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp1 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic18 (base 18)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life18/18
Mana115/115
Soul12/12
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage4
Accuracy5
Crit Chance0%
APR0
Speed1.00

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save10
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.50
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
2/5
0/5
0/5
0/5
Spell / Glacial waste1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Main armor
Light source

Inventory

Achievements

Log

Squiddie casts Call of the Crypt.
Armoured skeleton warrior uses
Overpower.
Armoured skeleton warrior misses Giant rabbit.
Armoured skeleton warrior hits Giant rabbit for 9 physical damage.
Giant rabbit hits Squiddie for 3 physical damage.
Armoured skeleton warrior killed Giant rabbit!

For a brief moment you can smell pumpkins and then it vanishes.. strange..
Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the east (wolf - offscreen)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (wolf)).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Your summoned ghoul disappears.
Ran for 4 turns (stop reason: hostile spotted to the north (wolf)).


Armoured skeleton warrior casts
Rune: Blink.
Armoured skeleton warrior is out of phase.


Armoured skeleton warrior hits Wolf for 26 physical, 5 fire (31 total damage).
Wolf hits Armoured skeleton warrior for 2 physical damage.

Armoured skeleton warrior misses Wolf.
Wolf hits Armoured skeleton warrior for 2 physical damage.