Set The World On Fire the level 12 Shalore Archmage by Amperstealth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignInfinite
ModeNightmare Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp12 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 10)
Constitution18 (base 15)
Magic36 (base 31)
Willpower40 (base 28)
Cunning20 (base 11)

Resources

Life232/232
Mana219/243
Healing Factor1.11
Regeneration3.2745

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage16
Accuracy5
Crit Chance6%
APR4
Speed1.00

Offense: Spell

Spellpower35.695911627476
Crit Chance7%
Speed1

Offense: Mind

Mindpower33.5
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense7.35
Ranged Defense7.35
Fatigue1
Physical Save14.8
Spell Save23.3
Mental Save20.5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
4/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
1/5
1/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Bringer of Doom (Nightmare (Roguelike) difficulty) Killed a Bringer of Doom.
By Set The World On Fire the Shalore Archmage level 8
5th Mirth 122nd year of Ascendancy at 08:17
see stats
Infinite x10 (Nightmare (Roguelike) difficulty) Got to level 10 of the infinite dungeon.
By Set The World On Fire the Shalore Archmage level 12
2nd Flare 122nd year of Ascendancy at 02:07
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Set The World On Fire the Shalore Archmage level 10
7th Mirth 122nd year of Ascendancy at 04:42
see stats

Log

There is a next level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Set The World On Fire wears:
Xerybrera the Thundermistress.

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 2.66 gold from the transmogrification of
scholar's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.25 gold from the transmogrification of
steel plate armour (4 def, 9 armour).
You gain 1.37 gold from the transmogrification of
steel mail armour of stability (2 def, 6 armour).
You gain 2.17 gold from the transmogrification of
reinforced steel shield of resilience (6 def, 7 armour, 63 block).
You gain 1.77 gold from the transmogrification of
psychokinetic quiver of elven-wood arrows (17/17, 43-60.2 power, 14 apr).
You gain 0.45 gold from the transmogrification of
deadly quiver of ash arrows (16/16, 28.5-39.9 power, 7 apr).
You gain 2.62 gold from the transmogrification of
steady elm longbow of power.
You gain 1.04 gold from the transmogrification of
vined mindstar of slime (5.5-6.05 power, 18 apr, mind damage).
You gain 15.00 gold from the transmogrification of
Dagger of the Past (25-32.5 power, 20 apr).
You gain 5.56 gold from the transmogrification of
Duathelstrider (13-18.2 power, 3 apr).
You gain 0.92 gold from the transmogrification of
arcing iron waraxe (10.5-14.7 power, 2 apr).
You gain 0.68 gold from the transmogrification of
psionicist's copper ring.
You gain 1.00 gold from the transmogrification of
wild infusion (resist 17%; cure physical).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 3; dispells darkness).
You gain 0.84 gold from the transmogrification of
regeneration infusion (heal 116 over 5 turns).
New Achievement: Infinite x10 (Nightmare (Roguelike) difficulty)!
Set The World On Fire deactivates Shielding.

Set The World On Fire deactivates Arcane Power.

Set The World On Fire deactivates Arcane Shield.