It Was Always There the level 5 Skeleton Adventurer by thechills

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceSkeleton
ClassAdventurer
Level / Exp5 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 17)
Dexterity24 (base 17)
Constitution20 (base 17)
Magic17 (base 12)
Willpower14 (base 12)
Cunning13 (base 12)

Resources

Life-25/327
Hate72/100
Stamina70/122
Healing Factor1.2370588855782
Regeneration11.690206468714

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1
See Stealth5
See Invisible5

Offense: Mainhand

Damage33
Accuracy26
Crit Chance9%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+6%
Lightning+5%

Offense: Damage Penetration

Lightning+7%

Defense: Base

Armour (hardiness)8 (30%)
Defense12
Ranged Defense12
Fatigue20
Physical Save17
Spell Save10
Mental Save14

Defense: Resistances

Nature+ 11%( 70%)
Darkness+ 6%( 70%)
Light+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance17%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Tireless Combatant1.00
1/5
0/5
0/5
0/5
Cursed / Strife1.00
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
4/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Shield defense1.00
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Blacksmith1.00
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Technique / Thuggery1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active
active
active
active
active
active
done

Equipment

Tool
On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Arcane blade hits It Was Always There for 24 physical damage.
It Was Always There hits Arcane blade for 42 physical, 4 acid, 4 fire, 4 cold, 3 lightning, 33 lightning (89 total damage).
Arcane blade's Flame hits
It Was Always There for 44 fire damage.
Burning from Arcane blade hits
It Was Always There for 26 fire damage.

It Was Always There casts
Rune: Blink.
It Was Always There is out of phase.

Arcane blade hits It Was Always There for 20 physical damage.
Burning from Arcane blade hits
It Was Always There for 23 fire damage.

It Was Always There misses Arcane blade.
Arcane blade casts
Flame.
Arcane blade hits It Was Always There for 20 physical damage.
Arcane blade's Flame hits
It Was Always There for 27 fire damage.
Talent Dominate is ready to use.
Burning from Arcane blade hits
It Was Always There for 25 fire damage.

It Was Always There uses
Dominate.
Arcane blade has been dominated!
Arcane blade hits It Was Always There for 21 physical damage.
It Was Always There hits Arcane blade for 21 physical, 4 acid, 4 fire, 4 cold, 3 lightning, 33 lightning, 8 physical, 5 acid, 5 fire, 5 cold, 4 lightning (95 total damage).
Talent Shield Pummel is ready to use.
Burning from Arcane blade hits
It Was Always There for 25 fire damage.

It Was Always There uses
Shield Pummel.
It Was Always There misses Arcane blade.
Arcane blade performs a melee critical strike against It Was Always There!
Arcane blade hits It Was Always There for 44 physical damage.
It Was Always There hits Arcane blade for 14 physical, 5 acid, 5 fire, 5 cold, 4 lightning (32 total damage).
It Was Always There the level 5 skeleton adventurer was sliced to death by an arcane blade on level 1 of Derth (Southeast).